Deckbuilding Contest - January 2025 (Locked)

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benthic_druid avatarbenthic_druid 11 months
{"ops":[{"insert":"Voting has concluded!\n\n🥇 Loserboi\n🥈 Darkwolferum47\n🥉 Stavrogin\n\nEach winner will be contacted via the email associated with their Archidekt account within the next 48 hours. \n\nCongratulations, and thank you to all who participated!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n\nHello brewers,\n\nHappy New Year! Before we get to the first deckbuilding contest prompt of 2025, a brief introduction. My name is Ben, and I'll be helping Jeremy run the competition this year. I've been writing articles for "},{"attributes":{"link":"https://edhrec.com/articles/author/ben-doolittle"},"insert":"EDHREC"},{"insert":" and "},{"attributes":{"link":"https://commandersherald.com/author/ben-doolittle/"},"insert":"Commander's Herald"},{"insert":" since 2019, with a focus on legendary creatures that come with a drawback. So it seems only fitting that this month's prompt should also highlight these tricky commanders. With great restriction (sometimes) comes great power. Details below.\n\nWhat’s the contest all about?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Working within the parameters of the prompt provided below, construct a decklist with your own creative spin. Three chosen finalists will be awarded store credit to cardsphere.com. \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"For January's deckbuilding contest, brew a Commander-legal list helmed by a commander with a drawback that turns that drawback into a strength. The goal is not to mitigate your commander's drawback, but to work with it as much as possible. Lists will be evaluated on how effectively they turn the commander's drawback into an advantage. "},{"insert":"\n\nKeep in mind that this prompt isn't limited to \"bad\" commanders. In fact, it's much easier to build an interesting deck when the commander has a powerful effect, but requires you to work a little to achieve it. For example, what would a deck need to do to win the game with Inferno of Star Mounts' activated ability? Or could you build Lord of Tresserhorn like a Nekusar deck? Your chosen commander should have a powerful payoff with your deck's strategy.\n\nThis is also the perfect opportunity to combine themes and bend the color pie in unique ways. Can mono-white draw enough cards to make Kiyomaro, First to Stand a real threat? Or can you combine spell slinging with aristocrats in Dralnu, Lich Lord? What is a downside in one color can sometimes be an advantage in another, and with 30 years of cards to choose from chances are there's some way to take advantage of any effect.  \n\nFinally, be sure your commander doesn't impose a restriction and then immediately solve it. Taigam, Sidisi's Hand may skip your draw step, but also draws a card and fills your graveyard in your upkeep. Compare that to Asmodeus the Archfiend, who stops you from drawing cards at all until you pay the price. The same applies to Companions most of the time. They're so powerful, and easy enough to build around, that they end up being all upside for little to no cost. If you include a companion in your submission, think carefully about how impactful it's restriction actually is for your deck.\n\nHere’s how to participate:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Brew an EDH/Commander legal deck on Archidekt that satisfies the prompt.\n\nAny unreleased cards spoiled during the contest’s duration are allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Silver-bordered and acorn cards, while cool, are not allowed. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Digital-only cards (such as those designed for the Alchemy format on Arena) are not allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strictly one deck submitted per user."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nReply to this newspost, or the Discord submission post with a link to your deck before "},{"attributes":{"bold":true},"insert":"9:00 pm EST"},{"insert":" (UTC -5, currently) on "},{"attributes":{"bold":true},"insert":"Wednesday, January 8, 2025"},{"insert":" (do not submit the same deck in multiple places). Only one submission per user! \n\nFrom the eligible submissions, we'll select three finalists with lists that we believe best embody the spirit of the prompt. Deck descriptions are not required but certainly may provide valuable context!\n\nOn "},{"attributes":{"bold":true},"insert":"Wednesday, January 15, 2025"},{"insert":", we’ll announce three finalists via Discord and a brief article on EDHREC highlighting each deck. Each finalist will be awarded credit on cardsphere.com. The value of the credit is in US dollars and depends on the finalist's placement in deck upvotes at the end of the week-long polling period:\n\n1st Place Prize - $250"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2nd Place Prize - $150"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3rd Place Prize - $100"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nFinalists will be contacted via email or Discord (depending on where they submitted) regarding their winnings within roughly 24 hours following the conclusion of voting on "},{"attributes":{"bold":true},"insert":"Wednesday, January 22, 2025"},{"insert":". Please note, you must have a Cardsphere account in order to receive your winnings. It's quick and free-- "},{"attributes":{"link":"https://www.cardsphere.com/"},"insert":"register here"},{"insert":" if you don't have an account already!\n\n"},{"attributes":{"link":"https://archidekt.com/contestRules"},"insert":"Official contest rules"},{"insert":".\n\nThank you!\n\nIf you have any questions, feel free to ask here, or join our "},{"attributes":{"link":"https://discord.gg/sctEc9Ru36"},"insert":"public Discord server"},{"insert":". We look forward to seeing what you all come up with! \n\nThe Archidekt Team\n"}]}
Edited 1/23/2025, 2:57:22 PM
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darkconfidnt avatardarkconfidnt 11 months
{"ops":[{"insert":"Can't spend mana to cast "},{"insert":{"card-link":"Hogaak, Arisen Necropolis"}},{"insert":"? Turn that cast restriction to your advantage in "},{"attributes":{"link":"https://www.archidekt.com/decks/10787574/hogaaks_grave_departures_jan_25"},"insert":"Hogaak's Grave Departures"},{"insert":" by leveraging"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":" "},{"insert":{"card-link":"Insidious Roots"}},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":", "},{"insert":{"card-link":"Defiled Crypt // Cadaver Lab"}},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":", and their ilk to churn out an army worthy of the necropolis! "},{"insert":"\n\n"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"Fill your graveyard with 20+ mill effects, then find and trigger your 6 recursion-payoff effects as frequently as possible with 20+ recursion effects: "},{"insert":"\n"},{"insert":{"card-link":"Cauldron of Souls"}},{"insert":" offers extreme resiliency, as Persist triggers for each nontoken creature "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Tortured Existence"}},{"insert":" turns each B into several triggers, quickly burying your opponents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use "},{"insert":{"card-link":"Barkform Harvester"}},{"insert":" to trigger your payoffs, or to help craft "},{"insert":{"card-link":"Throne of the Grim Captain // The Grim Captain"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cash in "},{"insert":{"card-link":"Hogaak, Arisen Necropolis"}},{"insert":" with "},{"insert":{"card-link":"Altar of the Wretched // Wretched Bonemass"}},{"insert":", "},{"insert":{"card-link":"Disciple of Freyalise // Garden of Freyalise"}},{"insert":", or "},{"insert":{"card-link":"Rishkar's Expertise"}},{"insert":", then simply recast it from your graveyard (and essentially dodge commander tax to boot) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sac-outlets like "},{"insert":{"card-link":"Wight of the Reliquary"}},{"insert":" or "},{"insert":{"card-link":"Izoni, Thousand-Eyed"}},{"insert":" profit alongside recursive cadavers like "},{"insert":{"card-link":"Brood of Cockroaches"}},{"insert":" or "},{"insert":{"card-link":"Bloodghast"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nYou'll most often play the 5 MDFC creature/lands as lands, but they count as creatures in your yard for all other effects.\nArise to victory by bashing with "},{"insert":{"card-link":"Hogaak, Arisen Necropolis"}},{"insert":", an attrition war of recursion and tokens, or a cheeky "},{"insert":{"card-link":"Grist, the Hunger Tide"}},{"insert":" ultimate!\n\n(Bonus: deck clocks in at a reasonably budget $51)\n"}]}
Edited 1/8/2025, 5:03:55 AM
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{"ops":[{"insert":"https://www.archidekt.com/decks/10742504/contest_submission_january_2025 - I hope you enjoy! (Brief notes written in description).\n"}]}
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LauraOfTheVeil avatarLauraOfTheVeil 11 months
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/10779070"},"insert":"Gruul Dagger Burn"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The goal of this deck is to use our commander, "},{"insert":{"card-link":"Hansk, Slayer Zealot"}},{"insert":", to give out creature tokens to our opponents and use them to our advantage.\n\nWe can try to use politics and give the walkers to the opponents who are behind on the board. Or ask them to attack a common enemy and make deals. Since Hansk is able to block the walkers and draw cards while doing so, they are also less likely to attack us. To avoid relying on politics to survive, we are running some goad effects like "},{"insert":{"card-link":"Spectacular Showdown"}},{"insert":" , "},{"insert":{"card-link":"Disrupt Decorum"}},{"insert":" and "},{"insert":{"card-link":"Baeloth Barrityl, Entertainer"}},{"insert":". Once the amount of creatures gets out of hand we use board wipes like "},{"insert":{"card-link":"Sweltering Suns"}},{"insert":" to deal enough damage to kill all the walkers but keep "},{"insert":{"card-link":"Hansk, Slayer Zealot"}},{"insert":" and most of our blockers around.\n\nOur way to close out the game is to cast "},{"insert":{"card-link":"Repercussion"}},{"insert":" and a sweeper that deals a huge amount of damage like "},{"insert":{"card-link":"Chandra's Ignition"}},{"insert":" or "},{"insert":{"card-link":"Blasphemous Act"}},{"insert":" (just be careful with your own life total).\n\n"},{"attributes":{"link":"https://archidekt.com/decks/10779070"},"insert":"https://archidekt.com/decks/10779070"},{"insert":"\n"}]}
Edited 1/7/2025, 9:25:43 PM
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{"ops":[{"insert":"https://archidekt.com/decks/10412707/savra_aristocrats_jank\n\nReally enjoying building a Savra, Queen of the Golgari deck. Her direct downside is having to pay 2 life to trigger her black creature/sacrifice effect. The goal in this deck is to lean into the lifegain/lifedrain elements of the commander in an aristocrats and recursion shell. \n"}]}
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direwolf77 avatardirewolf77 11 months
{"ops":[{"insert":{"card-link":"Morinfen"}},{"insert":" : "},{"attributes":{"link":"https://www.archidekt.com/decks/10770887/hurts_so_good"},"insert":"Hurts So Good"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nLife is a resource or that's what they told me. But sometimes you just want to squander your resources and saddle your buddies with the crippling debt.\n\nThe idea of building a "},{"insert":{"card-link":"Morinfen"}},{"insert":" deck to lose all your life, stay alive with "},{"insert":{"card-link":"Lich"}},{"insert":", "},{"insert":{"card-link":"Pact Weapon"}},{"insert":", "},{"insert":{"card-link":"Platinum Angel"}},{"insert":" or equivalent and swap life with your opponent is not a new one. In fact, as I write this I have seen several other decks for this competition that follow this exact theme with this commander or "},{"insert":{"card-link":"Gallowbraid"}},{"insert":". I wanted to do something slightly different and employ some esoteric magic rules text to my advantage.\n\nFrom the Comprehensive Rules, November 2024:\n701.10c "},{"attributes":{"bold":true},"insert":"When life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player's previous life total"},{"insert":". Replacement effects may modify these gains and losses, and triggered abilities may trigger on them."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\nHow It Do"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck has six pieces (1/111 of its creator's number): "},{"attributes":{"bold":true},"insert":"life sinks"},{"insert":", "},{"attributes":{"bold":true},"insert":"mana combos"},{"insert":", "},{"attributes":{"bold":true},"insert":"safety blankets"},{"insert":", "},{"attributes":{"bold":true},"insert":"life swings"},{"insert":", "},{"attributes":{"bold":true},"insert":"life change benefactors, "},{"insert":"and "},{"attributes":{"bold":true},"insert":"copycats"},{"insert":". The steps for success are:\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"(1) Get low on life"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Life loss is easy, but you gotta know how to do it. Some of the "},{"attributes":{"bold":true},"insert":"life sinks"},{"insert":" in this brew come from paying cumulative upkeeps of "},{"insert":{"card-link":"Morinfen"}},{"insert":", drawing off of "},{"insert":{"card-link":"Necrodominance"}},{"insert":" or "},{"insert":{"card-link":"Necropotence"}},{"insert":", equipping "},{"insert":{"card-link":"Hand of Vecna"}},{"insert":" or "},{"insert":{"card-link":"Nightmare Lash"}},{"insert":", or generating a bunch of mana with "},{"insert":{"card-link":"Blood Celebrant"}},{"insert":" and "},{"insert":{"card-link":"K'rrik, Son of Yawgmoth"}},{"insert":" among other effects,\n\n(2) Make a Bunch of Mana"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Using some "},{"attributes":{"bold":true},"insert":"mana combos"},{"insert":" enabled by "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" "},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":" "},{"insert":{"card-link":"Blood Vassal"}},{"insert":" "},{"insert":{"card-link":"Reassembling Skeleton"}},{"insert":" "},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":" "},{"insert":{"card-link":"Putrid Goblin"}},{"insert":" "},{"insert":{"card-link":"Yawgmoth, Thran Physician"}},{"insert":" "},{"insert":{"card-link":"Reassembling Skeleton"}},{"insert":" create many routes to generate infinte mana, draw the deck and lose as much life as you need. Once you have enough mana and the right cards in hand it is time to get the pieces together for the takedown. But be careful! Life "},{"attributes":{"italic":true},"insert":"is"},{"insert":" a resource, but it will run out. That is why there are important "},{"attributes":{"bold":true},"insert":"safety blankets"},{"insert":" such as "},{"insert":{"card-link":"Lich"}},{"insert":" "},{"insert":{"card-link":"Platinum Angel"}},{"insert":" and "},{"insert":{"card-link":"Pact Weapon"}},{"insert":".\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"(3) The Takedown"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The setup of the takedown is a big rush of air from the lungs of your opponents. If they start at 40 life and you offer them a trade for your 5 points of life with a "},{"insert":{"card-link":"Profane Transfusion"}},{"insert":" or "},{"insert":{"card-link":"Soul Conduit"}},{"insert":", it will be equivalent to you gaining 35 life and them losing 35 life. Huh. So if you had a "},{"attributes":{"bold":true},"insert":"life change benefactor"},{"insert":" like "},{"insert":{"card-link":"Vito, Thorn of the Dusk Rose"}},{"insert":", "},{"insert":{"card-link":"Bloodletter of Aclazotz"}},{"insert":" , "},{"insert":{"card-link":"Sanguine Bond"}},{"insert":", or "},{"insert":{"card-link":"Enduring Tenacity"}},{"insert":" that would double the amount of life they lose or create some combos to eliminate multiple opponents in one shot. Huh, interesting. Combine these synergies with "},{"attributes":{"bold":true},"insert":"copycat "},{"insert":"effects such as "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":", "},{"insert":{"card-link":"Galvanic Key"}},{"insert":", and "},{"insert":{"card-link":"Lithoform Engine"}},{"insert":" and the game can be wrapped up in a turn with everyone suffering the compounding effects of losing life and being asked \"why they are you hitting yourself\".\n"}]}
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{"ops":[{"attributes":{"link":"https://archidekt.com/decks/10712748/chain_of_poof"},"insert":"https://archidekt.com/decks/10712748/chain_of_poof"},{"insert":"\n\nChainer, Dementia master is a bit of a risky choice for a reanimator deck, he tends to draw some serious hate and then all your new friends go bye bye forever when he leaves play.but the Eldrazi have ways of using this for their own good.\n\nThis deck aims to use Chainers tendency to exile his nightmares to power the eldrazi processors he is truly serving.\n\nThe deck exiles a lot of people's cards with the hope of using scam and blink effects like conjurers closet, Fake your own death, and tortured existence to replay the processors over and over and cycle through the exile pile of your opponents. \n\nIn addition I have fateful handoff and maskwood nexus for a cheeky \"exile your board\" effect as well.\n\nAs a bonus you can scam the reanimated targets of Chainer, but that's boring so it's a backup. \n"}]}
Edited 1/7/2025, 6:13:15 PM
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Xovio avatarXovio 11 months
{"ops":[{"insert":"https://www.archidekt.com/decks/10596436/experience_required_budget_experience_tribal\n\nA take on Experience Tribal, hoping WotC will release more cards that care about experience counters in the future. It's also budget, because my playgroup has a price limit of 150€ to keep matches interesting and emphasize on not seeing the same cards every game. \nThis deck includes all the cards that care about experience counters and has an Eldrazi Subtheme to utilize the Experience Counters with the Commander. The counters grow quickly, so will your spawns and scions. Who doesn't want to slap their opponents with their MtG experience?\n"}]}
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justaguy3 avatarjustaguy3 11 months
{"ops":[{"insert":"dont know if this fits the contest but it is a commander with a drawback. this is a arjun the shifting flame speeen your hand till you win. \n\n"},{"attributes":{"link":"https://www.archidekt.com/decks/10732204/speeen"},"insert":"https://www.archidekt.com/decks/10732204/speeen"},{"insert":"\n\nUnlike what i mostly think majority of the pepole back when this card came out did. this deck is not focused on milling your oponent. this deck is focused on well. SPEEENing your deck by having to return cards back from your hand to your deck and drawing that many. and to make sure your deck keeps speening you have cards like auton soldier and spark double to copy your commander and having the effect happen multiple times. \nnow why would you want that effect to happend multiple times you may ask. well that why you have cards like diviners wand, wizzard class and creatures with get +1/+1 when you draw a card. \n\nnow you may notice there is no way of giving trample to your creatures. thats because hitting face is stinky and booring. why not talking to our good friend kazhul and chucking our thicc boys into our enemys faces. or talking to chandra and ignite that big boy to attempt to ko the table, or even better why not just thud some one in the face. now since its not secured to keep the cards you want in you hand. you are going to have to take a lot of tough desicions but eventually you are going to take out some one from the table.... before getting kicked in the mouth by a better commander. \n"}]}
Edited 1/7/2025, 10:03:25 PM
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Tepp avatarTepp 11 months
{"ops":[{"insert":"https://archidekt.com/decks/10781034/vhal_the_equipper \n\nSimic equipments with Vhal, Candlekeep Researcher and Master Chef background pair. The idea is to use Vhal's tap-ability to pay for equip-costs, and I wanted to see if I could make Simic equipments work (Simic should be able to do anything in commander, right?) \n"}]}
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Ictator avatarIctator 11 months
{"ops":[{"insert":"This is my first time participating in a challange! I decided to finally build around \"Karona, false god\" , this build is something I would actually play in my group. I went with forced combat because that's a great way to optimise that 2nd ability. In my book Karona wins by taking out the most players, even if I'm one of them! I not only goad Karona but I also make him big, with the added bonus of Duelist's Heritage he becomes leathal fast. \n\nI also recently stumbled apon Wild Research, I knew I wanted to run this card, it's just a reusable Gamble but a bit narrow. It seemed fun and Karona made it possible. I lean into chaos in my builds so you'll also see a few cards that just interupt the natural flow and make players think a bit. Eye of the storm, Grip of Chaos, Plargg and Nassari, Scrambleverse, and Hive Mind either cause chaos or draw out removal spells. (we call that a win-win) \n\n"},{"attributes":{"link":"https://archidekt.com/decks/10756335/my_karona"},"insert":"https://archidekt.com/decks/10756335/my_karona"},{"insert":"\n\n...and yes I was humming \"My Sharona\" while building the deck. :D \n\nThanks for looking. \n"}]}
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TegAmarjeetS. avatarTegAmarjeetS. 11 months
{"ops":[{"insert":"https://archidekt.com/decks/10724625/the_spells_book\n\nTo be able co cast only non permanent spells once your Commander Is out is quite a big thing, therefore i used only a few enchantmens that are quite powerfull with this deck and then there are only instants and sorceries that we Will try to cascade into. There are some good zero mana cost spell that will allow us to steal creatures directly from out opponents library and also to tutor us a card. We have a few options tò reshuffle the zero cost spells into out deck so that we Will cascade again into them as soon as we cast another 1 mana cost spell.\nThe idea Is to be able tò untap and use multiple times our instants/sorcery cascade ability from the Commander in order to get the best things out of out opponents decks as well as cascading into out good stuff more often.\nWe Will play a few removals that will grant us to have some creatures in play too. We run show and tell, to play out enchantmens without casting them and we have a phase out spell to have the ability to cast our enchantmens of needed. It Is supposed to be a friendly fun deck that Is as strong as the enemy decks are (as we will be stealing their stuff) the manabase can be done in a cheaper way, as It Is the most expensive part of the deck that will be otherwise quite a cheap deck for the 100€ budget.\nCascading into spells and stealing your opponents stuff is always a way to play fun and unexpected games with lots of variability.\nHope you'll have fun with It :)\n"}]}
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1m4w50m3 avatar1m4w50m3 11 months
{"ops":[{"insert":"https://archidekt.com/decks/7239787/present_for_you\n\nNo way, I am also Ben. This deck is a simple Codie deck that wants to get Codie onto any opponent's board. Adds a few other exchange of control cards for extra fun.\n"}]}
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Cute_Monster avatarCute_Monster 11 months
{"ops":[{"attributes":{"bold":true,"background":"#f9fafb","color":"#0066cc","link":"https://archidekt.com/decks/10749313/burning_the_candlekeep_at_both_ends_amber_cultist_edh"},"insert":"Burning the Candlekeep at Both Ends"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis deck has not one but two disadvantage engines. The first, "},{"insert":{"card-link":"Amber Gristle O'Maul"}},{"insert":" discards my hands to draw up to three cards, the second, their background "},{"insert":{"card-link":"Cultist of the Absolute"}},{"insert":" requires me to sacrifice a creature every turn. While many discard decks use creatures like "},{"insert":{"card-link":"Conspiracy Theorist"}},{"insert":" or "},{"insert":{"card-link":"Containment Construct"}},{"insert":" to offset the cost of discarding, this deck truly does not need to work around losing cards. It simply loves to pitch every card to the bin and will easily draw and pitch 4+ cards a turn. "},{"insert":{"card-link":"Archfiend of Ifnir"}},{"insert":" will wipe the board each turn if left unchecked, while "},{"insert":{"card-link":"Glint-Horn Buccaneer"}},{"insert":" will burn the table. Cards like "},{"insert":{"card-link":"Syr Konrad, the Grim"}},{"insert":" loves to see my phoenixes, dragons, skeletons, and zombies jump in and out of the graveyard while "},{"insert":{"card-link":"Descendants' Fury"}},{"insert":" gives me plenty fuel for this unusual band of creature types. \n\nOne of my favorite interactions is "},{"insert":{"card-link":"Vengeful Pharaoh"}},{"insert":", who will fend off attacks or punish those who dare attack me just to be drawn and discarded once again. Lands often serve a dual purpose by cycling themselves, doubling as a creature, or are just more useful being pitched like "},{"insert":{"card-link":"Drownyard Temple"}},{"insert":". This deck truly is at its best when its losing cards and creatures left and right. My commander has haste, so sacrificing themselves to their background is an option with a well timed "},{"insert":{"card-link":"Living Death"}},{"insert":".\n"}]}
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{"ops":[{"attributes":{"link":"https://archidekt.com/decks/10723339/chipping_away"},"insert":"https://archidekt.com/decks/10723339/chipping_away"},{"insert":"\n\nNo proliferating here! Chisei keeps all my undying/persist creatures constantly alive, and Goldberry together with Leechbonder and Grim Poppet help move those -1/-1 counters around to my opponent's creatures to support Chisei. The Sagas help create late-game lockouts by continually cycling through the first or second chapter. Since any counter put on creatures count, Danny Pink can end up doing serious draw duty in this deck. Clockspinning can work to boost up the -1/-1 counters on opponents creatures as well.\n"}]}
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PsychoWolfen avatarPsychoWolfen 11 months
{"ops":[{"insert":"I was hard pressed on an idea with this challenge but thankfully the line about a commander with a powerful effect but needs a bit of work to achieve it had me come up with this deck, "},{"attributes":{"link":"https://archidekt.com/decks/10765237/duskana_the_earth_mother"},"insert":"Duskana, the Earth Mother"},{"insert":" This deck has no creatures, a lot of enchantments, fetch cards, removal, and 50 basic lands. The gimmick, your lands are your creatures and they are always going to be at base 2/2 so whenever they attack, Duskana gives them a +3/+3 boost. You have three ways to make your lands into creatures; "},{"insert":{"card-link":"Sylvan Awakening"}},{"insert":", "},{"insert":{"card-link":"Rude Awakening"}},{"insert":", and the heart of this deck "},{"insert":{"card-link":"Natural Emergence"}},{"insert":". Sylvan and Rude are like sneak attacks when you have more then enough pieces on the field but not the natural emergence so when you swing out with the lands, Duskana and the support enchantments do their job. Its also very fun to ramp so much and have people guess what the next move is. Sometimes they figure it out and sometimes it blindsides them. You can even bluff about having creatures in the deck and then have them discover there aren't any. A weird way to use Duskana and even weirder to close out a match with lands instead of actual creatures\n"}]}
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