293
11/29/2024
Emmara
Deck Size: 100
Commander
Legal
Est deck cost: $330.63
Salt sum: 38.25
No deck tags
293
11/29/2024
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Commander

Qty: 1 Price: $0.99
Emmara, Soul of the Accord

Whenever Emmara becomes tapped, create a 1/1 white Soldier creature token with lifelink.

Creature
Emmara, Soul of the Accord (pgrn) 168

Commander

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Boots

Qty: 2 Price: $11.48
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 267
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (cmr) 702

Boots

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Draw

Qty: 9 Price: $59.81
Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Enchantment
Abundance (znc) 58
Collective Unconscious

Draw a card for each creature you control.

Sorcery
Collective Unconscious (cma) 97
Elven Chorus

You may look at the top card of your library any time. You may cast creature spells from the top of your library. Creatures you control have "{T}: Add one mana of any color."

Enchantment
Elven Chorus (ltr) 364
Enduring Innocence

Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Innocence (dsk) 6
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (2xm) 179
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (plst) CMD-260
Slate of Ancestry

{4}, {T}, Discard your hand: Draw a card for each creature you control.

Artifact
Slate of Ancestry (evg) 25
Sylvan Library

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Enchantment
Sylvan Library (cc1) 5
Wylie Duke, Atiin Hero

Vigilance Whenever Wylie Duke becomes tapped, you gain 1 life and draw a card.

Creature
Wylie Duke, Atiin Hero (otj) 239

Draw

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Good stuff

Qty: 7 Price: $43.23
Divine Visitation

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

Enchantment
Divine Visitation (grn) 10
Gaddock Teeg

Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast.

Creature
Gaddock Teeg (uma) 199
Glare of Subdual

Tap an untapped creature you control: Tap target artifact or creature.

Enchantment
Glare of Subdual (gk1) 112
Halo Fountain

{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.

Artifact
Halo Fountain (snc) 15
Thaumatic Compass

Artifact
Thaumatic Compass // Spires of Orazca (xln) 249Thaumatic Compass // Spires of Orazca (xln) 249
Throne of the God-Pharaoh

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

Artifact
Throne of the God-Pharaoh (akh) 237
Vedalken Orrery

You may cast spells as though they had flash.

Artifact
Vedalken Orrery (cns) 206

Good stuff

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Land

Qty: 36 Price: $51.41
Bountiful Promenade

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (afc) 230
Emeria, the Sky Ruin

This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.

Land
Emeria, the Sky Ruin (plst) ZEN-213
Forest

({T}: Add {G}.)

Land
Forest (otj) 285
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (mkc) 262
Gavony Township

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Land
Gavony Township (c20) 276
Holdout Settlement

{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Holdout Settlement (ogw) 172
Hushwood Verge

{T}: Add {G}. {T}: Add {W}. Activate only if you control a Forest or a Plains.

Land
Hushwood Verge (dsk) 261
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (znc) 134
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c21) 304
Plains

({T}: Add {W}.)

Land
Plains (otj) 278
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (plst) M10-228
Survivors' Encampment

{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Survivors' Encampment (hou) 184
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (c21) 326
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (c20) 321
Wooded Bastion

{T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.

Land
Wooded Bastion (2xm) 332

Land

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Planeswalker

Qty: 1 Price: $2.49
Elspeth, Sun's Champion

+1: Create three 1/1 white Soldier creature tokens. −3: Destroy all creatures with power 4 or greater. −7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Planeswalker
Elspeth, Sun's Champion (ths) 9

Planeswalker

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Ramp

Qty: 12 Price: $50.74
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmr) 297
Cryptolith Rite

Creatures you control have "{T}: Add one mana of any color."

Enchantment
Cryptolith Rite (soi) 200
Enduring Vitality

Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Vitality (dsk) 176
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Harvest Season

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.

Sorcery
Harvest Season (akh) 170
Honor-Worn Shaku

{T}: Add {C}. Tap an untapped legendary permanent you control: Untap this artifact.

Artifact
Honor-Worn Shaku (chk) 254
Loam Dryad

{T}, Tap an untapped creature you control: Add one mana of any color.

Creature
Loam Dryad (soi) 216
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (c17) 181
Paradise Mantle

Equipped creature has "{T}: Add one mana of any color." Equip {1}

Artifact
Paradise Mantle (mma) 211
Saruli Caretaker

Defender {T}, Tap an untapped creature you control: Add one mana of any color.

Creature
Saruli Caretaker (rna) 139
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc1) 7
Springleaf Drum

{T}, Tap an untapped creature you control: Add one mana of any color.

Artifact
Springleaf Drum (2xm) 291

Ramp

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Removal

Qty: 8 Price: $25.98
Aura Shards

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Enchantment
Aura Shards (plst) INV-233
Calming Verse

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Sorcery
Calming Verse (pcy) 110
Dusk

Sorcery
Dusk // Dawn (c19) 63
Grasp of Fate

When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)

Enchantment
Grasp of Fate (plst) C15-3
Lapse of Certainty

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Lapse of Certainty (con) 9
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (cmr) 378
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (tsr) 299
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmr) 387

Removal

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Tokens

Qty: 11 Price: $34.91
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (plst) CMA-92
Geist-Honored Monk

Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When this creature enters, create two 1/1 white Spirit creature tokens with flying.

Creature
Geist-Honored Monk (c14) 72
Hooded Hydra

This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As this creature is turned face up, put five +1/+1 counters on it.

Creature
Hooded Hydra (c19) 172
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (cmr) 24
Legion's Landing

Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
Luminarch Ascension

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.

Enchantment
Luminarch Ascension (zen) 25
Nacatl War-Pride

This creature must be blocked by exactly one creature if able. Whenever this creature attacks, create X tokens that are copies of it and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.

Creature
Nacatl War-Pride (fut) 147
Rabble Rousing

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.

Enchantment
Rabble Rousing (snc) 24
Second Harvest

For each token you control, create a token that's a copy of that permanent.

Instant
Second Harvest (c19) 178
Stonybrook Schoolmaster

Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Creature
Stonybrook Schoolmaster (mor) 25
Trostani Discordant

Other creatures you control get +1/+1. When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.

Creature
Trostani Discordant (grn) 208

Tokens

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Tutors

Qty: 1 Price: $1.29
Plea for Guidance

Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.

Sorcery
Plea for Guidance (bng) 24

Tutors

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Untap

Qty: 12 Price: $48.30
Copperhorn Scout

Whenever this creature attacks, untap each other creature you control.

Creature
Copperhorn Scout (cn2) 179
Curse of Bounty

Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

Enchantment
Curse of Bounty (c17) 30
Dazzling Theater

Enchantment
Dazzling Theater // Prop Room (dsk) 3
Drumbellower

Flying Untap all creatures you control during each other player's untap step.

Creature
Drumbellower (nec) 6
Instill Energy

Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.

Enchantment
Instill Energy (5ed) 304
Mobile Garrison

Whenever this Vehicle attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Mobile Garrison (aer) 165
Nature's Chosen

Enchant creature you control {0}: Untap enchanted creature. Activate only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.

Enchantment
Nature's Chosen (all) 97
Quest for Renewal

Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.

Enchantment
Quest for Renewal (wwk) 110
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)

Enchantment
Reconnaissance (acr) 82
Reveille Squad

Whenever one or more creatures attack you, if this creature is untapped, you may untap all creatures you control.

Creature
Reveille Squad (pcy) 18
Seedborn Muse

Untap all permanents you control during each other player's untap step.

Creature
Seedborn Muse (cc1) 4
Seeker of Skybreak

{T}: Untap target creature.

Creature
Seeker of Skybreak (tmp) 254

Untap

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Deck Info

Deck stats

39 pips - 28 cards
33 mana - 31 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
39 pips - 30 cards
32 mana - 29 cards
0 pips - 0 cards
12 mana - 10 cards
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