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Ramp
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
![Keeper of the Accord (pip) 164 Keeper of the Accord (pip) 164](https://cards.scryfall.io/normal/front/3/6/367dad7f-774a-47c2-892b-b3952dbed683.jpg?1708742859)
Ramp
Anthem
Anthem
Removal
Removal
Bounce
Bounce
Lifegain
Lifegain
Tokens
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
![Luminarch Ascension (a25) 23 Luminarch Ascension (a25) 23](https://cards.scryfall.io/normal/front/b/3/b3770d86-4496-4c06-aab1-2917cfec100e.jpg?1562439791)
Tokens
Protection
Protection
Deck Info
Deck stats
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