203
11/3/2022
Green cards I like
Deck Size: 143
Commander
Est deck cost: $223.37
Salt sum: 46.72
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203
11/3/2022
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Commander

Qty: 1 Price: $0.49
Yedora, Grave Gardener

Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)

Creature
Yedora, Grave Gardener (c21) 70

Commander

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Sorcery

Qty: 32 Price: $37.90
All Suns' Dawn

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Sorcery
All Suns' Dawn (mm2) 138
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (plst) DOM-157
Calming Verse

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Sorcery
Calming Verse (pcy) 110
Chain of Acid

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

Sorcery
Chain of Acid (ons) 252
Deconstruct

Destroy target artifact. Add {G}{G}{G}.

Sorcery
Deconstruct (mrd) 118
Dubious Challenge

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

Sorcery
Dubious Challenge (kld) 152
Elephant Resurgence

Each player creates a green Elephant creature token. Those creatures have "This token's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Sorcery
Elephant Resurgence (pcy) 113
Gaea's Balance

As an additional cost to cast this spell, sacrifice five lands. Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.

Sorcery
Gaea's Balance (apc) 77
Genesis Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Sorcery
Genesis Storm (c18) 30
Grim Flowering

Draw a card for each creature card in your graveyard.

Sorcery
Grim Flowering (cma) 114
Harmonize

Draw three cards.

Sorcery
Harmonize (cmr) 427
Land Grant

If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

Sorcery
Land Grant (mmq) 255
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (iko) 164
Mulch

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Sorcery
Mulch (plst) CMA-128
Nature's Resurgence

Each player draws a card for each creature card in their graveyard.

Sorcery
Nature's Resurgence (7ed) 259
Nylea's Intervention

Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • Nylea's Intervention deals twice X damage to each creature with flying.

Sorcery
Nylea's Intervention (thb) 329
Praetor's Counsel

Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

Sorcery
Praetor's Counsel (cma) 134
Reap the Past

Return X cards at random from your graveyard to your hand. Exile Reap the Past.

Sorcery
Reap the Past (mh1) 211
Restore

Put target land card from a graveyard onto the battlefield under your control.

Sorcery
Restore (cma) 141
Reverent Silence

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life. Destroy all enchantments.

Sorcery
Reverent Silence (nem) 111
Rofellos's Gift

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Sorcery
Rofellos's Gift (uds) 119
Scouting Trek

Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

Sorcery
Scouting Trek (inv) 210
Seek the Horizon

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Sorcery
Seek the Horizon (plst) DDR-20
Shard Convergence

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Sorcery
Shard Convergence (con) 91
The Great Aurora

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

Sorcery
The Great Aurora (ori) 179
Time of Need

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Time of Need (chk) 247
Uncage the Menagerie

Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

Sorcery
Uncage the Menagerie (hou) 137
Wave of Vitriol

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.

Sorcery
Wave of Vitriol (cma) 165
Weird Harvest

Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.

Sorcery
Weird Harvest (9ed) 282
Whirlwind

Destroy all creatures with flying.

Sorcery
Whirlwind (cma) 167
Winding Way

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

Sorcery
Winding Way (mh1) 193

Sorcery

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Artifact

Qty: 2 Price: $5.98
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (plst) THS-153
Vivien's Arkbow

{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Artifact
Vivien's Arkbow (war) 181

Artifact

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Creature

Qty: 38 Price: $74.70
Ana Battlemage

Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When this creature enters, if it was kicked with its {2}{U} kicker, target player discards three cards. When this creature enters, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

Creature
Ana Battlemage (plc) 124
Arasta of the Endless Web

Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

Creature Enchantment
Arasta of the Endless Web (thb) 325
Avenging Druid

Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Creature
Avenging Druid (exo) 105
Destiny Spinner

Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

Creature Enchantment
Destiny Spinner (thb) 168
Dreampod Druid

At the beginning of each upkeep, if this creature is enchanted, create a 1/1 green Saproling creature token.

Creature
Dreampod Druid (pca) 64
Feasting Troll King

Vigilance, trample When this creature enters, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Sacrifice three Foods: Return this card from your graveyard to the battlefield. Activate only during your turn.

Creature
Feasting Troll King (eld) 368
Force of Savagery

Trample

Creature
Force of Savagery (fut) 126
Gaea's Herald

Creature spells can't be countered.

Creature
Gaea's Herald (dpa) 65
Generous Patron

When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card.

Creature
Generous Patron (bbd) 70
Glademuse

Whenever a player casts a spell, if it's not their turn, that player draws a card.

Creature
Glademuse (c20) 60
Hermit of the Natterknolls

Creature
Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209Hermit of the Natterknolls // Lone Wolf of the Natterknolls (soi) 209
Hornet Nest

Defender (This creature can't attack.) Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Hornet Nest (plst) M15-177
Hyrax Tower Scout

When this creature enters, untap target creature.

Creature
Hyrax Tower Scout (thb) 173
Isao, Enlightened Bushi

This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai.

Creature
Isao, Enlightened Bushi (bok) 129
Magus of the Library

{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.

Creature
Magus of the Library (plc) 134
Manglehorn

When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.

Creature
Manglehorn (plst) AKH-175
Nacatl War-Pride

This creature must be blocked by exactly one creature if able. Whenever this creature attacks, create X tokens that are copies of it and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.

Creature
Nacatl War-Pride (fut) 147
Oak Street Innkeeper

During turns other than yours, tapped creatures you control have hexproof.

Creature
Oak Street Innkeeper (rtr) 131
Oakhame Adversary

This spell costs {2} less to cast if an opponent controls a green permanent. Deathtouch Whenever this creature deals combat damage to a player, draw a card.

Creature
Oakhame Adversary (eld) 167
Ravenous Slime

This creature can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on this creature.

Creature
Ravenous Slime (c18) 34
Runic Armasaur

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

Creature
Runic Armasaur (m19) 200
Sabertooth Cobra

Whenever this creature deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)

Creature
Sabertooth Cobra (mir) 238
Sakiko, Mother of Summer

Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.

Creature
Sakiko, Mother of Summer (bok) 141
Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Scavenging Ooze (m21) 318
Sheltering Ancient

Trample Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Sheltering Ancient (csp) 121
Skullwinder

Deathtouch When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

Creature
Skullwinder (c20) 189
Slippery Bogbonder

Flash Hexproof When this creature enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

Creature
Slippery Bogbonder (c20) 66
Spore Flower

At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Prevent all combat damage that would be dealt this turn.

Creature
Spore Flower (fem) 73
Tangled Florahedron

Creature
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Tempting Wurm

When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

Creature
Tempting Wurm (ons) 291
Temur Sabertooth

{1}{G}: You may return another creature you control to its owner's hand. If you do, this creature gains indestructible until end of turn.

Creature
Temur Sabertooth (c17) 159
Thornscape Familiar

Red spells and white spells you cast cost {1} less to cast.

Creature
Thornscape Familiar (pls) 95
Thrun, the Last Troll

This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun.

Creature
Thrun, the Last Troll (plst) MBS-92
Timbermare

Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, tap all other creatures.

Creature
Timbermare (plc) 140
Tinder Wall

Defender (This creature can't attack.) Sacrifice this creature: Add {R}{R}. {R}, Sacrifice this creature: It deals 2 damage to target creature it's blocking.

Creature
Tinder Wall (cst) 270
Vexing Shusher

This spell can't be countered. {R/G}: Target spell can't be countered.

Creature
Vexing Shusher (2xm) 225
Xantid Swarm

Flying Whenever this creature attacks, defending player can't cast spells this turn.

Creature
Xantid Swarm (ema) 193
Yeva, Nature's Herald

Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.

Creature
Yeva, Nature's Herald (ddu) 27

Creature

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Enchantment

Qty: 47 Price: $69.23
Aid from the Cowl

Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

Enchantment
Aid from the Cowl (aer) 105
Aspect of Mongoose

Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Aspect of Mongoose (tsp) 191
Dense Foliage

Creatures can't be the targets of spells.

Enchantment
Dense Foliage (6ed) 221
Dragon Fangs

Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Fangs (scg) 117
Dual Nature

Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When this enchantment leaves the battlefield, exile all tokens created with this enchantment.

Enchantment
Dual Nature (pcy) 112
Elfhame Sanctuary

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.

Enchantment
Elfhame Sanctuary (inv) 185
Fecundity

Whenever a creature dies, that creature's controller may draw a card.

Enchantment
Fecundity (uma) 165
Foster

Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

Enchantment
Foster (c13) 146
Freyalise's Radiance

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps.

Enchantment
Freyalise's Radiance (csp) 108
Freyalise's Winds

Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Enchantment
Freyalise's Winds (ice) 241
Frontier Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

Enchantment
Frontier Siege (c17) 150
Gaea's Touch

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice this enchantment: Add {G}{G}.

Enchantment
Gaea's Touch (drk) 77†
Ground Seal

When this enchantment enters, draw a card. Cards in graveyards can't be the targets of spells or abilities.

Enchantment
Ground Seal (c18) 149
Holistic Wisdom

{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, battle, creature, enchantment, kindred, instant, land, planeswalker, and sorcery are card types.)

Enchantment
Holistic Wisdom (ody) 243
Hum of the Radix

Each artifact spell costs {1} more to cast for each artifact its controller controls.

Enchantment
Hum of the Radix (mrd) 122
Katabatic Winds

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.

Enchantment
Katabatic Winds (vis) 109
Kenrith's Transformation

Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (eld) 164
Kudzu

Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.

Enchantment
Kudzu (sum) 205
Life and Limb

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

Enchantment
Life and Limb (plc) 133
Lifeforce

{G}{G}: Counter target black spell.

Enchantment
Lifeforce (5ed) 310
Mark of Sakiko

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end."

Enchantment
Mark of Sakiko (bok) 135
Multani's Presence

Whenever a spell you've cast is countered, draw a card.

Enchantment
Multani's Presence (ulg) 109
Muraganda Petroglyphs

Creatures with no abilities get +2/+2.

Enchantment
Muraganda Petroglyphs (fut) 146
Nature's Wrath

At the beginning of your upkeep, sacrifice this enchantment unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.

Enchantment
Nature's Wrath (all) 98
Oath of Druids

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

Enchantment
Oath of Druids (c16) 159
Overlaid Terrain

As this enchantment enters, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."

Enchantment
Overlaid Terrain (nem) 108
Overwhelming Instinct

Whenever you attack with three or more creatures, draw a card.

Enchantment
Overwhelming Instinct (ons) 276
Perilous Forays

{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.

Enchantment
Perilous Forays (rav) 176
Presence of Gond

Enchant creature Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."

Enchantment
Presence of Gond (jmp) 420
Primal Order

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.

Enchantment
Primal Order (5ed) 318
Primitive Etchings

Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.

Enchantment
Primitive Etchings (scg) 126
Quest for Renewal

Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.

Enchantment
Quest for Renewal (wwk) 110
Revelation

Players play with their hands revealed.

Enchantment
Revelation (chr) 68
Ritual of Subdual

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type.

Enchantment
Ritual of Subdual (ice) 261
Rowen

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Enchantment
Rowen (7ed) 266
Season of Growth

Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Whenever you cast a spell that targets a creature you control, draw a card.

Enchantment
Season of Growth (m20) 191
Shapers' Sanctuary

Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Enchantment
Shapers' Sanctuary (xln) 206
Snake Umbra

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Snake Umbra (plst) C18-162
Song of Freyalise

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Enchantment
Song of Freyalise (dom) 179
Spreading Algae

Enchant Swamp When enchanted land becomes tapped, destroy it. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Spreading Algae (8ed) 281
Thelon's Curse

Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures.

Enchantment
Thelon's Curse (fem) 77
Titania's Song

Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.

Enchantment
Titania's Song (5ed) 332
Upwelling

Players don't lose unspent mana as steps and phases end.

Enchantment
Upwelling (10e) 306
Urban Burgeoning

Enchant land Enchanted land has "Untap this land during each other player's untap step."

Enchantment
Urban Burgeoning (rtr) 138
Vernal Equinox

Any player may cast creature and enchantment spells as though they had flash.

Enchantment
Vernal Equinox (mmq) 283
Viridian Revel

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

Enchantment
Viridian Revel (som) 132
Wolfcaller's Howl

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Enchantment
Wolfcaller's Howl (cma) 169

Enchantment

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Instant

Qty: 23 Price: $35.07
Avoid Fate

Counter target instant or Aura spell that targets a permanent you control.

Instant
Avoid Fate (tsb) 73
Back to Nature

Destroy all enchantments.

Instant
Back to Nature (m15) 169
Barrier Breach

Exile up to three target enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Barrier Breach (iko) 145
Cobra Trap

If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens.

Instant
Cobra Trap (c15) 180
Display of Dominance

Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn.

Instant
Display of Dominance (dtk) 182
Guttural Response

Counter target blue instant spell.

Instant
Guttural Response (dds) 56
Harmonic Convergence

Put all enchantments on top of their owners' libraries.

Instant
Harmonic Convergence (ulg) 103
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (cmr) 232
Khalni Ambush

Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (c20) 181
Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Instant
Nature's Claim (plst) IMA-177
Repopulate

Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Repopulate (ulg) 111
Seedtime

Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.

Instant
Seedtime (jud) 130
Signal the Clans

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Instant
Signal the Clans (gtc) 194
Spring Cleaning

Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Instant
Spring Cleaning (lrw) 236
Sprout Swarm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token.

Instant
Sprout Swarm (fut) 138
Sprouting Vines

Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Instant
Sprouting Vines (c13) 173
Stonewood Invocation

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)

Instant
Stonewood Invocation (tsp) 223
Struggle

Instant
Struggle // Survive (hou) 151
Summoning Trap

If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Instant
Summoning Trap (mm3) 139
Tel-Jilad Justice

Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Tel-Jilad Justice (5dn) 95
Tranquil Domain

Destroy all non-Aura enchantments.

Instant
Tranquil Domain (mir) 245
Wilt

Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Wilt (iko) 176

Instant

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
6 pips - 5 cards
0 mana - 3 cards
190 pips - 143 cards
16 mana - 10 cards
0 pips - 0 cards
1 mana - 1 card
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