73
2/1/2025
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Deck Size: 100
Commander
Legal
Est deck cost: $189.13
Salt sum: 20.4
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2/1/2025
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Commander

Qty: 1 Price: $12.99
Jetmir, Nexus of Revels

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

Creature
Jetmir, Nexus of Revels (snc) 312

Commander

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Instant

Qty: 8 Price: $23.58
Cabaretti Charm

Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.

Instant
Cabaretti Charm (snc) 300
Crash the Party

Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.

Instant
Crash the Party (ncc) 57
Daring Escape

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

Instant
Daring Escape (snc) 104
For the Family

Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.

Instant
For the Family (snc) 146
Grand Crescendo

Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.

Instant
Grand Crescendo (ncc) 16
Luxurious Libation

Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.

Instant
Luxurious Libation (snc) 152
Revelation of Power

Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.

Instant
Revelation of Power (snc) 28
Warm Welcome

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.

Instant
Warm Welcome (snc) 164

Instant

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Artifact

Qty: 11 Price: $26.51
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ncc) 360
Capenna Express

Sacrifice a Treasure: This Vehicle becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Capenna Express (snc) 139
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (ncc) 363
False Floor

This artifact enters tapped. Creatures enter tapped. {2}, {T}, Exile this artifact: Exile all untapped creatures. Activate only as a sorcery.

Artifact
False Floor (ncc) 82
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (ncc) 367
Halo Fountain

{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.

Artifact
Halo Fountain (snc) 15
Luxior, Giada's Gift

Equipped creature gets +1/+1 for each counter on it. Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.) Equip planeswalker {1} Equip {3}

Artifact
Luxior, Giada's Gift (snc) 240
Mysterious Limousine

Whenever this Vehicle enters or attacks, exile up to one other target creature until this Vehicle leaves the battlefield. If a creature is put into exile this way, return each other card exiled with this Vehicle to the battlefield under its owner's control. Crew 2

Artifact
Mysterious Limousine (snc) 22
Scepter of Celebration

Equipped creature gets +2/+0 and has trample. Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. Equip {3}

Artifact
Scepter of Celebration (ncc) 64
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ncc) 379
Unlicensed Hearse

{T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2

Artifact
Unlicensed Hearse (snc) 246

Artifact

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Land

Qty: 36 Price: $40.54
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (ncc) 386
Botanical Plaza

This land enters tapped. {T}: Add {G} or {W}. {2}{G}{W}, {T}, Sacrifice this land: Draw a card.

Land
Botanical Plaza (snc) 247
Cabaretti Courtyard

When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Cabaretti Courtyard (snc) 249
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (ncc) 389
Castle Ardenvale

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
Castle Ardenvale (ncc) 391
Castle Embereth

This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (ncc) 392
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (ncc) 394
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ncc) 395
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ncc) 400
Forest

({T}: Add {G}.)

Land
Forest (snc) 270
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (ncc) 404
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (ncc) 405
Jetmir's Garden

({T}: Add {R}, {G}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Jetmir's Garden (snc) 291
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (ncc) 409
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (ncc) 414
Mountain

({T}: Add {R}.)

Land
Mountain (snc) 268
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (ncc) 416
Naya Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Land
Naya Panorama (ncc) 417
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ncc) 419
Plains

({T}: Add {W}.)

Land
Plains (snc) 262
Racers' Ring

This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice this land: Draw a card.

Land
Racers' Ring (snc) 253
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (ncc) 423
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (ncc) 430
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (ncc) 437
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (ncc) 438
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (ncc) 439
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (ncc) 440
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (ncc) 447

Land

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Creature

Qty: 33 Price: $46.99
Attended Socialite

Alliance — Whenever another creature you control enters, this creature gets +1/+1 until end of turn.

Creature
Attended Socialite (snc) 133
Ballroom Brawlers

Whenever this creature attacks, this creature and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.

Creature
Ballroom Brawlers (snc) 3
Bennie Bracks, Zoologist

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of each end step, if you created a token this turn, draw a card.

Creature
Bennie Bracks, Zoologist (ncc) 86
Bess, Soul Nourisher

Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess. Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.

Creature
Bess, Soul Nourisher (ncc) 167
Boss's Chauffeur

This creature enters with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature. When this creature dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.

Creature
Boss's Chauffeur (ncc) 13
Brazen Upstart

Vigilance When this creature dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Brazen Upstart (snc) 296
Cabaretti Initiate

{2}{R/W}: This creature gains double strike until end of turn.

Creature
Cabaretti Initiate (snc) 137
Celebrity Fencer

Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.

Creature
Celebrity Fencer (snc) 7
Darling of the Masses

Other Citizens you control get +1/+0. Whenever this creature attacks, create a 1/1 green and white Citizen creature token.

Creature
Darling of the Masses (snc) 181
Devilish Valet

Trample, haste Alliance — Whenever another creature you control enters, double this creature's power until end of turn.

Creature
Devilish Valet (snc) 105
Elegant Entourage

Alliance — Whenever another creature you control enters, target creature other than this creature gets +1/+1 and gains trample until end of turn.

Creature
Elegant Entourage (snc) 143
Exhibition Magician

When this creature enters, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Exhibition Magician (snc) 106
Fleetfoot Dancer

Trample, lifelink, haste

Creature
Fleetfoot Dancer (snc) 308
Gala Greeters

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on this creature. • Create a tapped Treasure token. • You gain 2 life.

Creature
Gala Greeters (snc) 148
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (snc) 14
Halo Scarab

{2}, Exile this card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Halo Scarab (snc) 239
Jetmir's Fixer

{R}{G}: This creature gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on this creature instead.

Creature
Jetmir's Fixer (snc) 194
Jinnie Fay, Jetmir's Second

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Creature
Jinnie Fay, Jetmir's Second (snc) 313
Kitt Kanto, Mayhem Diva

When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.

Creature
Kitt Kanto, Mayhem Diva (ncc) 104
Life of the Party

First strike, trample, haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. When this creature enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

Creature
Life of the Party (ncc) 48
Master of Ceremonies

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Creature
Master of Ceremonies (ncc) 18
Phabine, Boss's Confidant

Creature tokens you control have haste. Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

Creature
Phabine, Boss's Confidant (ncc) 108
Rakish Revelers

When this creature enters, create a 1/1 green and white Citizen creature token. {2}, Exile this card from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until this card is cast from exile. You may cast this card for as long as it remains exiled.

Creature
Rakish Revelers (snc) 328
Rocco, Cabaretti Caterer

When Rocco enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Creature
Rocco, Cabaretti Caterer (snc) 332
Rose Room Treasurer

Alliance — Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, this creature deals X damage to any target.

Creature
Rose Room Treasurer (ncc) 51
Rumor Gatherer

Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Creature
Rumor Gatherer (snc) 29
Scuttling Butler

At the beginning of combat on your turn, if you control two or more multicolored permanents, this creature gains double strike until end of turn.

Creature Artifact
Scuttling Butler (snc) 244
Security Rhox

You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.

Creature
Security Rhox (snc) 220
Sizzling Soloist

Alliance — Whenever another creature you control enters, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.

Creature
Sizzling Soloist (snc) 123
Social Climber

Alliance — Whenever another creature you control enters, you gain 1 life.

Creature
Social Climber (snc) 157
Spellbinding Soprano

Whenever this creature attacks, instant and sorcery spells you cast this turn cost {1} less to cast. Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Spellbinding Soprano (ncc) 53
Venom Connoisseur

Alliance — Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.

Creature
Venom Connoisseur (snc) 161
Witty Roastmaster

Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Creature
Witty Roastmaster (snc) 131

Creature

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Planeswalker

Qty: 2 Price: $20.98
Elspeth Resplendent

+1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. −3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. −7: Create five 3/3 white Angel creature tokens with flying.

Planeswalker
Elspeth Resplendent (snc) 441
Vivien on the Hunt

+2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle. +1: Mill five cards, then put any number of creature cards milled this way into your hand. −1: Create a 4/4 green Rhino Warrior creature token.

Planeswalker
Vivien on the Hunt (snc) 162

Planeswalker

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Enchantment

Qty: 4 Price: $7.32
Cabaretti Ascendancy

At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.

Enchantment
Cabaretti Ascendancy (snc) 299
Killer Service

When this enchantment enters, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") At the beginning of your end step, you may pay {2} and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.

Enchantment
Killer Service (ncc) 61
Most Wanted

Flash Enchant creature Enchanted creature gets +2/+1. When enchanted creature dies, create two Treasure tokens.

Enchantment
Most Wanted (snc) 153
Prosperous Partnership

When this enchantment enters, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token.

Enchantment
Prosperous Partnership (ncc) 178

Enchantment

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Sorcery

Qty: 5 Price: $4.85
Cabaretti Confluence

Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn.

Sorcery
Cabaretti Confluence (ncc) 169
Incandescent Aria

Incandescent Aria deals 3 damage to each nontoken creature.

Sorcery
Incandescent Aria (snc) 311
Indulge

Sorcery
Indulge // Excess (ncc) 46
Seize the Spotlight

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Sorcery
Seize the Spotlight (ncc) 52
Vivien's Stampede

Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

Sorcery
Vivien's Stampede (ncc) 65

Sorcery

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Sideboard

Qty: 7 Price: $5.37
Gilded Pinions

When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gilded Pinions (snc) 238
Park Heights Pegasus

Flying, trample Whenever this creature deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.

Creature
Park Heights Pegasus (snc) 437
Rabble Rousing

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.

Enchantment
Rabble Rousing (snc) 24
Stimulus Package

When this enchantment enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.

Enchantment
Stimulus Package (snc) 225
Strangle

Strangle deals 3 damage to target creature or planeswalker.

Sorcery
Strangle (snc) 125
Take to the Streets

Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.

Sorcery
Take to the Streets (snc) 158
Topiary Stomper

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This creature can't attack or block unless you control seven or more lands.

Creature
Topiary Stomper (snc) 160

Sideboard

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Deck Info

Deck stats

32 pips - 27 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
26 pips - 25 cards
23 mana - 21 cards
36 pips - 32 cards
26 mana - 26 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck Tokens & Extras (9)

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