41
10/23/2024
The Mimeoplasm
Deck Size: 100
Commander
Legal
Est deck cost: $152.72
Salt sum: 35.28
No deck tags
41
10/23/2024
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Commander

Qty: 1 Price: $0.99
The Mimeoplasm

As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Creature
The Mimeoplasm (cm2) 1

Commander

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Land

Qty: 40 Price: $18.24
Barren Moor

This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (cm2) 237
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cm2) 242
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (cm2) 245
Dreadship Reef

{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {U} and/or {B}.

Land
Dreadship Reef (cm2) 247
Forest

({T}: Add {G}.)

Land
Forest (cm2) 312
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (cm2) 254
Island

({T}: Add {U}.)

Land
Island (cm2) 286
Jwar Isle Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Jwar Isle Refuge (cm2) 256
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (cm2) 257
Rupture Spire

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (cm2) 263
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (cm2) 267
Svogthos, the Restless Tomb

{T}: Add {C}. {3}{B}{G}: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Land
Svogthos, the Restless Tomb (cm2) 270
Swamp

({T}: Add {B}.)

Land
Swamp (cm2) 293
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (cm2) 272
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cm2) 273
Tranquil Thicket

This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (cm2) 274

Land

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Artifact

Qty: 6 Price: $11.24
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (cm2) 185
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (cm2) 192
Oblivion Stone

{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Artifact
Oblivion Stone (cm2) 205
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (cm2) 215
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cm2) 217
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (m12) 219

Artifact

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Sorcery

Qty: 12 Price: $28.04
Buried Alive

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Sorcery
Buried Alive (cm2) 59
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cm2) 135
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Living Death (cm2) 68
Minds Aglow

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Sorcery
Minds Aglow (cm2) 46
Rise from the Grave

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Sorcery
Rise from the Grave (cm2) 73
Shared Trauma

Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way.

Sorcery
Shared Trauma (cm2) 76
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (cm2) 77
Stitch Together

Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Sorcery
Stitch Together (cm2) 78
Syphon Flesh

Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.

Sorcery
Syphon Flesh (cm2) 79
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (cm2) 80
Unnerve

Each opponent discards two cards.

Sorcery
Unnerve (cm2) 81
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (cm2) 55

Sorcery

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Creature

Qty: 32 Price: $57.70
Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.

Creature
Acidic Slime (cm2) 132
Artisan of Kozilek

When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)

Creature
Artisan of Kozilek (cm2) 14
Avatar of Woe

If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.

Creature
Avatar of Woe (cm2) 57
Brawn

Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.

Creature
Brawn (cm2) 133
Butcher of Malakir

Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Creature
Butcher of Malakir (cm2) 60
Damia, Sage of Stone

Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Creature
Damia, Sage of Stone (cm2) 2
Dark Hatchling

Flying When this creature enters, destroy target nonblack creature. It can't be regenerated.

Creature
Dark Hatchling (cm2) 61
Desecrator Hag

When this creature enters, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

Creature
Desecrator Hag (cm2) 153
Dreamborn Muse

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

Creature
Dreamborn Muse (cm2) 41
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (cm2) 136
Extractor Demon

Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Extractor Demon (cm2) 62
Fleshbag Marauder

When this creature enters, each player sacrifices a creature of their choice.

Creature
Fleshbag Marauder (cm2) 64
Gravedigger

When this creature enters, you may return target creature card from your graveyard to your hand.

Creature
Gravedigger (cm2) 66
Lhurgoyf

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

Creature
Lhurgoyf (cm2) 141
Mortivore

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Mortivore (cm2) 69
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (cm2) 47
Nezumi Graverobber

Creature
Nezumi Graverobber // Nighteyes the Desecrator (cm2) 71
Patron of the Nezumi

Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

Creature
Patron of the Nezumi (cm2) 72
Riddlekeeper

Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards.

Creature
Riddlekeeper (cm2) 48
Scythe Specter

Flying Whenever this creature deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.

Creature
Scythe Specter (cm2) 74
Sewer Nemesis

As this creature enters, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card.

Creature
Sewer Nemesis (cm2) 75
Skullbriar, the Walking Grave

Haste Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Creature
Skullbriar, the Walking Grave (cm2) 165
Slipstream Eel

This creature can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Creature
Slipstream Eel (cm2) 49
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (cm2) 219
Szadek, Lord of Secrets

Flying If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

Creature
Szadek, Lord of Secrets (cm2) 168
Triskelavus

Flying This creature enters with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."

Creature Artifact
Triskelavus (cm2) 226
Troll Ascetic

Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate this creature.

Creature
Troll Ascetic (cm2) 146
Vorosh, the Hunter

Flying Whenever Vorosh deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.

Creature
Vorosh, the Hunter (cm2) 3
Vulturous Zombie

Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature.

Creature
Vulturous Zombie (cm2) 170
Wonder

Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying.

Creature
Wonder (cm2) 56
Wrexial, the Risen Deep

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Creature
Wrexial, the Risen Deep (cm2) 171
Yavimaya Elder

When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.

Creature
Yavimaya Elder (cm2) 149

Creature

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Enchantment

Qty: 5 Price: $34.67
Grave Pact

Whenever a creature you control dies, each other player sacrifices a creature of their choice.

Enchantment
Grave Pact (cm2) 65
Memory Erosion

Whenever an opponent casts a spell, that player mills two cards.

Enchantment
Memory Erosion (cm2) 45
Vow of Flight

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Enchantment
Vow of Flight (cm2) 54
Vow of Malice

Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchantment
Vow of Malice (cm2) 82
Vow of Wildness

Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.

Enchantment
Vow of Wildness (cm2) 148

Enchantment

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Instant

Qty: 4 Price: $1.84
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (cm2) 42
Relic Crush

Destroy target artifact or enchantment and up to one other target artifact or enchantment.

Instant
Relic Crush (cm2) 142
Spell Crumple

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Instant
Spell Crumple (cm2) 50
Tribute to the Wild

Each opponent sacrifices an artifact or enchantment of their choice.

Instant
Tribute to the Wild (cm2) 145

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
22 pips - 16 cards
17 mana - 17 cards
44 pips - 30 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 2 cards
22 pips - 16 cards
15 mana - 15 cards
0 pips - 0 cards
6 mana - 4 cards
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