41
10/27/2024
Lazy Dragon - Week Fifteen
Deck Size: 100
Commander
Legal
Est deck cost: $1137.88
Salt sum: 31.56
No deck tags
41
10/27/2024
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Commander

Qty: 1 Price: $149.99
Captain Sisay

{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.

Creature
Captain Sisay (inv) 237

Commander

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Instant

Qty: 8 Price: $37.15
Aura Mutation

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.

Instant
Aura Mutation (c16) 180
Avoid Fate

Counter target instant or Aura spell that targets a permanent you control.

Instant
Avoid Fate (leg) 175
Change of Heart

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn.

Instant
Change of Heart (sth) 3
Constant Mists

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.

Instant
Constant Mists (wc99) ml104sb
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (ddr) 7
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (otc) 194
Holy Light

Nonwhite creatures get -1/-1 until end of turn.

Instant
Holy Light (me1) 16
Resuscitate

Until end of turn, creatures you control gain "{1}: Regenerate this creature."

Instant
Resuscitate (exo) 121

Instant

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Artifact

Qty: 12 Price: $217.40
Book of Rass

{2}, Pay 2 life: Draw a card.

Artifact
Book of Rass (chr) 95
Fodder Cannon

{4}, {T}, Sacrifice a creature: This artifact deals 4 damage to target creature.

Artifact
Fodder Cannon (8ed) 302
Jayemdae Tome

{4}, {T}: Draw a card.

Artifact
Jayemdae Tome (30a) 548
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (ltc) 282
Phyrexian Furnace

{T}: Exile the bottom card of target player's graveyard. {1}, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.

Artifact
Phyrexian Furnace (plst) WTH-155
Phyrexian Vault

{2}, {T}, Sacrifice a creature: Draw a card.

Artifact
Phyrexian Vault (10e) 337
Predator, Flagship

{2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying.

Artifact
Predator, Flagship (c14) 263
Skull of Orm

{5}, {T}: Return target enchantment card from your graveyard to your hand.

Artifact
Skull of Orm (8ed) 313
Snake Basket

{X}, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.

Artifact
Snake Basket (wc00) nl312
Soldevi Digger

{2}: Put the top card of your graveyard on the bottom of your library.

Artifact
Soldevi Digger (all) 131
Thran Forge

{2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.

Artifact
Thran Forge (plst) WTH-159
Urza's Blueprints

Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card.

Artifact
Urza's Blueprints (dmr) 391

Artifact

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Land

Qty: 36 Price: $251.46
Cathedral of Serra

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Land
Cathedral of Serra (leg) 301
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Grasslands

This land enters tapped. {T}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (dmc) 214
Pendelhaven

{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.

Land
Pendelhaven (leg) 305
Plains

({T}: Add {W}.)

Land
Plains (mkm) 278
Rainbow Vale

{T}: Add one mana of any color. An opponent gains control of this land at the beginning of the next end step.

Land
Rainbow Vale (fem) 99
Strip Mine

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.

Land
Strip Mine (atq) 82d
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (dd2) 29
Wasteland

{T}: Add {C}. {T}, Sacrifice this land: Destroy target nonbasic land.

Land
Wasteland (tmp) 330
Winding Canyons

{T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash.

Land
Winding Canyons (wth) 167
Yavimaya Hollow

{T}: Add {C}. {G}, {T}: Regenerate target creature.

Land
Yavimaya Hollow (uds) 143

Land

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Creature

Qty: 17 Price: $105.66
Cho-Manno, Revolutionary

Prevent all damage that would be dealt to Cho-Manno.

Creature
Cho-Manno, Revolutionary (mmq) 11
Gamekeeper

When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Creature
Gamekeeper (uds) 106
General Jarkeld

{T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.

Creature
General Jarkeld (ice) 27
Hunting Cheetah

Whenever this creature deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

Creature
Hunting Cheetah (mb2) 134
Juniper Order Advocate

As long as this creature is untapped, green creatures you control get +1/+1.

Creature
Juniper Order Advocate (me2) 20
Kaysa

Green creatures you control get +1/+1.

Creature
Kaysa (all) 96
Kongming, "Sleeping Dragon"

Other creatures you control get +1/+1.

Creature
Kongming, "Sleeping Dragon" (c13) 16
Loyal Retainers

Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.

Creature
Loyal Retainers (cmm) 39
Mageta the Lion

{2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta. Those creatures can't be regenerated.

Creature
Mageta the Lion (pcy) 13
Meng Huo, Barbarian King

Other green creatures you control get +1/+1.

Creature
Meng Huo, Barbarian King (ptk) 142
Silverglade Pathfinder

{1}{G}, {T}, Discard a card: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Silverglade Pathfinder (plst) MMQ-270
Verdant Force

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Creature
Verdant Force (tmp) 263
Verduran Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Verduran Enchantress (cmm) 915
Vigilant Martyr

Sacrifice this creature: Regenerate target creature. {W}{W}, {T}, Sacrifice this creature: Counter target spell that targets an enchantment.

Creature
Vigilant Martyr (mir) 45
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (plst) STH-125
Wood Elves

When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (ncc) 321
Yavimaya Elder

When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.

Creature
Yavimaya Elder (dsc) 208

Creature

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Sorcery

Qty: 8 Price: $37.08
Clear the Land

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Sorcery
Clear the Land (mmq) 235
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (cma) 130
Planar Birth

Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.

Sorcery
Planar Birth (usg) 31
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (ltc) 257
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (3ed) 214
Scouting Trek

Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.

Sorcery
Scouting Trek (inv) 210
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (plst) NEM-117
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (who) 826

Sorcery

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Enchantment

Qty: 18 Price: $339.14
Aura Shards

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Enchantment
Aura Shards (inv) 233
Broken Fall

Return this enchantment to its owner's hand: Regenerate target creature.

Enchantment
Broken Fall (tmp) 216
Castle

Untapped creatures you control get +0/+2.

Enchantment
Castle (leb) 9
Downdraft

{G}: Target creature loses flying until end of turn. Sacrifice this enchantment: It deals 2 damage to each creature with flying.

Enchantment
Downdraft (wth) 125
Favorable Destiny

Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Enchantment
Favorable Destiny (mir) 16
Fight or Flight

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Enchantment
Fight or Flight (inv) 16
Greener Pastures

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.

Enchantment
Greener Pastures (usg) 258
Honor of the Pure

White creatures you control get +1/+1.

Enchantment
Honor of the Pure (m12) 23
Inheritance

Whenever a creature dies, you may pay {3}. If you do, draw a card.

Enchantment
Inheritance (all) 4
Island Sanctuary

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.

Enchantment
Island Sanctuary (leb) 26
Ivory Mask

You have shroud. (You can't be the target of spells or abilities.)

Enchantment
Ivory Mask (8ed) 27★
Noble Purpose

Whenever a creature you control deals combat damage, you gain that much life.

Enchantment
Noble Purpose (mmq) 32
Parapet

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1.

Enchantment
Parapet (vis) 14
Rowen

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Enchantment
Rowen (vis) 119
Sacred Mesa

At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus. {1}{W}: Create a 1/1 white Pegasus creature token with flying.

Enchantment
Sacred Mesa (ath) 13
Serra's Blessing

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Enchantment
Serra's Blessing (9ed) 44
Sterling Grove

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Enchantment
Sterling Grove (prm) 62467
Vernal Bloom

Whenever a Forest is tapped for mana, its controller adds an additional {G}.

Enchantment
Vernal Bloom (7ed) 281

Enchantment

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Maybeboard

Qty: 148 Price: $1181.27
Academy Rector

When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

Creature
Academy Rector (uds) 1
Aggressive Urge

Target creature gets +1/+1 until end of turn. Draw a card.

Instant
Aggressive Urge (rix) 122
Allay

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment.

Instant
Allay (exo) 1
Ancestral Mask

Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Enchantment
Ancestral Mask (woc) 119
Anoint

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn.

Instant
Anoint (tmp) 3
Argivian Find

Return target artifact or enchantment card from your graveyard to your hand.

Instant
Argivian Find (plst) WTH-6
Autumn Willow

Shroud (This creature can't be the target of spells or abilities.) {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

Creature
Autumn Willow (hml) 83
Bandage

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.

Instant
Bandage (sth) 1
Barbed Foliage

Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, this enchantment deals 1 damage to it.

Enchantment
Barbed Foliage (mir) 207
Bequeathal

Enchant creature When enchanted creature dies, you draw two cards.

Enchantment
Bequeathal (exo) 106
Blessed Wine

You gain 1 life. Draw a card at the beginning of the next turn's upkeep.

Instant
Blessed Wine (5ed) 11
Blinding Light

Tap all nonwhite creatures.

Sorcery
Blinding Light (mir) 5
Breath of Life

Return target creature card from your graveyard to the battlefield.

Sorcery
Breath of Life (plst) POR-10
Briar Patch

Whenever a creature attacks you, it gets -1/-0 until end of turn.

Enchantment
Briar Patch (mmq) 232
Burst of Energy

Untap target permanent.

Instant
Burst of Energy (ulg) 3
Call of the Wild

{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Enchantment
Call of the Wild (6ed) 218
Calming Verse

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Sorcery
Calming Verse (pcy) 110
Capashen Standard

Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice this Aura: Draw a card.

Enchantment
Capashen Standard (uds) 4
Carpet of Flowers

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Enchantment
Carpet of Flowers (who) 475
Cho-Manno's Blessing

Flash Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

Enchantment
Cho-Manno's Blessing (mmq) 12
Clear

Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Clear (usg) 7
Collective Unconscious

Draw a card for each creature you control.

Sorcery
Collective Unconscious (c14) 187
Credit Voucher

{2}, {T}, Sacrifice this artifact: Shuffle any number of cards from your hand into your library, then draw that many cards.

Artifact
Credit Voucher (mmq) 289
Creeping Mold

Destroy target artifact, enchantment, or land.

Sorcery
Creeping Mold (mrd) 117
Crosswinds

Creatures with flying get -2/-0.

Enchantment
Crosswinds (usg) 246
Crusade

White creatures get +1/+1.

Enchantment
Crusade (me1) 6
Daughter of Autumn

{W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

Creature
Daughter of Autumn (hml) 85
Debt of Loyalty

Regenerate target creature. You gain control of that creature if it regenerates this way.

Instant
Debt of Loyalty (wth) 11
Defensive Formation

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Enchantment
Defensive Formation (usg) 9
Desert Twister

Destroy target permanent.

Sorcery
Desert Twister (c15) 181
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (scd) 20
Earthcraft

Tap an untapped creature you control: Untap target basic land.

Enchantment
Earthcraft (tmp) 222
Eladamri, Lord of Leaves

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) Other Elves have shroud. (They can't be the targets of spells or abilities.)

Creature
Eladamri, Lord of Leaves (tmp) 224
Elfhame Palace

This land enters tapped. {T}: Add {G} or {W}.

Land
Elfhame Palace (scd) 299
Elfhame Sanctuary

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.

Enchantment
Elfhame Sanctuary (inv) 185
Emerald Charm

Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.

Instant
Emerald Charm (wc97) sg106sb
Entangler

Enchant creature Enchanted creature can block any number of creatures.

Enchantment
Entangler (pcy) 7
Equipoise

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)

Enchantment
Equipoise (vis) 3
Essence Filter

Destroy all enchantments or all nonwhite enchantments.

Sorcery
Essence Filter (me2) 160
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Eye of Singularity

When this enchantment enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.

Enchantment
Eye of Singularity (vis) 4
False Prophet

When this creature dies, exile all creatures.

Creature
False Prophet (uds) 6
Fanatical Devotion

Sacrifice a creature: Regenerate target creature.

Enchantment
Fanatical Devotion (plst) NEM-8
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (8ed) 248
Flickering Ward

Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura. {W}: Return this Aura to its owner's hand.

Enchantment
Flickering Ward (mb2) 11
Flowstone Armor

You may choose not to untap this artifact during your untap step. {3}, {T}: Target creature gets +1/-1 for as long as this artifact remains tapped.

Artifact
Flowstone Armor (nem) 131
Freyalise's Charm

Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card. {G}{G}: Return this enchantment to its owner's hand.

Enchantment
Freyalise's Charm (ice) 240
Frog Tongue

Enchant creature When this Aura enters, draw a card. Enchanted creature has reach. (It can block creatures with flying.)

Enchantment
Frog Tongue (plst) TMP-228
Fugitive Druid

Whenever this creature becomes the target of an Aura spell, you draw a card.

Creature
Fugitive Druid (tmp) 229
Fyndhorn Brownie

{2}{G}, {T}: Untap target creature.

Creature
Fyndhorn Brownie (ice) 242
Gabriel Angelfire

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Creature
Gabriel Angelfire (chr) 76
Gaea's Blessing

Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When this card is put into your graveyard from your library, shuffle your graveyard into your library.

Sorcery
Gaea's Blessing (ema) 168
Gaea's Bounty

Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.

Sorcery
Gaea's Bounty (usg) 254
Gaea's Touch

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice this enchantment: Add {G}{G}.

Enchantment
Gaea's Touch (me3) 120
Groundskeeper

{1}{G}: Return target basic land card from your graveyard to your hand.

Creature
Groundskeeper (mmq) 250
Harsh Judgment

As this enchantment enters, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

Enchantment
Harsh Judgment (inv) 19
Heroism

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.

Enchantment
Heroism (fem) 6
High Ground

Each creature you control can block an additional creature each combat.

Enchantment
High Ground (plst) 10E-20
Hope Charm

Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura.

Instant
Hope Charm (vis) 8
Huang Zhong, Shu General

Huang Zhong can't be blocked by more than one creature.

Creature
Huang Zhong, Shu General (pz2) 65801
Illumination

Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.

Instant
Illumination (mir) 21
Jolrael's Favor

Flash Enchant creature {1}{G}: Regenerate enchanted creature.

Enchantment
Jolrael's Favor (pcy) 116
Jungle Basin

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (c14) 302
Juniper Order Druid

{T}: Untap target land.

Creature
Juniper Order Druid (ice) 251
Juntu Stakes

Creatures with power 1 or less don't untap during their controllers' untap steps.

Artifact
Juntu Stakes (plst) INV-304
Karn, Silver Golem

Whenever Karn blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

Creature Artifact
Karn, Silver Golem (pal99) 8
Kei Takahashi

{T}: Prevent the next 2 damage that would be dealt to target creature this turn.

Creature
Kei Takahashi (chr) 78
Knighthood

Creatures you control have first strike.

Enchantment
Knighthood (7ed) 25★
Lady Caleria

{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.

Creature
Lady Caleria (leg) 239
Lady Zhurong, Warrior Queen

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Lady Zhurong, Warrior Queen (ptk) 139
Land Grant

If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

Sorcery
Land Grant (plst) MMQ-255
Ley Druid

{T}: Untap target land.

Creature
Ley Druid (lea) 205
Liberate

Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Instant
Liberate (inv) 21
Lord Magnus

First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Creature
Lord Magnus (leg) 243
Lotus Vale

If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color.

Land
Lotus Vale (wth) 165
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (5ed) 314
Mirri, Cat Warrior

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

Creature
Mirri, Cat Warrior (10e) 279★
Molimo, Maro-Sorcerer

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo's power and toughness are each equal to the number of lands you control.

Creature
Molimo, Maro-Sorcerer (arc) 64
Mulch

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Sorcery
Mulch (isd) 196
Multani's Acolyte

Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, draw a card.

Creature
Multani's Acolyte (ulg) 108
Multani's Presence

Whenever a spell you've cast is countered, draw a card.

Enchantment
Multani's Presence (ulg) 109
Nacre Talisman

Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.

Artifact
Nacre Talisman (ice) 329
Nature's Blessing

{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Enchantment
Nature's Blessing (me2) 196
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (p02) 135
Nature's Resurgence

Each player draws a card for each creature card in their graveyard.

Sorcery
Nature's Resurgence (6ed) 242
Nurturing Licid

{G}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. {G}: Regenerate enchanted creature.

Creature
Nurturing Licid (tmp) 242
Orim, Samite Healer

{T}: Prevent the next 3 damage that would be dealt to any target this turn.

Creature
Orim, Samite Healer (tmp) 33
Overgrowth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Enchantment
Overgrowth (c18) 157
Overlaid Terrain

As this enchantment enters, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."

Enchantment
Overlaid Terrain (nem) 108
Pang Tong, "Young Phoenix"

{T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.

Creature
Pang Tong, "Young Phoenix" (ptk) 14
Peace Talks

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

Sorcery
Peace Talks (mgb) 1
Pegasus Stampede

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying.

Sorcery
Pegasus Stampede (exo) 14
Planar Collapse

At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice this enchantment and destroy all creatures. They can't be regenerated.

Enchantment
Planar Collapse (plst) ULG-18
Preferred Selection

At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice this enchantment and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.

Enchantment
Preferred Selection (mir) 233
Primal Order

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.

Enchantment
Primal Order (hml) 92
Primal Rage

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Primal Rage (plst) STH-112
Puppet Strings

{2}, {T}: You may tap or untap target creature.

Artifact
Puppet Strings (plst) TMP-304
Quirion Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Quirion Ranger (mh2) 285
Quirion Trailblazer

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Quirion Trailblazer (inv) 205
Radiant, Archangel

Flying, vigilance Radiant gets +1/+1 for each other creature on the battlefield with flying.

Creature
Radiant, Archangel (ulg) 20
Rashka the Slayer

Reach (This creature can block creatures with flying.) Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

Creature
Rashka the Slayer (hml) 12
Reincarnation

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

Instant
Reincarnation (c13) 166
Remove Enchantments

Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.

Instant
Remove Enchantments (leg) 33
Replenish

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sorcery
Replenish (wc00) tvdl15
Resurrection

Return target creature card from your graveyard to the battlefield.

Sorcery
Resurrection (plst) UMA-30
Retaliation

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

Enchantment
Retaliation (plst) USG-272
Righteous Fury

Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.

Sorcery
Righteous Fury (s99) 23
Rofellos's Gift

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Sorcery
Rofellos's Gift (uds) 119
Rowen

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Enchantment
Rowen (vis) 119
Rushwood Grove

This land enters tapped. {T}: Put a storage counter on this land. {T}, Remove any number of storage counters from this land: Add {G} for each storage counter removed this way.

Land
Rushwood Grove (mmq) 325
Rushwood Herbalist

{G}, {T}, Discard a card: Regenerate target creature.

Creature
Rushwood Herbalist (mmq) 265
Saproling Symbiosis

You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control.

Sorcery
Saproling Symbiosis (dmr) 348
Seeker of Skybreak

{T}: Untap target creature.

Creature
Seeker of Skybreak (mb2) 213
Serene Heart

Destroy all Auras.

Instant
Serene Heart (mir) 242
Serra's Liturgy

At the beginning of your upkeep, you may put a verse counter on this enchantment. {W}, Sacrifice this enchantment: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on this enchantment.

Enchantment
Serra's Liturgy (usg) 49
Sir Shandlar of Eberyn

Creature
Sir Shandlar of Eberyn (me3) 174
Spectral Guardian

As long as this creature is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)

Creature
Spectral Guardian (mir) 41
Spiritual Asylum

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice this enchantment.

Enchantment
Spiritual Asylum (nem) 23
Spoils of Victory

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

Sorcery
Spoils of Victory (c13) 172
Spontaneous Generation

Create a 1/1 green Saproling creature token for each card in your hand.

Sorcery
Spontaneous Generation (mmq) 274
Sporogenesis

At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature. When this enchantment leaves the battlefield, remove all fungus counters from all creatures.

Enchantment
Sporogenesis (usg) 273
Striped Bears

When this creature enters, draw a card.

Creature
Striped Bears (wth) 140
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cei) 41
Temporary Truce

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Sorcery
Temporary Truce (mb2) 22
Thran Weaponry

Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap this artifact during your untap step. {2}, {T}: All creatures get +2/+2 for as long as this artifact remains tapped.

Artifact
Thran Weaponry (ulg) 135
Timmy, Power Gamer

{4}: You may put a creature card from your hand onto the battlefield.

Creature
Timmy, Power Gamer (ugl) 68
Titania's Boon

Put a +1/+1 counter on each creature you control.

Sorcery
Titania's Boon (usg) 276
Tithe

Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.

Instant
Tithe (wc98) bh23a
Torsten Von Ursus

Creature
Torsten Von Ursus (me3) 183
Tranquil Domain

Destroy all non-Aura enchantments.

Instant
Tranquil Domain (mir) 245
Tranquil Grove

{1}{G}{G}: Destroy all other enchantments.

Enchantment
Tranquil Grove (6ed) 258
Truce

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Instant
Truce (ptc) shr20sb
Untamed Wilds

Search your library for a basic land card, put that card onto the battlefield, then shuffle.

Sorcery
Untamed Wilds (7ed) 279★
Vernal Equinox

Any player may cast creature and enchantment spells as though they had flash.

Enchantment
Vernal Equinox (mmq) 283
Veteran Explorer

When this creature dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Veteran Explorer (mb2) 76
Vexing Arcanix

{3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and this artifact deals 2 damage to them.

Artifact
Vexing Arcanix (ice) 344
Village Elder

{G}, {T}, Sacrifice a Forest: Regenerate target creature.

Creature
Village Elder (mir) 251
Vitalizing Wind

Creatures you control get +7/+7 until end of turn.

Instant
Vitalizing Wind (pcy) 133
Volrath's Gardens

{2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.

Enchantment
Volrath's Gardens (sth) 124
Wax

Instant
Wax // Wane (dmr) 211
Well of Discovery

At the beginning of your end step, if you control no untapped lands, draw a card.

Artifact
Well of Discovery (pcy) 140
Wellspring

Enchant land When this Aura enters, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Enchantment
Wellspring (mir) 288
Whiteout

All creatures lose flying until end of turn. Sacrifice a snow land: Return this card from your graveyard to your hand.

Instant
Whiteout (ice) 275
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
Winds of Rath

Destroy all creatures that aren't enchanted. They can't be regenerated.

Sorcery
Winds of Rath (mkc) 93
Worship

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Enchantment
Worship (8ed) 57★
Zhang Fei, Fierce Warrior

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Zhang Fei, Fierce Warrior (ptk) 32
Zhao Zilong, Tiger General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.

Creature
Zhao Zilong, Tiger General (ptk) 33

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Deck Info

Deck stats

30 pips - 25 cards
12 mana - 12 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
40 pips - 31 cards
18 mana - 18 cards
0 pips - 0 cards
6 mana - 6 cards
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