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Commander
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
![Hakbal of the Surging Soul (lcc) 3 Hakbal of the Surging Soul (lcc) 3](https://cards.scryfall.io/normal/front/e/7/e738e675-4fd1-4bc3-97f5-71d0e2fc3f2e.jpg?1699885010)
Commander
Anthem
Anthem
Counters
{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
![Simic Ascendancy (lcc) 288 Simic Ascendancy (lcc) 288](https://cards.scryfall.io/normal/front/f/e/fec1ffcd-84d3-44b3-b1d5-b33a4fee348a.jpg?1698988476)
Counters
Draw
Svyelun has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
![Svyelun of Sea and Sky (lcc) 175 Svyelun of Sea and Sky (lcc) 175](https://cards.scryfall.io/normal/front/0/1/01f5ab00-5305-4ac4-915d-feeb591f9389.jpg?1698988194)
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card. {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.
![Zegana, Utopian Speaker (lcc) 298 Zegana, Utopian Speaker (lcc) 298](https://cards.scryfall.io/normal/front/9/3/93800249-4fcd-47ec-92f9-58f875cb6f00.jpg?1698988499)
Draw
Evasion
Flying Other Merfolk you control get +1/+0 and have flying. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
![Mist Dancer (lcc) 76 Mist Dancer (lcc) 76](https://cards.scryfall.io/normal/front/9/7/97d8fcf4-4606-4560-87da-a3c1a9d8da7e.jpg?1698987954)
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.
![Thassa, God of the Sea (lcc) 176 Thassa, God of the Sea (lcc) 176](https://cards.scryfall.io/normal/front/9/f/9f9db424-e668-48b4-b275-7b35be4e1bf8.jpg?1723704718)
Evasion
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
![Mosswort Bridge (lcc) 342 Mosswort Bridge (lcc) 342](https://cards.scryfall.io/normal/front/e/2/e2f2bd6c-fd3b-4dbd-a710-f004011fd58b.jpg?1698988602)
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (lcc) 346 Path of Ancestry (lcc) 346](https://cards.scryfall.io/normal/front/f/3/f30552a5-db59-4164-bbd2-44bf7ae1e91e.jpg?1698988613)
Land
Proliferate
Proliferate
Protection
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
![Ripples of Potential (lcc) 77 Ripples of Potential (lcc) 77](https://cards.scryfall.io/normal/front/b/7/b70e6ded-2c25-4608-9ae0-a64e13aa1d2a.jpg?1698987954)
Protection
Ramp
Ramp
Recursion
Recursion
Removal
Removal
Untap
Whenever Xolatoyac enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it.
![Xolatoyac, the Smiling Flood (lcc) 8 Xolatoyac, the Smiling Flood (lcc) 8](https://cards.scryfall.io/normal/front/1/4/1444a798-4e94-4bcc-b16a-0f20334f2550.jpg?1699972738)
Untap
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