132
1/19/2025
Will, Healing From Dead Parents
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $208.40
Salt sum: 41.6
No deck tags
132
1/19/2025
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Commander

Quantity: 1Price: $0.99
Will, Scion of Peace

Vigilance {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Creature
Will, Scion of Peace (woe) 302

Commander

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Artifact

Quantity: 11Price: $60.45
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.

Artifact
Elixir of Immortality (c21) 243
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (afc) 206
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (blc) 271
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (dsc) 93
Magewright's Stone

{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.

Artifact
Magewright's Stone (dis) 162
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (woc) 99
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmd) 261
Sting, the Glinting Dagger

Equipped creature gets +1/+1 and has haste. At the beginning of each combat, untap equipped creature. Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc. Equip {2}

Artifact
Sting, the Glinting Dagger (ltr) 409
Sunbeam Spellbomb

{W}, Sacrifice this artifact: You gain 5 life. {1}, Sacrifice this artifact: Draw a card.

Artifact
Sunbeam Spellbomb (mrd) 250

Artifact

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Creature

Quantity: 9Price: $49.51
Baldin, Century Herdmaster

As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Baldin, Century Herdmaster (slx) 10
Chakram Retriever

Partner with Chakram Slinger (When this creature enters, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature.

Creature
Chakram Retriever (bbd) 15
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (cmm) 944
Drogskol Reaver

Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, draw a card.

Creature
Drogskol Reaver (dka) 137
Kelpie Guide

{T}: Untap another target permanent you control. {T}: Tap target permanent. Activate only if you control eight or more lands.

Creature
Kelpie Guide (stx) 45
Nykthos Paragon

Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.

Creature Enchantment
Nykthos Paragon (mh2) 22
Peregrine Drake

Flying When this creature enters, untap up to five lands.

Creature
Peregrine Drake (ema) 64
Rhox Faithmender

Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead.

Creature
Rhox Faithmender (jmp) 130
Serra Ascendant

Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, this creature gets +5/+5 and has flying.

Creature
Serra Ascendant (plst) M11-28

Creature

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Enchantment

Quantity: 4Price: $10.12
Cleric Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Enchantment
Cleric Class (afr) 6
Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Retreat to Coralhelm (bfz) 82
Sunspring Expedition

Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: You gain 8 life.

Enchantment
Sunspring Expedition (zen) 37
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (ss2) 6

Enchantment

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Instant

Quantity: 24Price: $28.66
Absorb

Counter target spell. You gain 3 life.

Instant
Absorb (dmr) 443
Blue Sun's Zenith

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Instant
Blue Sun's Zenith (sta) 12
Commander's Insight

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

Instant
Commander's Insight (c21) 23
Counterspell

Counter target spell.

Instant
Counterspell (ema) 43
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (woc) 88
Diviner's Portent

Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards.

Instant
Diviner's Portent (afc) 284
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (cmm) 632
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (otc) 81
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (dmr) 286
Light of Hope

Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature.

Instant
Light of Hope (j22) 209
Negate

Counter target noncreature spell.

Instant
Negate (m20) 69
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (gn3) 35
Reality Spasm

Choose one — • Tap X target permanents. • Untap X target permanents.

Instant
Reality Spasm (roe) 81
Renewed Faith

You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.

Instant
Renewed Faith (dmr) 23
Rest for the Weary

Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Instant
Rest for the Weary (wwk) 18
Sanguine Sacrament

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Instant
Sanguine Sacrament (plst) XLN-33
Secure the Wastes

Create X 1/1 white Warrior creature tokens.

Instant
Secure the Wastes (moc) 203
Shore Up

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

Instant
Shore Up (blb) 69
Sphinx's Revelation

You gain X life and draw X cards.

Instant
Sphinx's Revelation (scd) 244
Stroke of Genius

Target player draws X cards.

Instant
Stroke of Genius (moc) 238
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ema) 32
Thirst for Discovery

Draw three cards. Then discard two cards unless you discard a basic land card.

Instant
Thirst for Discovery (vow) 333
Turnabout

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Instant
Turnabout (dmr) 295
Whitesun's Passage

You gain 5 life.

Instant
Whitesun's Passage (som) 27

Instant

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Land

Quantity: 36Price: $25.76
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (afc) 224
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (blc) 130
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c20) 273
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (blc) 307
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Island

({T}: Add {U}.)

Land
Island (war) 253
Plains

({T}: Add {W}.)

Land
Plains (ala) 232
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (afc) 255
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (ltc) 324
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmr) 488
Seachrome Coast

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (one) 258
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (brc) 201

Land

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Planeswalker

Quantity: 1Price: $1.79
Teferi, Temporal Archmage

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. −1: Untap up to four target permanents. −10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander.

Planeswalker
Teferi, Temporal Archmage (cmm) 125

Planeswalker

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Sorcery

Quantity: 14Price: $31.12
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (woc) 62
Chaplain's Blessing

You gain 5 life.

Sorcery
Chaplain's Blessing (soi) 10
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Sorcery
Curse of the Swine (ths) 46
Day's Undoing

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Sorcery
Day's Undoing (cmm) 85
Expropriate

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Sorcery
Expropriate (plst) CN2-30
Finale of Glory

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Sorcery
Finale of Glory (onc) 67
Finale of Revelation

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.

Sorcery
Finale of Revelation (war) 51
Fumigate

Destroy all creatures. You gain 1 life for each creature destroyed this way.

Sorcery
Fumigate (onc) 69
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (ncc) 206
Mind Spring

Draw X cards.

Sorcery
Mind Spring (c20) 116
Silver Scrutiny

You may cast this spell as though it had flash if X is 3 or less. Draw X cards.

Sorcery
Silver Scrutiny (dmu) 65
Storm Herd

Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

Sorcery
Storm Herd (khc) 33
White Sun's Twilight

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)

Sorcery
White Sun's Twilight (one) 38

Sorcery

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Deck Info

Deck stats

39 pips - 27 cards
26 mana - 24 cards
49 pips - 30 cards
29 mana - 27 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
3 mana - 2 cards
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