Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
KTK:1
Qty: 3 Price: $2.37
Abzan Battle Priest
Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.
Reach (This creature can block creatures with flying.)
Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Flying
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays {3}.
• Creatures with power 3 or less can't block this turn.
Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.
Counter target noncreature spell unless its controller pays {1}.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Flying
{X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target player loses 2 life.
Arrow Storm deals 4 damage to any target.
Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Whenever this creature blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature can't block this turn.
Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains trample until end of turn.
Flying
Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may return another target creature to its owner's hand.
Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."
Equip {3}
Raid — When this creature enters, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
Flying
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature you control gains hexproof until end of turn.
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
When this enchantment enters, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, this creature gains lifelink until end of turn.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever another nontoken creature you control dies, draw a card.
Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Raid — If you attacked this turn, when you next cast an instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.
+1: Until end of turn, Sarkhan becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)
−3: Sarkhan deals 4 damage to target creature.
−6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever this creature or another creature you control is turned face up, untap that creature.
Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
When this creature enters or is turned face up, create three 1/1 red Goblin creature tokens.
Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, look at target opponent's hand.
Tap X target creatures.
Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
This creature can't be blocked.
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
{2}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
{T}: Add {G}, {U}, or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, add {G}{U}{R}.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
First strike
When this creature enters or is turned face up, another target creature you control gets +3/+0 until end of turn.
Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever equipped creature attacks, this Equipment deals 1 damage to target creature defending player controls.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
When this enchantment enters, you may exile target creature with toughness 3 or greater until this enchantment leaves the battlefield. (That creature returns under its owner's control.)
Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{6}: Untap this creature."