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Commander
Commander
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (blc) 322 Path of Ancestry (blc) 322](https://cards.scryfall.io/normal/front/8/2/821cb722-146d-447e-907d-dc97baa5bc4f.jpg?1721429803)
Land
Ramp
Ramp
Card Draw
Card Draw
Lifegain
(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
![Cleric Class (afr) 6 Cleric Class (afr) 6](https://cards.scryfall.io/normal/front/4/7/47ce8b7e-d8e1-489a-a69e-99089eeb8739.jpg?1663214150)
Lifegain
Removal
Spree (Choose one or more additional costs.) + {1} — Target opponent sacrifices half the creatures they control of their choice, rounded up. + {2} — Target opponent discards half the cards in their hand, rounded up. + {2} — Target opponent loses half their life, rounded up.
![Rush of Dread (otj) 104 Rush of Dread (otj) 104](https://cards.scryfall.io/normal/front/7/2/721c7122-91b6-45ea-ba28-de0246a2fc1b.jpg?1712860603)
Removal
Creature
Creature
Lifesteal
Lifesteal
Vampires
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
![Markov Baron (mat) 14 Markov Baron (mat) 14](https://cards.scryfall.io/normal/front/a/1/a1dc6b0f-09bb-4489-8022-42c700eb1191.jpg?1684340562)
Vampires
Effects on gain
Effects on gain
Planeswalker
Hexproof +2: Each opponent loses 3 life and you gain 3 life. 0: You draw two cards. Then each opponent may scry 1. −3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.
![Kaya, Intangible Slayer (one) 205 Kaya, Intangible Slayer (one) 205](https://cards.scryfall.io/normal/front/6/8/6865b8c7-b260-48e8-a905-64cbf06b7e57.jpg?1675957195)
Planeswalker
pump
pump
Player damage
(Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
![Warlock Class (afr) 125 Warlock Class (afr) 125](https://cards.scryfall.io/normal/front/b/7/b7faf899-96b7-454e-b634-6684c2d72f26.jpg?1627705543)
Player damage
Deck Info
Deck stats
Deck Tokens & Extras (5)
Description
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