19
10/15/2024
Rainbow
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $90.40
Salt sum: 23.38
Playgroup dot gg logoPower level:N/A
No deck tags
19
10/15/2024
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Commander

Quantity: 1Price: $1.79
Jared Carthalion

+1: Create a 3/3 Kavu creature token with trample that's all colors. −3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. −6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. Jared Carthalion can be your commander.

Planeswalker
Jared Carthalion (dmc) 2

Commander

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Land

Quantity: 39Price: $23.87
Arcane Sanctum

Arcane Sanctum enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (dmc) 196
Bad River

Bad River enters tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Bad River (dmc) 197
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters tapped unless you control two or more basic lands.

Land
Canopy Vista (dmc) 201
Cascading Cataracts

Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.

Land
Cascading Cataracts (dmc) 202
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters tapped unless you control two or more basic lands.

Land
Cinder Glade (dmc) 203
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dmc) 204
Crumbling Necropolis

Crumbling Necropolis enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (dmc) 205
Crystal Quarry

{T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}.

Land
Crystal Quarry (dmc) 206
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dmc) 208
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dmc) 209
Flood Plain

Flood Plain enters tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (dmc) 210
Forest

({T}: Add {G}.)

Land
Forest (dmu) 276
Frontier Bivouac

Frontier Bivouac enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (dmc) 212
Grasslands

Grasslands enters tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (dmc) 214
Island

({T}: Add {U}.)

Land
Island (dmu) 265
Jungle Shrine

Jungle Shrine enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (dmc) 215
Krosan Verge

Krosan Verge enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (dmc) 216
Mountain

({T}: Add {R}.)

Land
Mountain (dmu) 273
Mountain Valley

Mountain Valley enters tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Mountain Valley (dmc) 219
Murmuring Bosk

({T}: Add {G}.) As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.

Land
Murmuring Bosk (dmc) 220
Mystic Monastery

Mystic Monastery enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (dmc) 221
Nomad Outpost

Nomad Outpost enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (dmc) 222
Opulent Palace

Opulent Palace enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (dmc) 223
Plains

({T}: Add {W}.)

Land
Plains (dmu) 263
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters tapped unless you control two or more basic lands.

Land
Prairie Stream (dmc) 225
Rocky Tar Pit

Rocky Tar Pit enters tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Rocky Tar Pit (dmc) 228
Sandsteppe Citadel

Sandsteppe Citadel enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (dmc) 229
Savage Lands

Savage Lands enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (dmc) 230
Seaside Citadel

Seaside Citadel enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (dmc) 231
Smoldering Marsh

({T}: Add {B} or {R}.) Smoldering Marsh enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (dmc) 234
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (dmc) 235
Swamp

({T}: Add {B}.)

Land
Swamp (dmu) 269
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (dmc) 239

Land

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Artifact

Quantity: 6Price: $4.26
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dmc) 177
Coalition Relic

{T}: Add one mana of any color. {T}: Put a charge counter on Coalition Relic. At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

Artifact
Coalition Relic (dmc) 180
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (dmc) 181
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dmc) 182
Obsidian Obelisk

Obsidian Obelisk enters tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.

Artifact
Obsidian Obelisk (dmc) 18
Prophetic Prism

When Prophetic Prism enters, draw a card. {1}, {T}: Add one mana of any color.

Artifact
Prophetic Prism (dmc) 189

Artifact

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Sorcery

Quantity: 14Price: $13.76
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (dmc) 130
Duneblast

Choose up to one creature. Destroy the rest.

Sorcery
Duneblast (dmc) 148
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (dmc) 131
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (dmc) 133
Iridian Maelstrom

Destroy each creature that isn't all colors.

Sorcery
Iridian Maelstrom (dmc) 12
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (dmc) 134
Lavalanche

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Sorcery
Lavalanche (dmc) 157
Merciless Eviction

Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.

Sorcery
Merciless Eviction (dmc) 160
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (dmc) 135
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (dmc) 116
Radiant Flames

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

Sorcery
Radiant Flames (dmc) 126
Search for Tomorrow

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Search for Tomorrow (dmc) 137
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (dmc) 173

Sorcery

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Creature

Quantity: 26Price: $36.22
Archelos, Lagoon Mystic

As long as Archelos, Lagoon Mystic is tapped, other permanents enter tapped. As long as Archelos is untapped, other permanents enter untapped.

Creature
Archelos, Lagoon Mystic (dmc) 140
Atla Palani, Nest Tender

{2}, {T}: Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Creature
Atla Palani, Nest Tender (dmc) 142
Baleful Strix

Flying, deathtouch When Baleful Strix enters, draw a card.

Creature Artifact
Baleful Strix (dmc) 143
Chromanticore

Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Creature Enchantment
Chromanticore (dmc) 146
Coiling Oracle

When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (dmc) 147
Faeburrow Elder

Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (dmc) 149
Fallaji Wayfarer

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.)

Creature
Fallaji Wayfarer (dmc) 11
Fusion Elemental

Creature
Fusion Elemental (dmc) 150
Glint-Eye Nephilim

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

Creature
Glint-Eye Nephilim (dmc) 152
Hero of Precinct One

Whenever you cast a multicolored spell, create a 1/1 white Human creature token.

Creature
Hero of Precinct One (dmc) 101
Illuna, Apex of Wishes

Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

Creature
Illuna, Apex of Wishes (dmc) 154
Jenson Carthalion, Druid Exile

Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}.

Creature
Jenson Carthalion, Druid Exile (dmc) 3
Knight of New Alara

Each other multicolored creature you control gets +1/+1 for each of its colors.

Creature
Knight of New Alara (dmc) 156
Maelstrom Archangel

Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

Creature
Maelstrom Archangel (dmc) 158
Nethroi, Apex of Death

Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

Creature
Nethroi, Apex of Death (dmc) 163
O-Kagachi, Vengeful Kami

Flying, trample Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.

Creature
O-Kagachi, Vengeful Kami (dmc) 164
Primeval Spawn

If Primeval Spawn would enter and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs.

Creature
Primeval Spawn (dmc) 13
Rienne, Angel of Rebirth

Flying Other multicolored creatures you control get +1/+0. Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.

Creature
Rienne, Angel of Rebirth (dmc) 166
Selvala, Explorer Returned

Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.

Creature
Selvala, Explorer Returned (dmc) 167
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (dmc) 191
Surrak Dragonclaw

Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.

Creature
Surrak Dragonclaw (dmc) 169
Tiller Engine

Whenever a land you control enters tapped, choose one — • Untap that land. • Tap target nonland permanent an opponent controls.

Creature Artifact
Tiller Engine (dmc) 20
Transguild Courier

Transguild Courier is all colors.

Creature Artifact
Transguild Courier (dmc) 194
Two-Headed Hellkite

Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards.

Creature
Two-Headed Hellkite (dmc) 14
Xyris, the Writhing Storm

Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards.

Creature
Xyris, the Writhing Storm (dmc) 175
Zaxara, the Exemplary

Deathtouch {T}: Add two mana of any one color. Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.

Creature
Zaxara, the Exemplary (dmc) 176

Creature

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Enchantment

Quantity: 4Price: $2.62
Abundant Growth

Enchant land When Abundant Growth enters, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (dmc) 128
Maelstrom Nexus

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Enchantment
Maelstrom Nexus (dmc) 159
Mana Cannons

Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.

Enchantment
Mana Cannons (dmc) 7
Path to the World Tree

When Path to the World Tree enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

Enchantment
Path to the World Tree (dmc) 136

Enchantment

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Instant

Quantity: 10Price: $7.88
Abzan Charm

Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

Instant
Abzan Charm (dmc) 138
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (dmc) 129
Echoing Truth

Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

Instant
Echoing Truth (dmc) 109
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dmc) 153
Naya Charm

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

Instant
Naya Charm (dmc) 162
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (dmc) 104
Sultai Charm

Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card.

Instant
Sultai Charm (dmc) 168
Sylvan Reclamation

Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Sylvan Reclamation (dmc) 170
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (dmc) 172
Unite the Coalition

Choose five. You may choose the same mode more than once. • Target permanent phases out. • Target player draws a card. • Exile target player's graveyard. • Unite the Coalition deals 2 damage to any target. • Destroy target artifact or enchantment.

Instant
Unite the Coalition (dmc) 15

Instant

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Deck Info

Deck stats

26 pips - 25 cards
31 mana - 25 cards
22 pips - 22 cards
30 mana - 24 cards
22 pips - 22 cards
31 mana - 25 cards
21 pips - 21 cards
30 mana - 24 cards
42 pips - 42 cards
33 mana - 27 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
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Deck Tokens & Extras (9)

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