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Instant/Sorcery
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
![Animist's Awakening (c20) 166 Animist's Awakening (c20) 166](https://cards.scryfall.io/normal/front/f/f/ff681dc2-bc62-4934-b936-49af1da4af6c.jpg?1591320765)
Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.
![Green Sun's Twilight (one) 284 Green Sun's Twilight (one) 284](https://cards.scryfall.io/normal/front/3/2/32c79dbc-0b75-4ffb-bc17-42cfe3cbd7e4.jpg?1678413166)
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Mutational Advantage (pip) 422 Mutational Advantage (pip) 422](https://cards.scryfall.io/normal/front/0/d/0d60c2e0-4881-4651-8550-339a15e7566e.jpg?1738102993)
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
![Ripples of Potential (lcc) 77 Ripples of Potential (lcc) 77](https://cards.scryfall.io/normal/front/b/7/b70e6ded-2c25-4608-9ae0-a64e13aa1d2a.jpg?1698987954)
Instant/Sorcery
Artifact
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)
![Ozolith, the Shattered Spire (mom) 372 Ozolith, the Shattered Spire (mom) 372](https://cards.scryfall.io/normal/front/2/7/27455b98-d2a1-41f9-b827-cce21c4c1d84.jpg?1682206876)
Artifact
Land
Land
Creature - Hydra
Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)
![Apex Devastator (m3c) 220 Apex Devastator (m3c) 220](https://cards.scryfall.io/normal/front/c/a/ca9783bc-0e1b-42da-b0f3-89dd0db83743.jpg?1717190484)
Benevolent Hydra enters with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.
![Benevolent Hydra (j22) 38 Benevolent Hydra (j22) 38](https://cards.scryfall.io/normal/front/c/5/c575ed35-6357-4b48-9d20-e4249577142b.jpg?1675644762)
Grakmaw enters with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
![Grakmaw, Skyclave Ravager (znr) 366 Grakmaw, Skyclave Ravager (znr) 366](https://cards.scryfall.io/normal/front/2/5/25975f58-a6b7-4cbc-bdc5-d0eedeb3ef1b.jpg?1609006860)
As this creature enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
![Neverwinter Hydra (afc) 310 Neverwinter Hydra (afc) 310](https://cards.scryfall.io/normal/front/4/9/49f615ff-c8c7-496e-98fe-4793a6cd5807.jpg?1632099194)
This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.
![Protean Hydra (m10) 200 Protean Hydra (m10) 200](https://cards.scryfall.io/normal/front/8/a/8a530d1e-2aff-4684-8f21-743a73f285ff.jpg?1561987542)
Creature - Hydra
Creature - Various
Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
![Kodama of the West Tree (neo) 392 Kodama of the West Tree (neo) 392](https://cards.scryfall.io/normal/front/b/4/b4a4aeaa-aff7-4299-8030-36eefd5acaf3.jpg?1654570110)
Trample This creature enters with X +1/+1 counters on it. Split — When this creature dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.
![Ochre Jelly (afr) 196 Ochre Jelly (afr) 196](https://cards.scryfall.io/normal/front/9/f/9f23cfb7-c6b6-4f04-abba-5b2a6117ea12.jpg?1627708063)
Creature - Various
Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
![Garruk's Uprising (wot) 53 Garruk's Uprising (wot) 53](https://cards.scryfall.io/normal/front/7/9/7931a072-b688-4a0b-a32e-9a2082738745.jpg?1692932816)
Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
![Pemmin's Aura (plst) SCG-45 Pemmin's Aura (plst) SCG-45](https://cards.scryfall.io/normal/front/6/4/6431d71c-f76c-4b36-9e11-b492ec67a266.jpg?1693275371)
Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
![Unbound Flourishing (plst) MH1-189 Unbound Flourishing (plst) MH1-189](https://cards.scryfall.io/normal/front/1/9/19907ce2-345d-44a9-a8f5-5c74efc86915.jpg?1619739855)
Enchantment
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Deck Tokens & Extras (7)
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