108
2/9/2025
Tolsimir, Friend to Wolves Selesnya WFF
Deck Size: 100
Commander
Legal
Est deck cost: $467.83
Salt sum: 26.18
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108
2/9/2025
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Commander

Quantity: 1Price: $0.79
Tolsimir, Friend to Wolves

When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.

Creature
Tolsimir, Friend to Wolves (plst) WAR-224

Commander

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Land

Quantity: 34Price: $195.63
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Branchloft Pathway

Land
Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258Branchloft Pathway // Boulderloft Pathway (plst) ZNR-258
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (blc) 296
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (blb) 252
Forest

({T}: Add {G}.)

Land
Forest (dsk) 286
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (mkc) 262
Gavony Township

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Land
Gavony Township (moc) 406
Hushwood Verge

{T}: Add {G}. {T}: Add {W}. Activate only if you control a Forest or a Plains.

Land
Hushwood Verge (dsk) 332
Krosan Verge

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (otc) 304
Lush Portico

({T}: Add {G} or {W}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Lush Portico (mkm) 263
Minas Tirith

Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 420
Oran-Rief, the Vastwood

This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.

Land
Oran-Rief, the Vastwood (blc) 320
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 265
Plains

({T}: Add {W}.)

Land
Plains (dsk) 277
Radiant Grove

({T}: Add {G} or {W}.) This land enters tapped.

Land
Radiant Grove (dmu) 253
Razorverge Thicket

This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.

Land
Razorverge Thicket (blc) 325
Savannah

({T}: Add {G} or {W}.)

Land
Savannah (vma) 311
Scattered Groves

({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (otc) 315
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (clu) 246
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (blc) 335
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rvr) 290
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (blc) 343
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (dsc) 313
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (blb) 260
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (mh3) 235
Wooded Bastion

{T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.

Land
Wooded Bastion (2xm) 332
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Removal

Quantity: 7Price: $19.89
Aura Shards

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Enchantment
Aura Shards (plst) CMD-182
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (dsc) 80
Moonlight Hunt

Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

Instant
Moonlight Hunt (j22) 692
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Sundering Growth

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

Instant
Sundering Growth (c19) 203
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (dsc) 106
The Wanderer

Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater.

Planeswalker
The Wanderer (cmm) 843

Removal

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Anthem

Quantity: 5Price: $6.85
Howlpack Resurgence

Flash Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

Enchantment
Howlpack Resurgence (soi) 211
Nightpack Ambusher

Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

Creature
Nightpack Ambusher (j22) 696
On Wings of Gold

Creatures you control that are Zombies and/or tokens get +1/+1 and have flying. Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.

Enchantment
On Wings of Gold (drc) 5
Sylvan Anthem

Green creatures you control get +1/+1. Whenever a green creature you control enters, scry 1.

Enchantment
Sylvan Anthem (mh2) 176
Tolsimir Wolfblood

Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token.

Creature
Tolsimir Wolfblood (rvr) 234

Anthem

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Mill

Quantity: 1Price: $16.99
Sword of Body and Mind

Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2}

Artifact
Sword of Body and Mind (2xm) 295

Mill

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Tokens

Quantity: 24Price: $129.92
Arlinn, Voice of the Pack

Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token.

Planeswalker
Arlinn, Voice of the Pack (j22) 85
Feed the Pack

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.

Enchantment
Feed the Pack (j22) 657
Ferocious Pup

When this creature enters, create a 2/2 green Wolf creature token.

Creature
Ferocious Pup (j22) 659
Growing Ranks

At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)

Enchantment
Growing Ranks (c19) 193
Hollowhenge Overlord

Flash At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Creature
Hollowhenge Overlord (voc) 36
Howl of the Night Pack

Create a 2/2 green Wolf creature token for each Forest you control.

Sorcery
Howl of the Night Pack (m14) 178
Howling Moon

At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.

Enchantment
Howling Moon (vow) 204
Kessig Cagebreakers

Whenever this creature attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.

Creature
Kessig Cagebreakers (j22) 681
Mantle of the Wolf

Enchant creature Enchanted creature gets +4/+4. When this Aura is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

Enchantment
Mantle of the Wolf (thb) 178
Master of the Wild Hunt

At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Creature
Master of the Wild Hunt (j22) 688
Ojer Taq, Deepest Foundation

Creature
Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 26Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 26
Pack Guardian

Flash When this creature enters, you may discard a land card. If you do, create a 2/2 green Wolf creature token.

Creature
Pack Guardian (soi) 221
Parallel Lives

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Parallel Lives (isd) 199
Predator's Howl

Create a 2/2 green Wolf creature token. Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.

Instant
Predator's Howl (j22) 708
Primal Adversary

Trample When this creature enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

Creature
Primal Adversary (mid) 194
Raised by Wolves

Enchant creature When this Aura enters, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control.

Enchantment
Raised by Wolves (bng) 135
Renewed Solidarity

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+0. At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.

Enchantment
Renewed Solidarity (drc) 7
Silverfur Partisan

Trample Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

Creature
Silverfur Partisan (soi) 228
Tolsimir, Midnight's Light

Lifelink When Tolsimir enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.

Creature
Tolsimir, Midnight's Light (mkm) 236
Tovolar's Huntmaster

Creature
Tovolar's Huntmaster // Tovolar's Packleader (mid) 204Tovolar's Huntmaster // Tovolar's Packleader (mid) 204
Wolfbriar Elemental

Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.

Creature
Wolfbriar Elemental (cma) 168
Wolfcaller's Howl

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Enchantment
Wolfcaller's Howl (plst) C14-52
Wolfrider's Saddle

When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Wolfrider's Saddle (m20) 204
Wren's Run Packmaster

Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.) {2}{G}: Create a 2/2 green Wolf creature token. Wolves you control have deathtouch.

Creature
Wren's Run Packmaster (cma) 171

Tokens

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Counters

Quantity: 3Price: $1.63
Ascendant Packleader

This creature enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.

Creature
Ascendant Packleader (vow) 186
Packsong Pup

At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its power.

Creature
Packsong Pup (j22) 703
Young Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Young Wolf (j22) 746

Counters

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Protection

Quantity: 5Price: $18.35
Anara, Wolvid Familiar

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)

Creature
Anara, Wolvid Familiar (cmr) 214
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (cmm) 295
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (clu) 71
Spirit of the Hunt

Flash When this creature enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

Creature
Spirit of the Hunt (emn) 170
Witchstalker

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on this creature.

Creature
Witchstalker (plst) M14-202

Protection

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Creature

Quantity: 2Price: $0.70
Ambush Wolf

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, exile up to one target card from a graveyard.

Creature
Ambush Wolf (fdn) 98
Watchwolf

Creature
Watchwolf (gk1) 122

Creature

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Pump

Quantity: 1Price: $1.79
Wolfir Silverheart

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures gets +4/+4.

Creature
Wolfir Silverheart (plst) AVR-206

Pump

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Draw

Quantity: 9Price: $44.27
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (clu) 158
Camaraderie

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Sorcery
Camaraderie (scd) 219
Caretaker's Talent

(Gain the next level as a sorcery to add its ability.) Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn. {W}: Level 2 When this Class becomes level 2, create a token that's a copy of target token you control. {3}{W}: Level 3 Creature tokens you control get +2/+2.

Enchantment
Caretaker's Talent (blb) 6
Ranger Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.

Enchantment
Ranger Class (afr) 202
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (otc) 203
Sarulf's Packmate

When this creature enters, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Sarulf's Packmate (khm) 192
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (blc) 237
Skalla Wolf

When this creature enters, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Skalla Wolf (m19) 303
Tribute to the World Tree

Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.

Enchantment
Tribute to the World Tree (mom) 211

Draw

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Ramp

Quantity: 8Price: $31.02
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Cemetery Prowler

Vigilance Whenever this creature enters or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with this creature.

Creature
Cemetery Prowler (vow) 191
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (dsc) 174
Flare of Cultivation

You may sacrifice a nontoken green creature rather than pay this spell's mana cost. Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Flare of Cultivation (mh3) 154
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (fdn) 227
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Patchwork Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (blb) 247
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (otc) 209

Ramp

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Deck Info

Deck stats

20 pips - 16 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
77 pips - 55 cards
29 mana - 27 cards
0 pips - 0 cards
6 mana - 5 cards
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