Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
Commander
Commander
Removal
Roll a d20. 1—9 | Tap all creatures your opponents control. 10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.
![Cone of Cold (clb) 61 Cone of Cold (clb) 61](https://cards.scryfall.io/normal/front/d/0/d010948a-d3f8-4ce3-9c9b-6e905a3f7087.jpg?1674135445)
Flying Eerie — Whenever this creature or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it. Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)
![Fear of Sleep Paralysis (dsc) 12 Fear of Sleep Paralysis (dsc) 12](https://cards.scryfall.io/normal/front/8/4/845e9d68-11a9-4759-a031-13464d337e12.jpg?1726284089)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control this Saga. III — Return all tapped creatures to their owners' hands.
![Time of Ice (plst) DOM-70 Time of Ice (plst) DOM-70](https://cards.scryfall.io/normal/front/d/d/dd6124aa-b1cd-4391-8c18-503b50f8452a.jpg?1622846550)
Removal
Counters
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
![Citadel Siege (mic) 81 Citadel Siege (mic) 81](https://cards.scryfall.io/normal/front/9/c/9c13bc7c-a536-44d0-8c89-49ff33bee326.jpg?1637629045)
Partner with Timin, Youthful Geist (When this creature enters, target player may put Timin into their hand from their library, then shuffle.) Vigilance Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda.
![Rhoda, Geist Avenger (voc) 8 Rhoda, Geist Avenger (voc) 8](https://cards.scryfall.io/normal/front/c/4/c434e774-c908-46b9-ba18-52e1efe092de.jpg?1641600313)
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
![Solitary Sanctuary (woe) 30 Solitary Sanctuary (woe) 30](https://cards.scryfall.io/normal/front/d/1/d155693c-def0-4290-b662-ab9932e07fe5.jpg?1692936715)
Counters
Land
Land
Tokens
The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token. Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
![The Watcher in the Water (ltr) 75 The Watcher in the Water (ltr) 75](https://cards.scryfall.io/normal/front/1/c/1cb8e8bb-75a0-4b5e-b4b3-5d8f3795032d.jpg?1686968354)
Tokens
Untap
Untap
Draw
When Sharae enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.
![Sharae of Numbing Depths (woe) 213 Sharae of Numbing Depths (woe) 213](https://cards.scryfall.io/normal/front/6/0/600bc36a-3ef0-459c-9a93-94ec45b8c3d9.jpg?1692939438)
Draw
Protection
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
![Dawn's Truce (blb) 9 Dawn's Truce (blb) 9](https://cards.scryfall.io/normal/front/8/f/8f72bfa0-efef-48ce-aff8-d5818ed71ba6.jpg?1721425804)
Protection
Ramp
Ramp
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.