67
10/5/2024
Open the Gates
Deck Size: 100
Commander
Est deck cost: $725.58
Salt sum: 39.63
No deck tags
67
10/5/2024
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Commander

Qty: 1 Price: $0.49
Nine-Fingers Keene

Menace Ward—Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

Creature
Nine-Fingers Keene (clb) 289

Commander

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Artifact

Qty: 11 Price: $154.75
Amulet of Vigor

Whenever a permanent you control enters tapped, untap it.

Artifact
Amulet of Vigor (plst) WWK-121
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Brotherhood Regalia

Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brotherhood Regalia (acr) 71
Conduit of Worlds

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Artifact
Conduit of Worlds (one) 163
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (j22) 765
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (cmm) 949
Glaive of the Guildpact

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Glaive of the Guildpact (grn) 236
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (plst) EMA-225
Navigation Orb

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94

Artifact

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Creature

Qty: 26 Price: $124.16
Ancient Greenwarden

Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Ancient Greenwarden (otc) 186
Archelos, Lagoon Mystic

As long as Archelos is tapped, other permanents enter tapped. As long as Archelos is untapped, other permanents enter untapped.

Creature
Archelos, Lagoon Mystic (dmc) 140
Avenger of Zendikar

When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (otc) 187
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 274
Bonny Pall, Clearcutter

Reach When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

Creature
Bonny Pall, Clearcutter (otj) 196
Clifftop Lookout

Reach When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.

Creature
Clifftop Lookout (blb) 168
Craterhoof Behemoth

Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Creature
Craterhoof Behemoth (cmm) 280
District Guide

When this creature enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Creature
District Guide (grn) 128
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
Felix Five-Boots

Menace, ward {2} If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Felix Five-Boots (otc) 6
Gate Colossus

Affinity for Gates (This spell costs {1} less to cast for each Gate you control.) This creature can't be blocked by creatures with power 2 or less. Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.

Creature Artifact
Gate Colossus (rvr) 257
Gatebreaker Ram

This creature gets +1/+1 for each Gate you control. As long as you control two or more Gates, this creature has vigilance and trample.

Creature
Gatebreaker Ram (rna) 126
Gatecreeper Vine

Defender When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

Creature
Gatecreeper Vine (ddm) 48
Glarb, Calamity's Augur

Deathtouch You may look at the top card of your library any time. You may play lands and cast spells with mana value 4 or greater from the top of your library. {T}: Surveil 2.

Creature
Glarb, Calamity's Augur (blb) 215
Greenside Watcher

{T}: Untap target Gate.

Creature
Greenside Watcher (gtc) 122
Lotus Cobra

Landfall — Whenever a land you control enters, add one mana of any color.

Creature
Lotus Cobra (blc) 229
Ob Nixilis, the Fallen

Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.

Creature
Ob Nixilis, the Fallen (plst) IMA-101
Omo, Queen of Vesuva

Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.

Creature
Omo, Queen of Vesuva (m3c) 2
Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

Creature
Oracle of Mul Daya (otc) 200
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (otc) 202
Sage of the Maze

{T}: Add two mana in any combination of colors. {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. Tap an untapped Gate you control: Untap this creature.

Creature
Sage of the Maze (m3c) 119
Scute Swarm

Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.

Creature
Scute Swarm (dsc) 197
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (dsc) 235
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Tireless Provisioner (blc) 243
Ulvenwald Hydra

Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Ulvenwald Hydra (jmp) 439
Zimone, Quandrix Prodigy

{1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.

Creature
Zimone, Quandrix Prodigy (stx) 250

Creature

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Enchantment

Qty: 9 Price: $103.77
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Aqueous Form (cmr) 56
Copy Land

You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.

Enchantment
Copy Land (m3c) 99
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Guild Summit

When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate you control enters, draw a card.

Enchantment
Guild Summit (grn) 41
Retreat to Hagra

Landfall — Whenever a land you control enters, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life.

Enchantment
Retreat to Hagra (c18) 116
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213
Way of the Thief

Enchant creature Enchanted creature gets +2/+2. Enchanted creature can't be blocked as long as you control a Gate.

Enchantment
Way of the Thief (gtc) 56
Zendikar's Roil

Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.

Enchantment
Zendikar's Roil (j22) 747

Enchantment

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Instant

Qty: 3 Price: $4.43
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Eureka Moment

Draw two cards. You may put a land card from your hand onto the battlefield.

Instant
Eureka Moment (dsc) 216
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dsc) 88

Instant

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Land

Qty: 38 Price: $269.18
Baldur's Gate

{T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.

Land
Baldur's Gate (clb) 345
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (clb) 346
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rvr) 275
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (clu) 234
Echoing Deeps

You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. {T}: Add {C}.

Land
Echoing Deeps (lci) 271
Field of the Dead

This land enters tapped. {T}: Add {C}. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Land
Field of the Dead (m20) 247
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Gateway Plaza

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (plst) GRN-247
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (clu) 235
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Heap Gate

{T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Land
Heap Gate (clb) 354
Island

({T}: Add {U}.)

Land
Island (dsk) 280
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Maze's End

This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Land
Maze's End (plst) DGM-152
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (otc) 307
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (rvr) 283
Planar Nexus

This land is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Planar Nexus (m3c) 132
Plaza of Harmony

When this land enters, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce.

Land
Plaza of Harmony (rna) 254
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Simic Guildgate

This land enters tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (clu) 248
Swamp

({T}: Add {B}.)

Land
Swamp (fdn) 277
Talon Gates of Madara

When this land enters, up to one target creature phases out. {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}: Put this card from your hand onto the battlefield.

Land
Talon Gates of Madara (m3c) 134
The Black Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Land
The Black Gate (ltc) 490
Thespian's Stage

{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.

Land
Thespian's Stage (mb2) 113
Thran Portal

This land enters tapped unless you control two or fewer other lands. As this land enters, choose a basic land type. This land is the chosen type in addition to its other types. Mana abilities of this land cost an additional 1 life to activate.

Land
Thran Portal (dmu) 259
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
Urza's Cave

{T}: Add {C}. {3}, {T}, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Land
Urza's Cave (mh3) 234
Vesuva

You may have this land enter tapped as a copy of any land on the battlefield.

Land
Vesuva (tsr) 289
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 259

Land

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Sorcery

Qty: 12 Price: $68.80
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Disorienting Choice

For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Disorienting Choice (dsc) 32
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (blc) 216
Explore the Underdark

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. You take the initiative.

Sorcery
Explore the Underdark (clb) 232
Nylea's Intervention

Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • Nylea's Intervention deals twice X damage to each creature with flying.

Sorcery
Nylea's Intervention (thb) 188
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Gates (rvr) 151
Open the Way

X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
Open the Way (mat) 23
Reshape the Earth

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Reshape the Earth (cmr) 249
Scapeshift

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Scapeshift (m19) 201
Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sorcery
Sylvan Scrying (plst) BFZ-192
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (blc) 124
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mh3) 277

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 12 cards
16 pips - 15 cards
23 mana - 21 cards
8 pips - 7 cards
23 mana - 21 cards
0 pips - 0 cards
0 mana - 12 cards
55 pips - 43 cards
23 mana - 21 cards
0 pips - 0 cards
18 mana - 16 cards
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