53
10/3/2024
"Im 19, and I never learned how to read"
Deck Size: 100
Commander
Legal
Est deck cost: $166.14
Salt sum: 32.66
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53
10/3/2024
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Commander

Quantity: 2Price: $2.18
Anara, Wolvid Familiar

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)

Creature
Anara, Wolvid Familiar (cmr) 214
Rograkh, Son of Rohgahh

First strike, menace, trample Partner (You can have two commanders if both have partner.)

Creature
Rograkh, Son of Rohgahh (cmr) 197

Commander

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Sorcery

Quantity: 9Price: $18.73
Boundless Realms

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

Sorcery
Boundless Realms (plst) M13-162
Bushwhack

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Bushwhack (bro) 174
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (dsc) 174
Deep Reconnaissance

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Reconnaissance (plst) ODY-236
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dsc) 177
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (cmm) 236
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (dsc) 193

Sorcery

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Artifact

Quantity: 8Price: $28.72
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Firewild Borderpost

You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. {T}: Add {R} or {G}.

Artifact
Firewild Borderpost (arb) 54
Gruul Cluestone

{T}: Add {R} or {G}. {R}{G}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Gruul Cluestone (dgm) 140
Gruul Keyrune

{T}: Add {R} or {G}. {R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

Artifact
Gruul Keyrune (gtc) 230
Gruul Locket

{T}: Add {R} or {G}. {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Gruul Locket (rna) 234
Heaped Harvest

When this artifact enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {2}, {T}, Sacrifice this artifact: You gain 3 life.

Artifact
Heaped Harvest (blb) 175
Horn of Greed

Whenever a player plays a land, that player draws a card.

Artifact
Horn of Greed (cn2) 211
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94

Artifact

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Creature

Quantity: 30Price: $80.50
Alpha Tyrranax

Creature
Alpha Tyrranax (som) 109
Barbary Apes

Creature
Barbary Apes (leg) 176
Bellowing Tanglewurm

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.

Creature
Bellowing Tanglewurm (som) 111
Copper Myr

{T}: Add {G}.

Creature Artifact
Copper Myr (som) 146
Deadly Insect

Shroud (This creature can't be the target of spells or abilities.)

Creature
Deadly Insect (mmq) 238
Defiant Khenra

Creature
Defiant Khenra (hou) 89
Dosan the Falling Leaf

Players can cast spells only during their own turns.

Creature
Dosan the Falling Leaf (chk) 205
Elfhame Wurm

Vigilance, trample

Creature
Elfhame Wurm (dmu) 161
Enormous Baloth

Creature
Enormous Baloth (m10) 180
Ghalta, Primal Hunger

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Ghalta, Primal Hunger (blc) 220
Gigantosaurus

Creature
Gigantosaurus (m19) 185
Imperiosaur

Spend only mana produced by basic lands to cast this spell.

Creature
Imperiosaur (tsr) 211
Impervious Greatwurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Indestructible

Creature
Impervious Greatwurm (2x2) 152
Iron Myr

{T}: Add {R}.

Creature Artifact
Iron Myr (plst) SOM-168
Jerrard of the Closed Fist

Creature
Jerrard of the Closed Fist (leg) 235
Kamahl, Pit Fighter

Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl deals 3 damage to any target.

Creature
Kamahl, Pit Fighter (dds) 39
Kaysa

Green creatures you control get +1/+1.

Creature
Kaysa (all) 96
Leatherback Baloth

Creature
Leatherback Baloth (plst) WWK-107
Leopard-Spotted Jiao

Creature
Leopard-Spotted Jiao (plst) GS1-23
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (c14) 204
Mannichi, the Fevered Dream

{1}{R}: Switch each creature's power and toughness until end of turn.

Creature
Mannichi, the Fevered Dream (bok) 112
Onakke Ogre

Creature
Onakke Ogre (m21) 155
Pensive Minotaur

Creature
Pensive Minotaur (jou) 105
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (dsc) 194
The Lady of the Mountain

Creature
The Lady of the Mountain (leg) 263
Thriss, Nantuko Primus

{G}, {T}: Target creature gets +5/+5 until end of turn.

Creature
Thriss, Nantuko Primus (jud) 134
Urabrask the Hidden

Creatures you control have haste. Creatures your opponents control enter tapped.

Creature
Urabrask the Hidden (clb) 811
Yasmin Khan

{T}: Exile the top card of your library. Until your next end step, you may play it. Doctor's companion (You can have two commanders if the other is the Doctor.)

Creature
Yasmin Khan (who) 539
Yeva, Nature's Herald

Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.

Creature
Yeva, Nature's Herald (rvr) 162
Zalto, Fire Giant Duke

Trample Whenever Zalto is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Zalto, Fire Giant Duke (afr) 171

Creature

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Enchantment

Quantity: 13Price: $22.57
Berserkers' Onslaught

Attacking creatures you control have double strike.

Enchantment
Berserkers' Onslaught (blc) 192
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (bro) 171
Blood Mist

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Enchantment
Blood Mist (emn) 119
Blood Moon

Nonbasic lands are Mountains.

Enchantment
Blood Moon (plst) A25-122
Boar Umbra

Enchant creature Enchanted creature gets +3/+3. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Boar Umbra (uma) 158
Burning Earth

Whenever a player taps a nonbasic land for mana, this enchantment deals 1 damage to that player.

Enchantment
Burning Earth (m14) 130
Colossification

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature gets +20/+20.

Enchantment
Colossification (iko) 148
Curse of Opulence

Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

Enchantment
Curse of Opulence (mkc) 150
Curse of Predation

Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Enchantment
Curse of Predation (ima) 159
Curse of Shaken Faith

Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, this Aura deals 2 damage to them.

Enchantment
Curse of Shaken Faith (mid) 134
Curse of Stalked Prey

Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

Enchantment
Curse of Stalked Prey (isd) 136
Curse of the Nightly Hunt

Enchant player Creatures enchanted player controls attack each combat if able.

Enchantment
Curse of the Nightly Hunt (plst) CM2-90
Curse of the Pierced Heart

Enchant player At the beginning of enchanted player's upkeep, this Aura deals 1 damage to that player or a planeswalker that player controls.

Enchantment
Curse of the Pierced Heart (isd) 138

Enchantment

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Land

Quantity: 38Price: $13.44
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dsc) 274
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 283

Land

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
28 pips - 22 cards
21 mana - 21 cards
52 pips - 34 cards
28 mana - 28 cards
0 pips - 0 cards
2 mana - 1 card
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Description

{"ops":[{"insert":"Built this deck with as little card text as possible while maintaining a decent ability to so SOMETHING! Curses to incentivize not getting attacked, lots of ramp, and a few enchantments to give banner effects! :) \n"}]}
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