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Landfall
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. −3: Return target permanent card from your graveyard to your hand. −6: You get an emblem with "Whenever a land you control enters, you may draw a card."
![Nissa, Vital Force (kld) 163 Nissa, Vital Force (kld) 163](https://cards.scryfall.io/normal/front/b/b/bbaaa98a-ec40-4ff1-8762-a719cf1c475d.jpg?1576382597)
Landfall
Sac Outlets
Sac Outlets
Card Draw
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
![Abundance (cmm) 884 Abundance (cmm) 884](https://cards.scryfall.io/normal/front/9/b/9bc359b0-8886-415b-a497-e98a2241084e.jpg?1690004728)
Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)
![Family's Favor (ncc) 59 Family's Favor (ncc) 59](https://cards.scryfall.io/normal/front/a/f/afb85bc6-7799-48c6-98c0-04dd7ced4058.jpg?1673482225)
Card Draw
Makes Lands Creatures
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
![Kamahl's Will (cmr) 238 Kamahl's Will (cmr) 238](https://cards.scryfall.io/normal/front/5/1/51fe007f-fddf-4b3a-b336-0a88df95cb14.jpg?1608910759)
Makes Lands Creatures
Tutor
Tutor
Creatures that Sac themselves
Creatures that Sac themselves
Morph
Creatures with power less than Den Protector's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Den Protector is turned face up, return target card from your graveyard to your hand.
![Den Protector (mkc) 169 Den Protector (mkc) 169](https://cards.scryfall.io/normal/front/c/2/c22d8b77-4274-48ae-a36f-5739d785b599.jpg?1706240883)
Flourishing Bloom-Kin gets +1/+1 for each Forest you control. Disguise {4}{G} When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
![Flourishing Bloom-Kin (mkm) 160 Flourishing Bloom-Kin (mkm) 160](https://cards.scryfall.io/normal/front/5/d/5ddcb31e-9301-44f1-b138-0573fbf56a47.jpg?1706241970)
Morph
Ramp
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
![Emergent Sequence (stx) 129 Emergent Sequence (stx) 129](https://cards.scryfall.io/normal/front/0/4/04a81975-5f0e-4593-a2da-b9689f9a985f.jpg?1624592681)
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
![Search for Tomorrow (dmc) 137 Search for Tomorrow (dmc) 137](https://cards.scryfall.io/normal/front/4/a/4a0c73a9-38a2-4a3d-938e-b81ba166f0ff.jpg?1673305408)
Ramp
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Deck Tokens & Extras (11)
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