10
9/29/2024
Elk
Deck Size: 34
Commander / EDH
Est deck cost: $44.24
Salt sum: 4.46
Playgroup dot gg logoPower level:N/A
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10
9/29/2024
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Commander

Quantity: 1Price: $1.29
Jegantha, the Wellspring

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.

Creature
Jegantha, the Wellspring (iko) 222

Commander

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Creature

Quantity: 33Price: $42.95
Auspicious Starrix

Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

Creature
Auspicious Starrix (iko) 144
Axebane Stag

Creature
Axebane Stag (rtr) 116
Bellowing Elk

As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.

Creature
Bellowing Elk (mh1) 157
Beza, the Bounding Spring

When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.

Creature
Beza, the Bounding Spring (blb) 2
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (dsc) 243
Dawnglade Regent

When Dawnglade Regent enters, you become the monarch. As long as you're the monarch, permanents you control have hexproof.

Creature
Dawnglade Regent (cmr) 222
Dawntreader Elk

{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Dawntreader Elk (jmp) 387
Enduring Vitality

Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Vitality (dsk) 176
Ethereal Elk

Trample When Ethereal Elk enters, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

Creature
Ethereal Elk (m20) 299
Fey Steed

Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Creature
Fey Steed (afc) 5
Galewind Moose

Flash Vigilance, reach, trample

Creature
Galewind Moose (blb) 173
Gang of Elk

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

Creature
Gang of Elk (7ed) 247
Glimmerpoint Stag

Vigilance When Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Glimmerpoint Stag (ema) 12
Golden Hind

{T}: Add {G}.

Creature
Golden Hind (jou) 124
Great Hart

Creature
Great Hart (bng) 15
Great Sable Stag

This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Creature
Great Sable Stag (m10) 186
Heliod's Emissary

Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3.

Creature Enchantment
Heliod's Emissary (ths) 18
Highland Game

When Highland Game dies, you gain 2 life.

Creature
Highland Game (m19) 188
Mirkwood Elk

Trample Whenever Mirkwood Elk enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

Creature
Mirkwood Elk (ltc) 41
Rimefur Reindeer

Whenever an enchantment you control enters, tap target creature an opponent controls.

Creature
Rimefur Reindeer (woe) 27
Sacred White Deer

{3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker.

Creature
Sacred White Deer (gs1) 25
Saddled Rimestag

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

Creature
Saddled Rimestag (mh1) 177
Somberwald Stag

When Somberwald Stag enters, you may have it fight target creature you don't control.

Creature
Somberwald Stag (jmp) 431
Splendor Mare

Lifelink Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Splendor Mare, put a lifelink counter on target creature you control.

Creature
Splendor Mare (iko) 32
Springmane Cervin

When Springmane Cervin enters, you gain 2 life.

Creature
Springmane Cervin (stx) 144
Stampeding Elk Herd

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

Creature
Stampeding Elk Herd (dtk) 208
Star-Crowned Stag

Whenever Star-Crowned Stag attacks, tap target creature defending player controls.

Creature
Star-Crowned Stag (m19) 38
Tempest Hart

Creature
Tempest Hart // Scan the Clouds (woe) 238
The Pride of Hull Clade

This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Creature
The Pride of Hull Clade (mkm) 172
Trickster's Elk

Bestow {1}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.

Creature Enchantment
Trickster's Elk (mh3) 175
Vernal Sovereign

Whenever Vernal Sovereign enters or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

Creature
Vernal Sovereign (clu) 51
Watchful Radstag

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Watchful Radstag evolves, create a token that's a copy of it.

Creature
Watchful Radstag (pip) 87
Wetland Sambar

Creature
Wetland Sambar (ktk) 62

Creature

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Deck Info

Deck stats

12 pips - 9 cards
2 mana - 2 cards
2 pips - 2 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
1 pip - 1 card0
2 mana - 2 cards
31 pips - 24 cards
3 mana - 3 cards
0 pips - 0 cards
0 mana - 0 cards
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