153
2/23/2025
Arcades' Fortress 5DH
Deck Size: 100
Commander
Legal
Est deck cost: $134.82
Salt sum: 29.32
Playgroup dot gg logoPower level:
153
2/23/2025
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Commander

Quantity: 1Price: $5.49
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (plst) M19-212

Commander

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Evasion

Quantity: 10Price: $12.80
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (m14) 4
Hover Barrier

Defender, flying

Creature
Hover Barrier (rtr) 40
Monastery Flock

Defender, flying Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Monastery Flock (ktk) 47
Primal Rage

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Primal Rage (sth) 112
Sidar Kondo of Jamuraa

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.)

Creature
Sidar Kondo of Jamuraa (mkc) 219
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (snc) 245
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (moc) 240
Wall of Air

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Creature
Wall of Air (8ed) 113
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939
Wall of Reverence

Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.

Creature
Wall of Reverence (c13) 26

Evasion

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Protection

Quantity: 3Price: $1.97
Absolute Grace

All creatures have protection from black.

Enchantment
Absolute Grace (usg) 1
Absolute Law

All creatures have protection from red.

Enchantment
Absolute Law (usg) 2
Resolute Watchdog

Defender {1}, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Resolute Watchdog (rna) 19

Protection

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Removal

Quantity: 10Price: $15.98
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (dsc) 80
Dusk

Sorcery
Dusk // Dawn (mkc) 61
Expel the Interlopers

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Sorcery
Expel the Interlopers (woe) 13
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (mkc) 65
Restricted Office

Enchantment
Restricted Office // Lecture Hall (dsk) 227
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43
Soltari Visionary

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to a player, destroy target enchantment that player controls.

Creature
Soltari Visionary (exo) 20
Wall of Frost

Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (plst) MM3-56
Wall of Nets

Defender (This creature can't attack.) At end of combat, exile all creatures blocked by this creature. When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Creature
Wall of Nets (exo) 24
Wave of Reckoning

Each creature deals damage to itself equal to its power.

Sorcery
Wave of Reckoning (c16) 79

Removal

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Anthem

Quantity: 2Price: $2.18
Spidersilk Armor

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Enchantment
Spidersilk Armor (mmq) 273
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46

Anthem

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Hexproof

Quantity: 1Price: $4.99
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (ltc) 233

Hexproof

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Pump

Quantity: 7Price: $6.65
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (jmp) 378
Baldin, Century Herdmaster

As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Baldin, Century Herdmaster (slx) 10
Bedrock Tortoise

During your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

Creature
Bedrock Tortoise (lci) 176
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (rna) 182
Huatli, the Sun's Heart

Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control.

Planeswalker
Huatli, the Sun's Heart (war) 230
Rasaad yn Bashir

Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.)

Creature
Rasaad yn Bashir (clb) 479
Walking Bulwark

Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

Creature Artifact
Walking Bulwark (dmu) 241

Pump

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Tokens

Quantity: 1Price: $0.35
Wingmantle Chaplain

Defender When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

Creature
Wingmantle Chaplain (dmu) 39

Tokens

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Creature

Quantity: 7Price: $11.73
Corrupted Shapeshifter

Devoid (This card has no color.) As this creature enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.

Creature
Corrupted Shapeshifter (mh3) 56
Fortified Rampart

Defender

Creature
Fortified Rampart (bfz) 27
Glacial Wall

Defender (This creature can't attack.)

Creature
Glacial Wall (ema) 53
The Pride of Hull Clade

This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Creature
The Pride of Hull Clade (mkm) 352
Tree of Redemption

Defender {T}: Exchange your life total with this creature's toughness.

Creature
Tree of Redemption (a25) 191
Wall of Ice

Defender (This creature can't attack.)

Creature
Wall of Ice (4ed) 283
Wall of Tanglecord

Defender {G}: This creature gains reach until end of turn. (It can block creatures with flying.)

Creature Artifact
Wall of Tanglecord (som) 222

Creature

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Land

Quantity: 36Price: $32.44
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (mkc) 247
Barkchannel Pathway

Land
Barkchannel Pathway // Tidechannel Pathway (khm) 290Barkchannel Pathway // Tidechannel Pathway (khm) 290
Branchloft Pathway

Land
Branchloft Pathway // Boulderloft Pathway (znr) 284Branchloft Pathway // Boulderloft Pathway (znr) 284
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (who) 263
Forest

({T}: Add {G}.)

Land
Forest (otj) 286
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Island

({T}: Add {U}.)

Land
Island (mkm) 279
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Nephalia Academy

If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. {T}: Add {C}.

Land
Nephalia Academy (plst) EMN-205
Plains

({T}: Add {W}.)

Land
Plains (otj) 278
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mkc) 284
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (mkc) 288
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (who) 325
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (who) 326
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (lcc) 364

Land

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Ramp

Quantity: 9Price: $15.19
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
Axebane Guardian

Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature
Axebane Guardian (rtr) 115
Gatecreeper Vine

Defender When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

Creature
Gatecreeper Vine (rtr) 124
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (plst) IMA-180
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (pls) 17
Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color.

Creature
Sylvan Caryatid (ths) 180
Ulvenwald Captive

Creature
Ulvenwald Captive // Ulvenwald Abomination (emn) 175Ulvenwald Captive // Ulvenwald Abomination (emn) 175
Vine Trellis

Defender (This creature can't attack.) {T}: Add {G}.

Creature
Vine Trellis (8ed) 287

Ramp

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Tutor

Quantity: 1Price: $0.69
Drift of Phantasms

Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Drift of Phantasms (rvr) 314

Tutor

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Draw

Quantity: 2Price: $0.84
Abzan Beastmaster

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Creature
Abzan Beastmaster (frf) 119
Rigo, Streetwise Mentor

Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.

Creature
Rigo, Streetwise Mentor (snc) 215

Draw

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Pillow Fort

Quantity: 3Price: $10.57
Crackdown

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Enchantment
Crackdown (mb2) 146
Marble Titan

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Creature
Marble Titan (9ed) 26
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (mb2) 227

Pillow Fort

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Recursion

Quantity: 1Price: $5.99
Court of Ardenvale

When this enchantment enters, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Enchantment
Court of Ardenvale (woc) 29

Recursion

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Vigilance

Quantity: 6Price: $6.96
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (ktk) 5
Heliod, God of the Sun

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.

Creature Enchantment
Heliod, God of the Sun (cmm) 826
Hold the Gates

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Enchantment
Hold the Gates (gtc) 16
Loyal Unicorn

Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

Creature
Loyal Unicorn (cmm) 40
Oathsworn Giant

Vigilance Other creatures you control get +0/+2 and have vigilance.

Creature
Oathsworn Giant (rav) 27
Serra's Blessing

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Enchantment
Serra's Blessing (9ed) 44

Vigilance

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Maybeboard

Quantity: 9Price: $35.27
Belligerent Brontodon

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creature
Belligerent Brontodon (plst) XLN-218
Charix, the Raging Isle

Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Creature
Charix, the Raging Isle (znr) 49
Consulate Crackdown

When this enchantment enters, exile all artifacts your opponents control until this enchantment leaves the battlefield.

Enchantment
Consulate Crackdown (aer) 11
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (cmm) 944
Enduring Innocence

Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Innocence (pdsk) 6p
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (mkc) 245
Tocasia's Welcome

Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

Enchantment
Tocasia's Welcome (pbro) 30p
Towering Titan

This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn.

Creature
Towering Titan (jmp) 31

Maybeboard

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Deck Info

Deck stats

48 pips - 35 cards
19 mana - 19 cards
16 pips - 13 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
21 pips - 20 cards
18 mana - 18 cards
0 pips - 0 cards
7 mana - 5 cards
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