169
3/11/2025
VHS-Miracle
Deck Size: 100
Commander
Legal
Est deck cost: $944.61
Salt sum: 60.89
No deck tags
169
3/11/2025
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Commander

Qty: 1 Price: $1.29
Aminatou, Veil Piercer

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Aminatou, Veil Piercer (dsc) 1

Commander

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Commander Protection

Qty: 1 Price: $8.49
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (dsc) 93

Commander Protection

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Miracles

Qty: 1 Price: $6.49
Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Temporal Mastery (plst) MM3-54

Miracles

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Stacks

Qty: 3 Price: $14.97
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (mkc) 67
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (otc) 108
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (dsc) 104

Stacks

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Board wipe

Qty: 2 Price: $4.78
Cacophony Unleashed

When this enchantment enters, if you cast it, destroy all nonenchantment creatures. Whenever this enchantment or another enchantment you control enters, until end of turn, this enchantment becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.

Enchantment
Cacophony Unleashed (cmm) 730
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (clu) 211

Board wipe

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Creature

Qty: 8 Price: $40.32
Demon of Fate's Design

Flying, trample Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost. {2}{B}, Sacrifice another enchantment: This creature gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value.

Creature Enchantment
Demon of Fate's Design (dsc) 137
Doomwake Giant

Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.

Creature Enchantment
Doomwake Giant (dsc) 138
Fear of Sleep Paralysis

Flying Eerie — Whenever this creature or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it. Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)

Creature Enchantment
Fear of Sleep Paralysis (dsc) 12
Nightmare Shepherd

Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.

Creature Enchantment
Nightmare Shepherd (dsc) 149
Ondu Spiritdancer

Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.

Creature
Ondu Spiritdancer (dsc) 101
Overlord of the Mistmoors

Impending 4—{2}{W}{W} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, create two 2/1 white Insect creature tokens with flying.

Creature Enchantment
Overlord of the Mistmoors (dsk) 23
Perplexing Chimera

Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Creature Enchantment
Perplexing Chimera (bng) 48
Zur, Eternal Schemer

Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Creature
Zur, Eternal Schemer (dmu) 228

Creature

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Protection

Qty: 3 Price: $38.97
Dawn's Truce

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

Instant
Dawn's Truce (blb) 9
Greater Auramancy

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.

Enchantment
Greater Auramancy (shm) 7
Inkshield

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Instant
Inkshield (dsc) 221

Protection

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Tutore

Qty: 2 Price: $6.68
Insatiable Avarice

Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.

Sorcery
Insatiable Avarice (otj) 91
Moon-Blessed Cleric

Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Creature
Moon-Blessed Cleric (dsc) 69

Tutore

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Card Draw

Qty: 5 Price: $30.55
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (lcc) 181
Entity Tracker

Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Creature
Entity Tracker (dsk) 53
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dsc) 68
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (dmr) 59
Shadow of the Second Sun

Enchant player At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)

Enchantment
Shadow of the Second Sun (mh3) 70

Card Draw

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Enchantment

Qty: 9 Price: $55.51
Cramped Vents

Enchantment
Cramped Vents // Access Maze (dsc) 17
Extravagant Replication

At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.

Enchantment
Extravagant Replication (dsc) 117
Hallowed Haunting

As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."

Enchantment
Hallowed Haunting (vow) 17
Mind's Dilation

Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.

Enchantment
Mind's Dilation (otc) 101
Mirror Room

Enchantment
Mirror Room // Fractured Realm (dsk) 67
Omniscience

You may cast spells from your hand without paying their mana costs.

Enchantment
Omniscience (m19) 65
One with the Multiverse

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.

Enchantment
One with the Multiverse (dsc) 121
Secret Arcade

Enchantment
Secret Arcade // Dusty Parlor (dsc) 10
Starfield of Nyx

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Enchantment
Starfield of Nyx (cmm) 840

Enchantment

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Ramp

Qty: 11 Price: $20.65
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Cloud Key

As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast.

Artifact
Cloud Key (tsr) 265
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Monologue Tax

Whenever an opponent casts their second spell each turn, you create a Treasure token.

Enchantment
Monologue Tax (dsc) 100
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (dsc) 105
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (mkc) 242
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (lcc) 315
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (mkc) 243

Ramp

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Yard Recursion

Qty: 1 Price: $1.49
The Master of Keys

Flying When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards. Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

Creature Enchantment
The Master of Keys (dsc) 4

Yard Recursion

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Card Manipulation

Qty: 9 Price: $44.11
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (dsc) 113
Deliberate

Scry 2, then draw a card.

Instant
Deliberate (znr) 56
Diabolic Vision

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

Sorcery
Diabolic Vision (dsc) 87
Enhanced Surveillance

You may look at an additional two cards each time you surveil. Exile this enchantment: Shuffle your graveyard into your library.

Enchantment
Enhanced Surveillance (mkc) 102
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (otc) 104
Penance

Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.

Enchantment
Penance (exo) 15
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (dsc) 74
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 314
Telling Time

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Instant
Telling Time (dsc) 75

Card Manipulation

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Land

Qty: 35 Price: $181.17
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dsc) 258
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (dsc) 259
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (dsc) 268
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Darkslick Shores

This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.

Land
Darkslick Shores (otc) 281
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (otc) 290
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dsc) 275
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (otc) 295
Floodfarm Verge

{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

Land
Floodfarm Verge (dsk) 259
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (blc) 307
Gloomlake Verge

{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.

Land
Gloomlake Verge (dsk) 260
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (dsc) 282
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (dsc) 283
Island

({T}: Add {U}.)

Land
Island (dsk) 280
Meticulous Archive

({T}: Add {W} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 264
Mystic Gate

{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

Land
Mystic Gate (cmm) 1013
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (cmm) 1019
Promising Vein

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Promising Vein (lci) 279
Shadowy Backstreet

({T}: Add {W} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Shadowy Backstreet (mkm) 268
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 267
Swamp

({T}: Add {B}.)

Land
Swamp (fdn) 277
Undercity Sewers

({T}: Add {U} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Undercity Sewers (mkm) 270
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (dsc) 321

Land

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Removal

Qty: 9 Price: $26.11
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (2x2) 170
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (dsc) 110
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (moc) 322
Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Instant
Dismember (plst) MM2-79
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (blc) 147
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (dsc) 125
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (dsc) 106

Removal

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Sideboard

Qty: 19 Price: $463.03
Archon of Sun's Grace

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Creature
Archon of Sun's Grace (j25) 167
Bloodchief Ascension

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Enchantment
Bloodchief Ascension (cmm) 139
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rvr) 40
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Ghostly Dancers

Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Creature
Ghostly Dancers (dsk) 13
Grand Abolisher

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Creature
Grand Abolisher (cmm) 27
Gremlin Tamer

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

Creature
Gremlin Tamer (dsk) 215
Lim-Dûl's Vault

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

Instant
Lim-Dûl's Vault (c13) 197
Lotho, Corrupt Shirriff

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Lotho, Corrupt Shirriff (ltr) 213
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60
Psemilla, Meletian Poet

Whenever you cast your first enchantment spell each turn, create a 2/2 white Nymph enchantment creature token. At the beginning of each combat, if you control five or more enchantments, Psemilla gets +4/+4 and gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Creature
Psemilla, Meletian Poet (j25) 31
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (cmr) 337
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mh3) 277
Trouble in Pairs

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Enchantment
Trouble in Pairs (mkc) 15
Verge Rangers

First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Creature
Verge Rangers (dsc) 108

Sideboard

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Maybeboard

Qty: 21 Price: $65.81
A Little Chat

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Instant
A Little Chat (snc) 47
Aminatou, the Fateshifter

+1: Draw a card, then put a card from your hand on top of your library. −1: Exile another target permanent you own, then return it to the battlefield under your control. −6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

Planeswalker
Aminatou, the Fateshifter (2x2) 169
Blind Obedience

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.

Enchantment
Blind Obedience (rvr) 9
Brainsurge

Draw four cards, then put two cards from your hand on top of your library in any order.

Instant
Brainsurge (mh3) 53
Callaphe, Beloved of the Sea

Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast."

Creature Enchantment
Callaphe, Beloved of the Sea (thb) 45
Copy Enchantment

You may have this enchantment enter as a copy of any enchantment on the battlefield.

Enchantment
Copy Enchantment (rvr) 39
Court of Vantress

When this enchantment enters, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.

Enchantment
Court of Vantress (woc) 22
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (lcc) 191
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (clu) 221
Enduring Curiosity

Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Curiosity (dsk) 51
Entreat the Angels

Create X 4/4 white Angel creature tokens with flying. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Entreat the Angels (dsc) 99
Estrid's Invocation

You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

Enchantment
Estrid's Invocation (mh3) 269
Grave Betrayal

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Enchantment
Grave Betrayal (rtr) 67
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (thb) 24
Karmic Justice

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Enchantment
Karmic Justice (c15) 72
Resurgent Belief

Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sorcery
Resurgent Belief (mh2) 26
Silent Hallcreeper

This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. • Draw a card. • This creature becomes a copy of another target creature you control.

Creature Enchantment
Silent Hallcreeper (dsk) 72
Soaring Lightbringer

Flying Other enchantment creatures you control have flying. Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player.

Creature Enchantment
Soaring Lightbringer (dsc) 11
Soothsaying

{3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library, then put them back in any order.

Enchantment
Soothsaying (plst) MMQ-104
Stenn, Paranoid Partisan

As Stenn enters, choose a card type other than creature or land. Spells you cast of the chosen type cost {1} less to cast. {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

Creature
Stenn, Paranoid Partisan (dmu) 221
Victor, Valgavoth's Seneschal

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.

Creature
Victor, Valgavoth's Seneschal (dsk) 238

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Aminatou's Augury

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.

Sorcery
Aminatou's Augury (dsc) 71
Ancient Cellarspawn

Each spell you cast that's a Demon, Horror, or Nightmare costs {1} less to cast. Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.

Creature Enchantment
Ancient Cellarspawn (dsc) 16
Archetype of Imagination

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Creature Enchantment
Archetype of Imagination (dsc) 111
Arvinox, the Mind Flail

Arvinox isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells.

Creature Enchantment
Arvinox, the Mind Flail (dsc) 130
Athreos, Shroud-Veiled

Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

Creature Enchantment
Athreos, Shroud-Veiled (dsc) 212
Auramancer

When this creature enters, you may return target enchantment card from your graveyard to your hand.

Creature
Auramancer (dsc) 97
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dsc) 261
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Bottomless Pool

Enchantment
Bottomless Pool // Locker Room (dsk) 43
Court of Grace

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (onc) 62
Curtains' Call

Undaunted (This spell costs {1} less to cast for each opponent.) Destroy two target creatures.

Instant
Curtains' Call (otc) 130
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (otc) 282
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (dsc) 270
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (woc) 90
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (blc) 106
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (otc) 301
Mirrormade

You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.

Enchantment
Mirrormade (dsc) 120
Mortify

Destroy target creature or enchantment.

Instant
Mortify (moc) 337
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (dsc) 291
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (dsc) 292
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (dsc) 249
Otherworldly Gaze

Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Otherworldly Gaze (dsc) 122
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (dsc) 73
Prognostic Sphinx

Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.

Creature
Prognostic Sphinx (dsc) 124
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (dsc) 154
Redress Fate

Return all artifact and enchantment cards from your graveyard to the battlefield. Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Redress Fate (dsc) 9
Shark Typhoon

Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle this card, create an X/X blue Shark creature token with flying.

Enchantment
Shark Typhoon (dsc) 127
Shineshadow Snarl

As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (lcc) 351
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (dsc) 103
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (dsc) 253
Spirit-Sister's Call

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Enchantment
Spirit-Sister's Call (dsc) 232
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (blc) 286
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (dsc) 302
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (dsc) 303
The Eldest Reborn

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Enchantment
The Eldest Reborn (dsc) 139
Thirst for Meaning

Draw three cards. Then discard two cards unless you discard an enchantment card.

Instant
Thirst for Meaning (dsc) 129
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (dsc) 107
Trickery Charm

Choose one — • Target creature gains flying until end of turn. • Target creature becomes the creature type of your choice until end of turn. • Look at the top four cards of your library, then put them back in any order.

Instant
Trickery Charm (ons) 119
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (cmm) 70

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Deck Info

Deck stats

30 pips - 25 cards
24 mana - 20 cards
38 pips - 28 cards
31 mana - 29 cards
21 pips - 15 cards
20 mana - 18 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
13 mana - 12 cards
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