72
10/20/2024
Fun Deck
Deck Size: 101
Commander
Est deck cost: $536.91
Salt sum: 17.55
No deck tags
72
10/20/2024
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Commander

Qty: 1 Price: $0.99
Vorthos, Steward of Myth

As Vorthos, Steward of Myth enters, choose a named Magic character. Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.

Creature
Vorthos, Steward of Myth (unf) 126

Commander

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Instant

Qty: 12 Price: $32.49
AWOL

Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.

Instant
AWOL (und) 2
Bag Check

Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.

Instant
Bag Check (unf) 36
Booster Tutor

Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)

Instant
Booster Tutor (und) 33
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Gimme Five

You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)

Instant
Gimme Five (ust) 7
Goblin Tutor

Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle. 2 — A card named Goblin Tutor 3 — An enchantment 4 — An artifact 5 — A creature 6 — An instant or sorcery

Instant
Goblin Tutor (und) 53
Growth Charm

Choose one — • Rampant Growth • Giant Growth • Regrowth

Instant
Growth Charm (cmb2) 77
Naturalize 2

Destroy target artifact, enchantment, emblem, or gameplay tracker. (Trackers include play aids such as dungeons, city's blessing, and monarch. When you destroy it, the associated object or designation is removed from the game.)

Instant
Naturalize 2 (mb2) 579
Sarah's Wings

Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)

Instant Tribal
Sarah's Wings (cmb2) 11
Seasonal Sequels

Pitch the titles of up to X holiday-themed sequels to target spell. Copy that spell for each title pitched, except the copy has that name. You may choose new targets for the copies. (Simply adding numbers isn't festive enough.)

Instant
Seasonal Sequels (hho) 23
Standard Procedure

{1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.

Instant
Standard Procedure (unf) 1
Whammy Burn

Shuffle your whammy deck, then reveal cards from the top of your whammy deck until you reveal an Island or choose to stop. Then, if no Islands were revealed this way, Whammy Burn deals X damage to any target, where X is the number of cards revealed. (A whammy deck consists of a Plains, Island, Swamp, Mountain, and Forest.)

Instant
Whammy Burn (cmb2) 70

Instant

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Artifact

Qty: 5 Price: $1.92
Mirrored Lotus

Reflect {0} (As this enters, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.) {T}, Exile Mirrored Lotus: Add three mana of any one color.

Artifact
Mirrored Lotus (cmb2) 107
Navigation Orb

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
Park Map

{1}, Sacrifice this artifact: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle.

Artifact
Park Map (unf) 190
Split Screen

When this artifact enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When this artifact leaves the battlefield, shuffle your libraries together.

Artifact
Split Screen (ulst) 60
Water Gun Balloon Game

As this artifact enters, each player puts a pop! counter on "0." Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."

Artifact
Water Gun Balloon Game (unf) 538

Artifact

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Land

Qty: 34 Price: $48.78
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rna) 243
Baldur's Gate

{T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.

Land
Baldur's Gate (clb) 600
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (grn) 244
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
City of Ass

This land enters tapped. {T}: Add one and one-half mana of any one color.

Land
City of Ass (unh) 134
Cliffgate

This land enters tapped. As this land enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
Command Mine

{T}: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Power Plant, add two mana of any color in your commander's color identity instead.

Land
Command Mine (unk) CL03b
Command Power Plant

{T}: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Mine, add two mana of any color in your commander's color identity instead. Command Towers you control have, "{T}: If you control a Command Mine and a Command Power Plant, add three mana of any color in your commander's color identity."

Land
Command Power Plant (unk) CL04
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (grn) 245
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (clb) 893
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Gateway Plaza

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (war) 246
Gold Mine

{T}: Add {C}. Legacy — {T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color. ☐, ☐, ☐, ☐, ☐

Land
Gold Mine (cmb2) 116
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (grn) 249
Gond Gate

Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.

Land
Gond Gate (clb) 353
Gruul Guildgate

This land enters tapped. {T}: Add {R} or {G}.

Land
Gruul Guildgate (rna) 250
Island

({T}: Add {U}.)

Land
Island (dsk) 280
Izzet Guildgate

This land enters tapped. {T}: Add {U} or {R}.

Land
Izzet Guildgate (grn) 252
Mana Conference

When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at least one vote. (Basic land types are Plains, Island, Swamp, Mountain, and Forest.)

Land
Mana Conference (unk) UL01a
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Mountain

({T}: Add {R}.)

Land
Mountain (dsk) 283
Nearby Planet

Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.) This land enters tapped. When this land enters, sacrifice it unless you pay {1}.

Land
Nearby Planet (unf) 198
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 253
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (rna) 255
Sea Gate

This land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Sea Gate (clb) 359
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (grn) 255
Simic Guildgate

This land enters tapped. {T}: Add {G} or {U}.

Land
Simic Guildgate (rna) 258
Swamp

({T}: Add {B}.)

Land
Swamp (fdn) 277
The Big Top

{T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)

Land
The Big Top (unf) 197
Thran Portal

This land enters tapped unless you control two or fewer other lands. As this land enters, choose a basic land type. This land is the chosen type in addition to its other types. Mana abilities of this land cost an additional 1 life to activate.

Land
Thran Portal (dmu) 259
Urza's Fun House

{T}: Add {C}. {T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower. {7}, {T}: Head to AskUrza.com and click this land.

Land
Urza's Fun House (unf) 199

Land

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Creature

Qty: 22 Price: $414.48
B-I-N-G-O

Trample Whenever a player casts a spell, put a chip counter on its mana value. This creature gets +9/+9 for each set of three numbers in a row with chip counters on them.

Creature
B-I-N-G-O (unh) 92
Chronobot

When Chronobot enters, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.)

Creature Artifact
Chronobot (cmb2) 105
Clocknapper

When this creature enters, choose beginning phase, first main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)

Creature
Clocknapper (ulst) 14
Discord, Lord of Disharmony

Flying At the beginning of your end step, choose a random nonland Magic card name. Until your next end step, you may cast a copy of a spell with that name, and mana of any type can be spent to cast it. If you cast a spell this way, copy this ability if Discord is on the battlefield.

Creature
Discord, Lord of Disharmony (sld) 798
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
Elvish House Party

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

Creature
Elvish House Party (unh) 94
Elvish Reclaimer

This creature gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Elvish Reclaimer (mb2) 205
Fludge, Gunk Guardian

Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.)

Creature
Fludge, Gunk Guardian (mb2) 593
Impatient Iguana

If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player. Haste

Creature
Impatient Iguana (cmb2) 55
Keeper of the Sacred Word

As this creature enters, choose a word. Whenever an opponent says the chosen word, this creature gets +3/+3 until end of turn.

Creature
Keeper of the Sacred Word (unh) 101
Magical Hacker

{U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.

Creature
Magical Hacker (unh) 37
Meddling Kids

As this creature enters, choose a word with four or more letters. Spells with the chosen word in their text box can't be cast.

Creature
Meddling Kids (unh) 118
Myntasha, Honored One

As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.)

Creature
Myntasha, Honored One (ph19) 5
Noble Ox

Flash When Noble Ox enters the battlefield, all unblocked creatures attacking you become blocked by Noble Ox. Noble Ox can block any number of creatures.

Creature
Noble Ox (mb2) 521
Oracle of the Alpha

Flying When Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle. Whenever Oracle of the Alpha attacks, scry 1.

Creature
Oracle of the Alpha (mb2) 259
Party Crasher

Haste You can attack with this creature once each combat during each opponent's turn.

Creature
Party Crasher (ust) 92
Pippa, Duchess of Dice

{2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. {2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.)

Creature
Pippa, Duchess of Dice (ulst) 40
Richard Garfield, Ph.D.

You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.)

Creature
Richard Garfield, Ph.D. (ulst) 17
Slaying Mantis

Just a second (As long as this spell is on the stack, players can't move permanents.) This creature enters by being thrown from a distance of at least three feet. When this creature enters, it fights each creature an opponent controls that it touched as it entered.

Creature
Slaying Mantis (und) 69
Spy Eye

Flying Whenever this creature deals combat damage to a player, you may draw a card from that player's library.

Creature
Spy Eye (ust) 46
Trapeze Artist

Flying This creature enters by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.

Creature
Trapeze Artist (unf) 32
Weathered Wayfarer

{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.

Creature
Weathered Wayfarer (ltc) 183

Creature

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Planeswalker

Qty: 2 Price: $5.88
Tibalt the Chaotic

+1: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley. −3: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak. −6: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.

Planeswalker
Tibalt the Chaotic (cmb2) 66
Urza, Academy Headmaster

+1: Head to AskUrza.com and click +1. −1: Head to AskUrza.com and click -1. −6: Head to AskUrza.com and click -6.

Planeswalker
Urza, Academy Headmaster (ust) 136

Planeswalker

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Enchantment

Qty: 9 Price: $22.14
Animate Library

Enchant your library Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. If enchanted library would leave the battlefield, exile this Aura instead.

Enchantment
Animate Library (ulst) 11
Animate Spell

Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.

Enchantment
Animate Spell (cmb2) 16
Censorship

As this enchantment enters, choose a word. Whenever a player says the chosen word, this enchantment deals 2 damage to that player.

Enchantment
Censorship (ugl) 15
Common Courtesy

Whenever a player casts a spell without asking your permission while casting it, counter that spell. When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice this enchantment.

Enchantment
Common Courtesy (und) 22
GO TO JAIL

When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.

Enchantment
GO TO JAIL (und) 6
Heart of a Duelist

You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.) When Heart of a Duelist enters the battlefield, draw a card.

Enchantment
Heart of a Duelist (mb2) 530
Over My Dead Bodies

Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) Creature cards in your graveyard have haste.

Enchantment
Over My Dead Bodies (ulst) 23
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (apc) 47
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213

Enchantment

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Sorcery

Qty: 16 Price: $10.23
Amped Up

This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat. Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.

Sorcery
Amped Up (unf) 98
Better Than One

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

Sorcery
Better Than One (ust) 128
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Crow Storm

Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Crow Storm (ust) 31
Indicate

Target permanent.

Sorcery
Indicate (mb2) 501
Investi-Gate

Name two Ravnica Guilds. Create two copies that are copies of their gates. (Ravnica guildgates are lands that enter the battlefield tapped and tap for the two colors of the guild.) Investigate.

Sorcery
Investi-Gate (unk) CG03c
Jund 'Em Out

Retrace (Sorry, no room for reminder text.) Choose one at random. Create a copy of the chosen card. You may cast the copy without paying its mana cost. • Abrupt Decay • Blightning • Bloodbraid Elf • Lightning Bolt • Liliana of the Veil • Tarmogoyf

Sorcery
Jund 'Em Out (mb2) 596
Look at Me, I'm the DCI

Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)

Sorcery
Look at Me, I'm the DCI (und) 10
Mobile Clone

Using a mobile device, take a picture of target creature. That device enters as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.)

Sorcery
Mobile Clone (unf) 51
Opening Ceremony

Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.

Sorcery
Opening Ceremony (unf) 118
Phone a Friend

Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.) • A — Gain control of target creature you don't control. • B — Choose target creature you control. Create two tokens that are each copies of it. • C — Take an extra turn after this one. • D — Draw seven cards.

Sorcery
Phone a Friend (unf) 55
Pie-Eating Contest

As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.) X target creatures you control each get +2/+2 and gain trample until end of turn.

Sorcery
Pie-Eating Contest (unf) 151
Summon the Pack

Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)

Sorcery
Summon the Pack (ust) 74
Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sorcery
Sylvan Scrying (bfz) 192
Symbol Status

Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.

Sorcery
Symbol Status (unh) 114
Who's That Praetor?

Choose one at random. Create a token that's a copy of the chosen card. • Elesh Norn, Mother of Machines • Jin-Gitaxias, Progress Tyrant • Sheoldred, the Apocalypse • Urabrask, Heretic Praetor • Vorinclex, Monstrous Raider • Ebon Praetor

Sorcery
Who's That Praetor? (mb2) 506

Sorcery

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Maybeboard

Qty: 50 Price: $221.76
A Girl and Her Dogs

When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it. Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.

Creature
A Girl and Her Dogs (mb2) 515
Avatar of Me

This spell costs {1} more to cast for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. Avatar of Me is the color of your eyes.

Creature
Avatar of Me (ulst) 12
B.F.M. (Big Furry Monster)

You must cast both B.F.M. cards to put leaves the battlefield, sacrifice the other. B.F.M. can't be blocked except by three or

Creature
B.F.M. (Big Furry Monster) (ugl) 28
B.F.M. (Big Furry Monster)

B.F.M. onto the battlefield. If one B.F.M. card more creatures.

Creature Scariest Ever See You'll
B.F.M. (Big Furry Monster) (ugl) 29
Blacker Lotus

{T}: Tear this artifact into pieces. Add four mana of any one color. Remove the pieces from the game.

Artifact
Blacker Lotus (ugl) 70
Blue Ribbon

When this Equipment enters, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach this Equipment to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3}

Artifact
Blue Ribbon (unf) 184
Bosom Buddy

Whenever you cast a spell, you may gain ½ life for each word in that spell's name.

Creature
Bosom Buddy (unh) 3
Bronze Calendar

Spells you cast cost {1} less to cast. You must speak in a voice other than your normal voice. When you speak in your normal voice, sacrifice this artifact.

Artifact
Bronze Calendar (und) 76
Cardpecker

Flying Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.

Creature
Cardpecker (unh) 4
Checks and Balances

Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.

Enchantment
Checks and Balances (ugl) 16
Do-It-Yourself Seraph

Flying Whenever this creature attacks, you may search your library for an artifact card, exile it, then shuffle. This creature has the text box of each card exiled with this creature in addition to its own.

Creature Artifact
Do-It-Yourself Seraph (ulst) 2
Dwarven Confluencer

{T}: Destroy target nontoken land. Its controller creates a Mana Confluence token. (It's a land with "{T}, Pay 1 life: Add one mana of any color.")

Creature
Dwarven Confluencer (mb2) 561
Exchange of Words

When this enchantment enters, choose two target creatures. For as long as this enchantment remains on the battlefield, exchange the text boxes of those creatures.

Enchantment
Exchange of Words (unf) 45
Extremely Slow Zombie

Last strike (This creature deals combat damage after creatures without last strike.)

Creature
Extremely Slow Zombie (ust) 54a
Fowl Play

Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.

Enchantment
Fowl Play (ugl) 24
Free-for-All

When this enchantment enters, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with this enchantment at random and puts it onto the battlefield. When this enchantment leaves the battlefield, put all cards exiled with it into their owners' graveyards.

Enchantment
Free-for-All (ugl) 25
Gleemox

{T}: Add one mana of any color. This card is banned.

Artifact
Gleemox (prm) 26584
Gobsmacked

Enchant nonland permanent As this Aura enters, choose a person outside the game. As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.

Enchantment
Gobsmacked (unf) 11
Greater Morphling

{2}: This creature gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn. {2}: This creature becomes the colors of your choice until end of turn. {2}: This creature becomes the creature type of your choice until end of turn. {2}: This creature's expansion symbol becomes the symbol of your choice until end of turn. {2}: This creature's art becomes by the artist of your choice until end of turn. {2}: This creature gets +2/-2 or -2/+2 until end of turn. {2}: Untap this creature.

Creature
Greater Morphling (unh) 34
Gunk Slug

When Gunk Slug enters, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.)

Creature
Gunk Slug (cmb2) 43
Infernal Spawn of Evil

Flying, first strike {1}{B}, Reveal this card from your hand, Say "It's coming": This card deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn.

Creature
Infernal Spawn of Evil (und) 38
Infernal Spawn of Infernal Spawn of Evil

Flying, first strike, trample Once each turn, while you're searching your library, you may pay {1}{B}, reveal this card from your library and say "I'm coming, too" If you do, this card deals 2 damage to a player of your choice.

Creature
Infernal Spawn of Infernal Spawn of Evil (ulst) 20
Infernius Spawnington III, Esq.

Flying, first strike, trample, haste This spell costs {3} less to cast for each card you've revealed this turn. When this creature enters, you may say "I'm here." If you do, it deals 3 damage to target player.

Creature
Infernius Spawnington III, Esq. (ulst) 21
Inspirational Antelope

Legacy — Before the game starts, choose a keyword or ability word and write it below. Spells with __________ you cast cost {1} less to cast.

Creature
Inspirational Antelope (cmb2) 78
Killer Cosplay

Whenever this Equipment becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until this Equipment becomes unattached from it. Equip {3}

Artifact
Killer Cosplay (unf) 145
Kindslaver

{5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.

Artifact
Kindslaver (ulst) 58
Letter Bomb

When this artifact enters, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw this card. When that player draws this card, it deals 19½ damage to them.

Artifact
Letter Bomb (unh) 122
Maze's End

This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Land
Maze's End (pdgm) 152★
Mesa Chicken

Stand up, Flap your arms, Cluck like a chicken: This creature gains flying until end of turn.

Creature
Mesa Chicken (ugl) 9
Mother of Goons

Whenever a creature an opponent controls dies, sacrifice this creature unless you insult that creature.

Creature
Mother of Goons (unh) 59
Naughty

Sorcery
Naughty // Nice (hho) 12
Now I Know My ABC's

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

Enchantment
Now I Know My ABC's (unh) 41
Primetime Suspect

Enchant creature Whenever enchanted creature attacks, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. If enchanted creature is suspected, you search for two lands instead.

Enchantment
Primetime Suspect (unk) UG02a
Princess Snowfall

When Princess Snowfall enters the battlefield and at the beginning of your upkeep, create a token that's a copy of Seven Dwarves. When you do, each Dwarf you control deals 1 damage to any target.

Creature
Princess Snowfall (unk) RZ04e
R&D's Secret Lair

Play cards as written. Ignore all errata. {T}: Add {C}. (This mana is still added to your mana pool.)

Land
R&D's Secret Lair (unh) 135
Rules Lawyer

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

Creature Artifact
Rules Lawyer (ulst) 7
Sacrifice Play

A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.

Instant
Sacrifice Play (ust) 21
Saw in Half

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.

Instant
Saw in Half (blc) 113
Space Beleren

Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.) +1: Creatures in each sector can be blocked this turn only by creatures in the same sector. −1: Put a +1/+1 counter on each creature in the sector of your choice. −5: Destroy all creatures in the sector of your choice.

Planeswalker
Space Beleren (unf) 276
Stocking Tiger

Stocking Tiger enters with a sealed Magic booster pack under it. When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it into your hand.

Creature Artifact
Stocking Tiger (hho) 13
Strategy, Schmategy

Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times.

Sorcery
Strategy, Schmategy (und) 58
Subcontract

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.

Sorcery
Subcontract (ust) 73
The Cheese Stands Alone

When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.

Enchantment
The Cheese Stands Alone (ugl) 2
The Colossal Dreadmaw

Trample You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)

Creature
The Colossal Dreadmaw (mb2) 573
Topsy Turvy

The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.

Enchantment
Topsy Turvy (und) 29
Transcantation

Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.

Instant
Transcantation (cmb2) 67
Underdome

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to pay Un-costs.

Land
Underdome (und) 86
Vile Bile

Whenever a player's skin or fingernail touches this creature, that player loses 2 life.

Creature
Vile Bile (unh) 65
Waste Land

{T}: Add {C}. {T}, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.)

Land
Waste Land (cmb2) 121
Wasteland

{T}: Add {C}. {T}, Sacrifice this land: Destroy target nonbasic land.

Land
Wasteland (mb2) 115

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Deck Info

Deck stats

12 pips - 11 cards
27 mana - 18 cards
27 pips - 17 cards
27 mana - 18 cards
10 pips - 8 cards
27 mana - 18 cards
13 pips - 11 cards
27 mana - 18 cards
26 pips - 21 cards
27 mana - 18 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
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