44
9/15/2024
khgugl
Deck Size: 40
Custom
Legal
Est deck cost: $47.40
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44
9/15/2024
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Creature

Qty: 8 Price: $2.80
Anthropede

Reach When this creature enters, you may discard a card or pay {2}. When you do, destroy target Room.

Creature
Anthropede (dsk) 167
Cautious Survivor

Survival — At the beginning of your second main phase, if this creature is tapped, you gain 2 life.

Creature
Cautious Survivor (dsk) 172
Cryptid Inspector

Vigilance Whenever a face-down permanent you control enters and whenever this creature or another permanent you control is turned face up, put a +1/+1 counter on this creature.

Creature
Cryptid Inspector (dsk) 174
Cynical Loner

This creature can't be blocked by Glimmers. Survival — At the beginning of your second main phase, if this creature is tapped, you may search your library for a card, put it into your graveyard, then shuffle.

Creature
Cynical Loner (dsk) 89
Fear of Lost Teeth

When this creature dies, it deals 1 damage to any target and you gain 1 life.

Creature Enchantment
Fear of Lost Teeth (dsk) 97
Flesh Burrower

Deathtouch Whenever this creature attacks, another target creature you control gains deathtouch until end of turn.

Creature
Flesh Burrower (dsk) 178
Resurrected Cultist

Delirium — {2}{B}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Creature
Resurrected Cultist (dsk) 115

Creature

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Finisher

Qty: 4 Price: $2.48
Doomsday Excruciator

Flying When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw a card.

Creature
Doomsday Excruciator (dsk) 94
Fear of the Dark

Whenever this creature attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Creature Enchantment
Fear of the Dark (dsk) 98
Kona, Rescue Beastie

Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.

Creature
Kona, Rescue Beastie (dsk) 299
Spectral Snatcher

Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Creature
Spectral Snatcher (dsk) 116

Finisher

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Land

Qty: 17 Price: $5.95
Forest

({T}: Add {G}.)

Land
Forest (dsk) 285
Swamp

({T}: Add {B}.)

Land
Swamp (fdn) 277

Land

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Removal

Qty: 7 Price: $3.33
Cracked Skull

Enchant creature When this Aura enters, look at target player's hand. You may choose a nonland card from it. That player discards that card. When enchanted creature is dealt damage, destroy it.

Enchantment
Cracked Skull (dsk) 88
Drag to the Roots

Delirium — This spell costs {2} less to cast as long as there are four or more card types among cards in your graveyard. Destroy target nonland permanent.

Instant
Drag to the Roots (dsk) 213
Insidious Fungus

{2}, Sacrifice this creature: Choose one — • Destroy target artifact. • Destroy target enchantment. • Draw a card. Then you may put a land card from your hand onto the battlefield tapped.

Creature
Insidious Fungus (dsk) 186
Live or Die

Choose one — • Return target creature card from your graveyard to the battlefield. • Destroy target creature.

Instant
Live or Die (dsk) 107
Monstrous Emergence

As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.

Sorcery
Monstrous Emergence (dsk) 191
Murder

Destroy target creature.

Instant
Murder (dsk) 110

Removal

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Sorcery

Qty: 4 Price: $1.40
Commune with Evil

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.

Sorcery
Commune with Evil (dsk) 87
Derelict Attic

Enchantment
Derelict Attic // Widow's Walk (dsk) 93
Greenhouse

Enchantment
Greenhouse // Rickety Gazebo (dsk) 181
Say Its Name

Mill three cards. Then you may return a creature or land card from your graveyard to your hand. Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery.

Sorcery
Say Its Name (dsk) 197

Sorcery

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Sideboard

Qty: 56 Price: $31.44
Abandoned Campground

This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}.

Land
Abandoned Campground (dsk) 255
Baseball Bat

When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap up to one target creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Baseball Bat (dsk) 209
Bedhead Beastie

Menace (This creature can't be blocked except by two or more creatures.) Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Creature
Bedhead Beastie (dsk) 125
Betrayer's Bargain

As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}. Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead.

Instant
Betrayer's Bargain (dsk) 126
Boilerbilges Ripper

When this creature enters, you may sacrifice another creature or enchantment. When you do, this creature deals 2 damage to any target.

Creature
Boilerbilges Ripper (dsk) 127
Bottomless Pool

Enchantment
Bottomless Pool // Locker Room (dsk) 43
Clammy Prowler

Whenever this creature attacks, another target attacking creature can't be blocked this turn.

Creature Enchantment
Clammy Prowler (dsk) 45
Clockwork Percussionist

Haste When this creature dies, exile the top card of your library. You may play it until the end of your next turn.

Creature Artifact
Clockwork Percussionist (dsk) 295
Creeping Peeper

{T}: Add {U}. Spend this mana only to cast an enchantment spell, unlock a door, or turn a permanent face up.

Creature
Creeping Peeper (dsk) 46
Don't Make a Sound

Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Don't Make a Sound (dsk) 49
Emerge from the Cocoon

Return target creature card from your graveyard to the battlefield. You gain 3 life.

Sorcery
Emerge from the Cocoon (dsk) 5
Enter the Enigma

Target creature can't be blocked this turn. Draw a card.

Sorcery
Enter the Enigma (dsk) 52
Entity Tracker

Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Creature
Entity Tracker (dsk) 53
Fear of Surveillance

Vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Enchantment
Fear of Surveillance (dsk) 11
Friendly Ghost

Flying When this creature enters, target creature gets +2/+4 until end of turn.

Creature
Friendly Ghost (dsk) 12
Friendly Teddy

When this creature dies, each player draws a card.

Creature Artifact
Friendly Teddy (dsk) 247
Get Out

Choose one — • Counter target creature or enchantment spell. • Return one or two target creatures and/or enchantments you own to your hand.

Instant
Get Out (dsk) 60
Ghostly Keybearer

Flying Whenever this creature deals combat damage to a player, unlock a locked door of up to one target Room you control.

Creature
Ghostly Keybearer (dsk) 61
Glassworks

Enchantment
Glassworks // Shattered Yard (dsk) 137
Glimmerburst

Draw two cards. Create a 1/1 white Glimmer enchantment creature token.

Instant
Glimmerburst (dsk) 62
Grand Entryway

Enchantment
Grand Entryway // Elegant Rotunda (dsk) 15
Gremlin Tamer

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

Creature
Gremlin Tamer (dsk) 215
Hushwood Verge

{T}: Add {G}. {T}: Add {W}. Activate only if you control a Forest or a Plains.

Land
Hushwood Verge (dsk) 261
Infernal Phantom

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn. When this creature dies, it deals damage equal to its power to any target.

Creature
Infernal Phantom (dsk) 141
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Irreverent Gremlin

Menace (This creature can't be blocked except by two or more creatures.) Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.

Creature
Irreverent Gremlin (dsk) 142
Jump Scare

Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.

Instant
Jump Scare (dsk) 17
Living Phone

When this creature dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature Artifact
Living Phone (dsk) 20
Meat Locker

Enchantment
Meat Locker // Drowned Diner (dsk) 65
Neglected Manor

This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {B}.

Land
Neglected Manor (dsk) 264
Niko, Light of Hope

When Niko enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this token: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.

Creature
Niko, Light of Hope (dsk) 224
Paranormal Analyst

Whenever you manifest dread, put a card you put into your graveyard this way into your hand.

Creature
Paranormal Analyst (dsk) 69
Peculiar Lighthouse

This land enters tapped unless a player has 13 or less life. {T}: Add {U} or {R}.

Land
Peculiar Lighthouse (dsk) 265
Piranha Fly

Flying This creature enters tapped.

Creature
Piranha Fly (dsk) 70
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Ragged Playmate

{1}, {T}: Target creature with power 2 or less can't be blocked this turn.

Creature Artifact
Ragged Playmate (dsk) 150
Rampaging Soulrager

This creature gets +3/+0 as long as there are two or more unlocked doors among Rooms you control.

Creature
Rampaging Soulrager (dsk) 151
Razorkin Hordecaller

Haste Whenever you attack, create a 1/1 red Gremlin creature token.

Creature
Razorkin Hordecaller (dsk) 152
Seized from Slumber

This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.

Instant
Seized from Slumber (dsk) 28
Shrewd Storyteller

Survival — At the beginning of your second main phase, if this creature is tapped, put a +1/+1 counter on target creature.

Creature
Shrewd Storyteller (dsk) 232
The Tale of Tamiyo

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process. IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.

Enchantment
The Tale of Tamiyo (dsk) 75
Twist Reality

Choose one — • Counter target spell. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Twist Reality (dsk) 77
Underwater Tunnel

Enchantment
Underwater Tunnel // Slimy Aquarium (dsk) 79
Vengeful Possession

Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.

Sorcery
Vengeful Possession (dsk) 162
Waltz of Rage

Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.

Sorcery
Waltz of Rage (dsk) 165

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
21 pips - 12 cards
10 mana - 10 cards
0 pips - 0 cards
1 mana - 1 card
13 pips - 12 cards
9 mana - 9 cards
0 pips - 0 cards
0 mana - 0 cards
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