90
9/13/2024
grist voracious larva
Deck Size: 56
Commander
Est deck cost: $255.58
Salt sum: 18.43
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90
9/13/2024
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Commander

Qty: 1 Price: $3.99
Grist, Voracious Larva

Creature
Grist, Voracious Larva // Grist, the Plague Swarm (mh3) 251Grist, Voracious Larva // Grist, the Plague Swarm (mh3) 251

Commander

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Planeswalker

Qty: 1 Price: $1.29
Grist, the Hunger Tide

As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard.

Planeswalker
Grist, the Hunger Tide (mh2) 202

Planeswalker

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Creature

Qty: 35 Price: $173.43
Aftermath Analyst

When this creature enters, mill three cards. {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.

Creature
Aftermath Analyst (mkm) 148
Amzu, Swarm's Hunger

Flying, menace Other Insects you control have menace. Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.

Creature
Amzu, Swarm's Hunger (clu) 24
Bloodghast

This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

Creature
Bloodghast (lcc) 184
Bloodsoaked Champion

This creature can't block. Raid — {1}{B}: Return this card from your graveyard to the battlefield. Activate only if you attacked this turn.

Creature
Bloodsoaked Champion (clb) 740
Cankerbloom

{1}, Sacrifice this creature: Choose one — • Destroy target artifact. • Destroy target enchantment. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Cankerbloom (one) 161
Canoptek Scarab Swarm

Flying Feeder Mandibles — When this creature enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.

Creature Artifact
Canoptek Scarab Swarm (40k) 150
Canoptek Tomb Sentinel

Vigilance Exile Cannon — When this creature enters from a graveyard, exile up to one target nonland permanent. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Canoptek Tomb Sentinel (40k) 152
Crash of Rhino Beetles

Trample This creature gets +10/+10 as long as you control ten or more lands.

Creature
Crash of Rhino Beetles (cmm) 279
Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Creature
Deathrite Shaman (rvr) 175
Gleancrawler

({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

Creature
Gleancrawler (ddj) 64
Golgari Thug

When this creature dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Golgari Thug (rvr) 76
Hornet Nest

Defender (This creature can't attack.) Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Hornet Nest (scd) 189
Izoni, Thousand-Eyed

Undergrowth — When Izoni enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.

Creature
Izoni, Thousand-Eyed (grn) 180
Living Hive

Trample Whenever this creature deals combat damage to a player, create that many 1/1 green Insect creature tokens.

Creature
Living Hive (hop) 75
Lotleth Giant

Undergrowth — When this creature enters, it deals 1 damage to target opponent for each creature card in your graveyard.

Creature
Lotleth Giant (cmm) 171
Massacre Wurm

When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.

Creature
Massacre Wurm (mkc) 130
Mazirek, Kraul Death Priest

Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

Creature
Mazirek, Kraul Death Priest (plst) 2XM-209
Moldgraf Monstrosity

Trample When this creature dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

Creature
Moldgraf Monstrosity (dsc) 83
Mortician Beetle

Whenever a player sacrifices a creature, you may put a +1/+1 counter on this creature.

Creature
Mortician Beetle (mm3) 78
Nyx Weaver

Reach At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B}{G}, Exile this creature: Return target card from your graveyard to your hand.

Creature Enchantment
Nyx Weaver (cmm) 933
Old Rutstein

When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.

Creature
Old Rutstein (vow) 244
Old Stickfingers

When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.

Creature
Old Stickfingers (mid) 234
Reassembling Skeleton

{1}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (cmm) 183
Rot Farm Mortipede

Whenever one or more creature cards leave your graveyard, this creature gets +1/+0 and gains menace and lifelink until end of turn.

Creature
Rot Farm Mortipede (mkm) 102
Scute Mob

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.

Creature
Scute Mob (c18) 161
Scute Swarm

Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.

Creature
Scute Swarm (dsc) 197
Six

Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)

Creature
Six (mh3) 169
Spring-Leaf Avenger

Ninjutsu {3}{G} ({3}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, return target permanent card from your graveyard to your hand.

Creature
Spring-Leaf Avenger (neo) 208
Stinkweed Imp

Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Stinkweed Imp (plst) GK1-53
Stitcher's Supplier

When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Creature
Stitcher's Supplier (j22) 472
Underrealm Lich

If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: This creature gains indestructible until end of turn. Tap it.

Creature
Underrealm Lich (clu) 215
Vorapede

Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Vorapede (c20) 195
Vorinclex, Monstrous Raider

Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

Creature
Vorinclex, Monstrous Raider (khm) 199
Wight of the Reliquary

Vigilance This creature gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature
Wight of the Reliquary (mh3) 207
Zask, Skittering Swarmlord

You may play lands and cast Insect spells from your graveyard. Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.)

Creature
Zask, Skittering Swarmlord (j22) 47

Creature

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Sorcery

Qty: 10 Price: $31.76
Badlands Revival

Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.

Sorcery
Badlands Revival (otj) 194
Dread Return

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dread Return (cmm) 153
Lich-Knights' Conquest

Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.

Sorcery
Lich-Knights' Conquest (woe) 96
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Living Death (plst) A25-96
Patriarch's Bidding

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Sorcery
Patriarch's Bidding (mh2) 275
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (mkc) 137
Rise of the Witch-king

Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.

Sorcery
Rise of the Witch-king (ltr) 221
Swarmyard Massacre

Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.

Sorcery
Swarmyard Massacre (blc) 20
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (2x2) 96
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (mh3) 278

Sorcery

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Enchantment

Qty: 3 Price: $12.27
Deadbridge Chant

When this enchantment enters, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Enchantment
Deadbridge Chant (clu) 184
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 208
Journey to Eternity

Enchantment
Journey to Eternity // Atzal, Cave of Eternity (plst) RIX-160Journey to Eternity // Atzal, Cave of Eternity (plst) RIX-160

Enchantment

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Instant

Qty: 1 Price: $1.99
Mausoleum Secrets

Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.

Instant
Mausoleum Secrets (grn) 75

Instant

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Land

Qty: 5 Price: $30.85
Crypt of Agadeem

This land enters tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.

Land
Crypt of Agadeem (c14) 288
Dakmor Salvage

This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Land
Dakmor Salvage (uma) 240
Shifting Woodland

This land enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Land
Shifting Woodland (mh3) 228
Svogthos, the Restless Tomb

{T}: Add {C}. {3}{B}{G}: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Land
Svogthos, the Restless Tomb (cm2) 270
Swarmyard

{T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Swarmyard (blc) 133

Land

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
45 pips - 35 cards
6 mana - 5 cards
0 pips - 0 cards
0 mana - 3 cards
41 pips - 30 cards
4 mana - 4 cards
0 pips - 0 cards
2 mana - 2 cards
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