297
12/28/2024
One Stop Shop (Orange) [See Description]
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $98.60
Salt sum: 17.88
Playgroup dot gg logoPower level:N/A
297
12/28/2024
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Commander

Quantity: 1Price: $6.49
Karona, False God

Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.

Creature
Karona, False God (sld) 1624

Commander

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Creature

Quantity: 13Price: $4.59
Anointer of Champions

{T}: Target attacking creature gets +1/+1 until end of turn.

Creature
Anointer of Champions (e01) 3
Armorer Guildmage

{B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn.

Creature
Armorer Guildmage (mir) 156
Auriok Transfixer

{W}, {T}: Tap target artifact.

Creature
Auriok Transfixer (mrd) 5
Charm Peddler

{W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

Creature
Charm Peddler (mmq) 6
Goldmeadow Harrier

{W}, {T}: Tap target creature.

Creature
Goldmeadow Harrier (ddf) 3
Granger Guildmage

{R}, {T}: Granger Guildmage deals 1 damage to any target and 1 damage to you. {W}, {T}: Target creature gains first strike until end of turn.

Creature
Granger Guildmage (mir) 220
Icatian Scout

{1}, {T}: Target creature gains first strike until end of turn.

Creature
Icatian Scout (5ed) 37
Nightscape Apprentice

{U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn.

Creature
Nightscape Apprentice (inv) 112
Shaper Guildmage

{W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn.

Creature
Shaper Guildmage (mir) 91
Stormscape Apprentice

{W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life.

Creature
Stormscape Apprentice (inv) 75
Sunscape Apprentice

{G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.

Creature
Sunscape Apprentice (inv) 41
Thornscape Apprentice

{R}, {T}: Target creature gains first strike until end of turn. {W}, {T}: Tap target creature.

Creature
Thornscape Apprentice (dde) 37
Thunderscape Apprentice

{B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn.

Creature
Thunderscape Apprentice (inv) 174

Creature

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Evasion

Quantity: 11Price: $16.65
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Aqueous Form (cmr) 56
Arcane Flight

Enchant creature Enchanted creature gets +1/+1 and has flying.

Enchantment
Arcane Flight (dom) 43
Artful Dodge

Target creature can't be blocked this turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Artful Dodge (dka) 27
Assassin Initiate

{1}: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.

Creature
Assassin Initiate (acr) 22
Battlefly Swarm

Flying {B}: Battlefly Swarm gains deathtouch until end of turn.

Creature
Battlefly Swarm (dmu) 81
Changeling Outcast

Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked.

Creature
Changeling Outcast (otc) 128
Cloak of Invisibility

Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Enchantment
Cloak of Invisibility (mir) 58
Defy Gravity

Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Defy Gravity (uma) 48
Elvish Herder

{G}: Target creature gains trample until end of turn.

Creature
Elvish Herder (usg) 247
Shadow Rift

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.

Instant
Shadow Rift (plst) TMP-86
Slip Through Space

Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.

Sorcery
Slip Through Space (plst) OGW-47

Evasion

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Pump

Quantity: 7Price: $2.93
Assault Strobe

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Sorcery
Assault Strobe (som) 82
Barrow-Blade

Equipped creature gets +1/+1. Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Barrow-Blade (ltr) 688
Blessing of the Nephilim

Enchant creature Enchanted creature gets +1/+1 for each of its colors.

Enchantment
Blessing of the Nephilim (dis) 4
Civic Saber

Equipped creature gets +1/+0 for each of its colors. Equip {1}

Artifact
Civic Saber (rvr) 254
Coming In Hot

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Coming In Hot (mom) 136
Crowd's Favor

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Instant
Crowd's Favor (plst) M15-138
Crown of Flames

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand.

Enchantment
Crown of Flames (inv) 142

Pump

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Sac Outlet

Quantity: 3Price: $4.43
Barrage of Expendables

{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.

Enchantment
Barrage of Expendables (jmp) 292
Carrion Feeder

Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

Creature
Carrion Feeder (plst) MH1-81
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Viscera Seer (lcc) 213

Sac Outlet

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Anthem

Quantity: 1Price: $0.35
Charge

Creatures you control get +1/+1 until end of turn.

Instant
Charge (plst) DOM-10

Anthem

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Discard

Quantity: 1Price: $1.29
Gnat Miser

Each opponent's maximum hand size is reduced by one.

Creature
Gnat Miser (sok) 70

Discard

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Infect

Quantity: 1Price: $0.35
Bilious Skulldweller

Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Creature
Bilious Skulldweller (one) 83

Infect

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Ramp

Quantity: 1Price: $2.29
Curse of Opulence

Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")

Enchantment
Curse of Opulence (mkc) 150

Ramp

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Sorcery

Quantity: 1Price: $0.35
False Peace

Target player skips all combat phases of their next turn.

Sorcery
False Peace (s99) 16

Sorcery

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Bounce

Quantity: 1Price: $0.35
Curfew

Each player returns a creature they control to its owner's hand.

Instant
Curfew (usg) 68

Bounce

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Draw

Quantity: 21Price: $11.75
Aphotic Wisps

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.

Instant
Aphotic Wisps (shm) 55
Bandage

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.

Instant
Bandage (10e) 9
Betrayal

Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.

Enchantment
Betrayal (vis) 26
Charge Through

Target creature gains trample until end of turn. Draw a card.

Instant
Charge Through (stx) 124
Cloak of Feathers

Target creature gains flying until end of turn. Draw a card.

Sorcery
Cloak of Feathers (plst) POR-44
Combat Research

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Enchantment
Combat Research (dmu) 44
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (clu) 84
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (plst) A25-52
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (plst) WAR-9
Enter the Enigma

Target creature can't be blocked this turn. Draw a card.

Sorcery
Enter the Enigma (dsk) 52
Fleeting Distraction

Target creature gets -1/-0 until end of turn. Draw a card.

Instant
Fleeting Distraction (j22) 299
Irresistible Prey

Target creature must be blocked this turn if able. Draw a card.

Sorcery
Irresistible Prey (jmp) 406
Leap

Target creature gains flying until end of turn. Draw a card.

Instant
Leap (plst) STH-35
Might of the Meek

Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. Draw a card.

Instant
Might of the Meek (blb) 144
Nighthaze

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.

Sorcery
Nighthaze (roe) 118
Niveous Wisps

Target creature becomes white until end of turn. Tap that creature. Draw a card.

Instant
Niveous Wisps (shm) 15
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (otc) 104
Peek

Look at target player's hand. Draw a card.

Instant
Peek (10e) 94
Renegade Tactics

Target creature can't block this turn. Draw a card.

Sorcery
Renegade Tactics (cmr) 195
Twisted Image

Switch target creature's power and toughness until end of turn. Draw a card.

Instant
Twisted Image (plst) SOM-50
Viridescent Wisps

Target creature becomes green and gets +1/+0 until end of turn. Draw a card.

Instant
Viridescent Wisps (shm) 132

Draw

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Lifegain

Quantity: 3Price: $6.19
Ajani's Welcome

Whenever a creature you control enters, you gain 1 life.

Enchantment
Ajani's Welcome (plst) M19-6
Alchemist's Gift

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Instant
Alchemist's Gift (m21) 87
Apothecary Initiate

Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.

Creature
Apothecary Initiate (shm) 1

Lifegain

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Recursion

Quantity: 2Price: $2.58
Argivian Find

Return target artifact or enchantment card from your graveyard to your hand.

Instant
Argivian Find (plst) WTH-6
Call to the Netherworld

Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Call to the Netherworld (c19) 108

Recursion

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Counters

Quantity: 3Price: $1.19
Arbor Armament

Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)

Instant
Arbor Armament (plst) DOM-155
Bloodhall Ooze

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

Creature
Bloodhall Ooze (con) 59
Forced Adaptation

Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Enchantment
Forced Adaptation (rvr) 140

Counters

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Enchantment

Quantity: 3Price: $1.05
Armor of Faith

Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.

Enchantment
Armor of Faith (5ed) 8
Backfire

Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

Enchantment
Backfire (4ed) 62
Bloodshed Fever

Enchant creature Enchanted creature attacks each combat if able.

Enchantment
Bloodshed Fever (shm) 84

Enchantment

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Protection

Quantity: 15Price: $24.11
Aboshan's Desire

Enchant creature Enchanted creature has flying. Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Enchantment
Aboshan's Desire (ody) 59
Angel's Grace

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Instant
Angel's Grace (tsr) 4
Armor of Shadows

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

Instant
Armor of Shadows (clb) 112
Boon of Safety

Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Scry 1.

Instant
Boon of Safety (snc) 4
Brave the Elements

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Instant
Brave the Elements (c14) 66
Demonic Vigor

Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand.

Enchantment
Demonic Vigor (plst) DOM-85
Emerge Unscathed

Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Emerge Unscathed (plst) IMA-19
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
Festival

Cast this spell only during an opponent's upkeep. Creatures can't attack this turn.

Instant
Festival (drk) 8
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (plst) EMA-167
Sheltering Light

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Instant
Sheltering Light (xln) 35
Shore Up

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

Instant
Shore Up (blb) 69
Silence

Your opponents can't cast spells this turn.

Instant
Silence (m14) 35
Spore Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

Creature
Spore Frog (blc) 238
Will-o'-the-Wisp

Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Will-o'-the-Wisp (plst) A25-115

Protection

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Removal

Quantity: 12Price: $4.92
Aether Spellbomb

{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice Aether Spellbomb: Draw a card.

Artifact
Aether Spellbomb (j22) 752
Ankle Biter

Deathtouch

Creature
Ankle Biter (otj) 153
Banishing Knack

Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

Instant
Banishing Knack (eve) 17
Blazing Hope

Exile target creature with power greater than or equal to your life total.

Instant
Blazing Hope (rix) 3
Bone Shards

As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.

Sorcery
Bone Shards (mh2) 76
Bone Splinters

As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.

Sorcery
Bone Splinters (dmu) 83
Burden of Guilt

Enchant creature {1}: Tap enchanted creature.

Enchantment
Burden of Guilt (plst) DKA-4
Cut the Earthly Bond

Return target enchanted permanent to its owner's hand.

Instant
Cut the Earthly Bond (sok) 32
Gideon's Lawkeeper

{W}, {T}: Tap target creature.

Creature
Gideon's Lawkeeper (j22) 190
Retraction Helix

Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

Instant
Retraction Helix (plst) A25-71
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (snc) 66
You Are Already Dead

Destroy target creature that was dealt damage this turn. Draw a card.

Instant
You Are Already Dead (neo) 129

Removal

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Starts in Play

Quantity: 1Price: $4.99
Mind's Eye

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

Artifact
Mind's Eye (brr) 96

Starts in Play

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Tokens & Extras

Quantity: 5Price: $1.75
Gold

Sacrifice this artifact: Add one mana of any color.

Artifact Token
Gold (tmkc) 25

Tokens & Extras

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Deck Info

Deck stats

28 pips - 28 cards
1 mana - 1 card
29 pips - 29 cards
1 mana - 1 card
19 pips - 19 cards
1 mana - 1 card
13 pips - 13 cards
1 mana - 1 card
12 pips - 12 cards
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
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Description

{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Overview:"},{"insert":"\n\nThis Deck is crafted for a custom EDH mode called "},{"attributes":{"underline":true,"bold":true},"insert":"One Stop Shop"},{"attributes":{"bold":true},"insert":"."},{"insert":"\n\nMeant for "},{"attributes":{"bold":true},"insert":"5"},{"insert":" player groups, "},{"attributes":{"bold":true},"insert":"OSS"},{"insert":" allows the fifth player to be involved in the game and interact with other players in a unique way!\n\n4 players use any decks of their choosing. The fifth player"},{"attributes":{"bold":true},"insert":" (The Shopkeeper)"},{"insert":" utilizes this deck. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Deck Altering Restrictions:"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Note: All of the following restrictions are flexible depending on how you wish to play the game! Purists can follow the below to a T if they so choose"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Korona "},{"insert":"is your "},{"attributes":{"bold":true},"insert":"Commander. "},{"insert":"She is excluded from deck restrictions. ("},{"attributes":{"italic":true},"insert":"Any Legendary Creature that your opponents gain control over on their turn can be your Commander)"},{"insert":"\n\nThe Deck must contain "},{"attributes":{"bold":true},"insert":"0"},{"insert":" lands.\n\nNo card in this Deck has/may have a "},{"attributes":{"bold":true},"insert":"CMC"},{"insert":" value over "},{"attributes":{"bold":true},"insert":"1."},{"insert":" This excludes all "},{"attributes":{"bold":true},"insert":"X "},{"insert":"cost spells.\n\nNo card may have active mana abilities with a cost over "},{"attributes":{"bold":true},"insert":"1. "},{"insert":"This excludes all "},{"attributes":{"bold":true},"insert":"X "},{"insert":"cost abilities.\n\nNo card may have the mentioning of any number that is not a "},{"attributes":{"bold":true},"insert":"1 or a 0 "},{"insert":"or the combination of the two in its flavor text or mechanics description.\n\n"},{"attributes":{"italic":true},"insert":"Yes, this means "},{"attributes":{"italic":true,"bold":true},"insert":"Sol Ring"},{"attributes":{"italic":true},"insert":" is "},{"attributes":{"italic":true,"bold":true},"insert":"BANNED "},{"attributes":{"italic":true},"insert":"in this deck."},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Phyrexian mana"},{"attributes":{"italic":true},"insert":" is also "},{"attributes":{"italic":true,"bold":true},"insert":"BANNED "},{"attributes":{"italic":true},"insert":"with its offers an alternate cost for "},{"attributes":{"italic":true,"bold":true},"insert":"2"},{"attributes":{"italic":true},"insert":" life."},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Turn 0:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"M"},{"attributes":{"background":"var(--light-background)","color":"var(--color)","bold":true},"insert":"ind's Eye "},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"is played on The Shopkeeper's board on turn "},{"attributes":{"background":"var(--light-background)","color":"var(--color)","bold":true},"insert":"0"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":" from outside the game, and cannot be targeted by any spells or effected by any spells. It's active ability is always available to The Shopkeeper."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"The Shop"},{"insert":" is "},{"attributes":{"bold":true},"insert":"OPEN"},{"insert":" on turn "},{"attributes":{"bold":true},"insert":"0, "},{"insert":"meaning players are able to pick a single free card from The Shopkeeper's hand after everyone has taken their mulligans. They also get a Gold.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The Shopkeeper's Hand:"},{"insert":"\n\nInstead of the normal starting hand size restriction of "},{"attributes":{"bold":true},"insert":"7"},{"insert":", The Shopkeeper's hand size is restricted to "},{"attributes":{"bold":true},"insert":"10 "},{"insert":"cards at the start of the game. \n\nThe Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"begins the game with "},{"attributes":{"bold":true},"insert":"10"},{"insert":" cards in hand. Each turn cycle, they draw "},{"attributes":{"bold":true},"insert":"(N+1)"},{"insert":" cards at their draw step, where "},{"attributes":{"bold":true},"insert":"N = the current turn cycle."},{"insert":"\n\nEvery time The Shopkeeper exceeds a hand size that is over "},{"attributes":{"bold":true},"insert":"10, "},{"insert":"instead of going to the graveyard, discarded cards go into their own separate pile. Other players are able to steal a card from this pile at random if they \"damage\" The Shopkeeper\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The Shopkeeper's Life:"},{"insert":"\n\nThe Shopkeeper has "},{"attributes":{"bold":true},"insert":"no life total"},{"insert":". Instead, they have a "},{"attributes":{"bold":true},"insert":"Gold "},{"insert":"token with "},{"attributes":{"bold":true},"insert":"5 20-sided die "},{"insert":"on top of it representing their Gold total"},{"attributes":{"bold":true},"insert":". "},{"insert":"Each other"},{"attributes":{"bold":true},"insert":" "},{"insert":"player"},{"attributes":{"bold":true},"insert":" "},{"insert":"use a single"},{"attributes":{"bold":true},"insert":" "},{"insert":"20"},{"attributes":{"bold":true},"insert":"-"},{"insert":"sided die to represent their own Gold"},{"attributes":{"bold":true},"insert":" "},{"insert":"total.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Using Gold:"},{"insert":"\n\nGold"},{"attributes":{"bold":true},"insert":" "},{"insert":"is a transactional resource between Players and The Shopkeeper"},{"attributes":{"bold":true},"insert":". "},{"insert":"\n\nWhile still maintaining its label of an"},{"attributes":{"bold":true},"insert":" Artifact Token, "},{"insert":"in "},{"attributes":{"bold":true},"insert":"OSS, "},{"insert":"Gold is additionally considered a form of "},{"attributes":{"bold":true},"insert":"Counter"},{"insert":" and cannot be removed by spells or abilities. It "},{"attributes":{"bold":true},"insert":"CAN"},{"insert":" be "},{"attributes":{"bold":true},"insert":"Proliferated "},{"insert":"and targeted by counters and/or token-related effects.\n\nEach player starts with 1"},{"attributes":{"bold":true},"insert":" "},{"insert":"Gold"},{"attributes":{"bold":true},"insert":". "},{"insert":"Any Player's Gold"},{"attributes":{"bold":true},"insert":" "},{"insert":"total cannot exceed "},{"attributes":{"bold":true},"insert":"101."},{"insert":"\n\nGold"},{"attributes":{"bold":true},"insert":" cannot "},{"insert":"be used to cast Player's spells. It can only be spent to cast spells purchased from The Shopkeeper or buy spells from The Shopkeeper.\n\nIt cannot be sacrificed without being used to cast a Shopkeeper's spell.\n\n"},{"attributes":{"italic":true},"insert":"Additional die are recommended to be kept in reserve in the case that an excess of "},{"attributes":{"italic":true,"bold":true},"insert":"20-"},{"attributes":{"italic":true},"insert":"Gold is held by any one player at any time during the game."},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Gaining and Losing Gold:"},{"insert":"\n\nFor each damage The Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"would"},{"attributes":{"bold":true},"insert":" "},{"insert":"take/receive, the player who is the cause of that damage gets that much additional Gold and The Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"loses that much Gold"},{"attributes":{"bold":true},"insert":". "},{"insert":"\n\nIf The Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"has no Gold to give/lose, then the player"},{"attributes":{"bold":true},"insert":" "},{"insert":"that dealt the damage receives a loan of Gold valued at double the amount of Life The Shopkeeper would have lost. This Gold is exiled at the next End Step.\n\nIf The Shopkeeper has Gold that is less than the amount of damage they received, then Gold is taken from The Shopkeeper until they hit "},{"attributes":{"bold":true},"insert":"0,"},{"insert":" and the remainder is doubled.\n\nThe"},{"attributes":{"bold":true},"insert":" "},{"insert":"Shopkeeper gains "},{"attributes":{"bold":true},"insert":"1 "},{"insert":"Gold for each point of combat damage that they dealt with Karona. If a player has Gold when Karona deals damage to them, instead of life loss, Gold is stolen by the attacking player and any remainder is converted into loss of life. A player's Gold can be drained to "},{"attributes":{"bold":true},"insert":"0 "},{"insert":"by Karona's"},{"attributes":{"bold":true},"insert":" "},{"insert":"damage, but not go negative.\n\n"},{"attributes":{"bold":true},"insert":"All Players "},{"insert":"steal Gold from Karona's damage from the Player, meaning that a Player may attack a player other than The Shopkeeper to take their Gold. Gold cannot be sacrificed in response to being stolen unless it is to cast a Shopkeeper spell owned by the player before taking combat damage.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Opening the Shop:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"The Shop"},{"insert":" represents an additional step "},{"attributes":{"italic":true,"bold":true},"insert":"AFTER"},{"insert":" The Shopkeeper's upkeep, where the other players in the pod may spend "},{"attributes":{"bold":true},"insert":"(N-1)"},{"insert":" Gold for each face-down card they'd like to buy from The Shopkeeper's hand, where "},{"attributes":{"bold":true},"insert":"N = the current turn cycle"},{"insert":".\n\n"},{"attributes":{"italic":true},"insert":"This is a "},{"attributes":{"italic":true,"bold":true},"insert":"TRANSACTION"},{"attributes":{"italic":true},"insert":". ala The Shopkeeper"},{"attributes":{"italic":true,"bold":true},"insert":" "},{"attributes":{"italic":true},"insert":"receives the Gold and adds counters to their die equal to the amount spent by other players."},{"insert":"\n\nTo "},{"attributes":{"bold":true},"insert":"Open The Shop"},{"insert":", The Shopkeeper must first "},{"attributes":{"bold":true},"insert":"upkeep"},{"insert":". Then, they may decide to draw, or to temporarily skip their draw and "},{"attributes":{"bold":true},"insert":"Open Early"},{"insert":", allowing the other players to begin "},{"attributes":{"bold":true},"insert":"Shopping"},{"insert":" from their current hand.\n\nBefore The Shop opens The Shopkeeper reveals their hand to the table, showing the potential cards available. They then shuffle their hand and Open, allowing Players to buy face-down cards.\n\nIf a player chooses not to enter The Shop,"},{"attributes":{"bold":true},"insert":" "},{"insert":"they simply wait for The Shop to close and The Shopkeeper to continue on with their turn as normal.\n\nIf they choose to enter, they must pay The Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"the required Gold at a rate of "},{"attributes":{"bold":true},"insert":"(N+1)"},{"insert":", and exile the card they chose at random face-down on their board.\n\n"},{"attributes":{"italic":true},"insert":"Priority of who picks which card they want from The Shop occurs by high roll each time the shop Opens"},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The Bribe:"},{"insert":"\n\nBefore officially leaving The Shop, each player is given the option to pay an additional Gold to The Shopkeeper in order to look at the card they randomly selected before confirming their purchase.\n\nAfter all bribes have been paid, those who have not paid the bribe leave The Shop"},{"attributes":{"bold":true},"insert":" "},{"insert":"with their card and may look at it at"},{"attributes":{"italic":true},"insert":" "},{"insert":"any time. They may cast the card at any time the spell could normally be cast, (excluding while The Shop is open), by spending a single Gold. The spell is treated as phased out until it is cast, where it can be interacted with as normal.\n\nThose who paid the bribe return said card to The Shopkeeper's board, and an "},{"attributes":{"bold":true},"insert":"Auction"},{"insert":" is declared.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"The Auction:"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"To decide which Auction begins first, each player taking part in the Auction rolls for high."},{"insert":"\n\nStarting at "},{"attributes":{"bold":true},"insert":"1 "},{"insert":"Gold"},{"attributes":{"bold":true},"insert":" "},{"insert":"from the player who paid the bribe, all players may bid for the card using their Gold"},{"attributes":{"bold":true},"insert":"."},{"insert":"\n\nIf a player who did not look at the card currently on auction wishes to join the bid, they may for free, but will be unable to look at the card the original player revealed to themselves unless they win the bid. They will also sacrifice their ability to bid on the card they peeked at, and that card will return to The Shopkeeper's"},{"attributes":{"bold":true},"insert":" "},{"insert":"hand.\n\nThe winner of the auction keeps the card and leaves The Shop"},{"attributes":{"bold":true},"insert":". "},{"insert":"The loser of the auction gets nothing and leaves The Shop"},{"attributes":{"bold":true},"insert":"."},{"insert":"\n\nIf the player decides they do not want their revealed card "},{"attributes":{"italic":true,"bold":true},"insert":"BEFORE"},{"insert":" the"},{"attributes":{"bold":true},"insert":" "},{"insert":"Auction"},{"attributes":{"bold":true},"insert":" "},{"insert":"begins, "},{"attributes":{"italic":true},"insert":"and"},{"insert":" they don't wish to bid on other cards, The Shopkeeper gives them another card of The Shopkeeper's choice from their hand to that player and returns the revealed card to their hand.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"How to Use The Shopkeeper's Gold:"},{"insert":"\n\nThe Shopkeeper's Gold may be used to counter bid against the other players during "},{"attributes":{"bold":true},"insert":"Auctions"},{"insert":" in the case that The Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"wishes to keep a specific card in their hand. When The Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"counter bids a player, that Auction immediately ends and the player gets nothing and leaves "},{"attributes":{"bold":true},"insert":"The Shop."},{"insert":" The Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"then returns the card to their hand. \n\n"},{"attributes":{"italic":true},"insert":"The Shopkeeper may only counter bid a specific player a single time"},{"insert":"\n\nThe Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"may spend "},{"attributes":{"bold":true},"insert":"11 "},{"insert":"Gold to keep their shop closed for a single turn, preventing the other players from entering "},{"attributes":{"bold":true},"insert":"The Shop. "},{"insert":"They cannot do this consecutively and not until after turn "},{"attributes":{"bold":true},"insert":"2."},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Leaving the Shop:"},{"insert":"\n\nAfter all players are done shopping, The Shopkeeper draws cards equal to those they lost from player's shopping, and continue their turn as normal, entering their upkeep.\n\n"},{"attributes":{"italic":true},"insert":"Reminder: After leaving "},{"attributes":{"italic":true,"bold":true},"insert":"The Shop"},{"attributes":{"italic":true},"insert":", players are able to cast the spells they purchased for free at any time the spells could normally be played"},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Winning & Losing the Game:"},{"insert":"\n\nIf The Shopkeeper can no longer draw, they lose the game.\n\nPlayers may win the game as normal if they are the last one standing (excluding The Shopkeeper).\n\nIf The Shopkeeper has over "},{"attributes":{"bold":true},"insert":"10 "},{"insert":"Gold by the time all players but one and themselves are dead, they win the game.\n\nIf any player but The Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"reaches "},{"attributes":{"bold":true},"insert":"101 total Gold"},{"insert":", they win the game.\n\nThe Shopkeeper"},{"attributes":{"bold":true},"insert":" "},{"insert":"\"wins\" if Karona is able to deal lethal damage to any player. If The Shopkeeper \"wins\" this way, the game continues as normal until a single player remains.\n\nThe Shopkeeper"},{"attributes":{"bold":true},"insert":" \""},{"insert":"loses\" if they get down to "},{"attributes":{"bold":true},"insert":"0 "},{"insert":"Gold. If they \"lose\" this way, the game continues, but The Shopkeeper no longer controls Karona during their turn.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Conclusion:"},{"insert":"\n\nThat's OSS for now! \n\nLet me know in the comments if you get to build the deck and play with it, as well as if you have suggestions for improving the mode.\n\nIf you want to feature it in any gameplay videos or general MTG discussions, the answer is, hell yes! But make sure to link me!\n\nThanks for checking this deck/custom mode out!\n\n-ben\n"}]}
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