101
2/12/2025
Test 5
Deck Size: 37
Commander
Est deck cost: $117.27
Salt sum: 14.94
No deck tags
101
2/12/2025
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Commander

Qty: 1 Price: $8.99
Winota, Joiner of Forces

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

Creature
Winota, Joiner of Forces (iko) 216

Commander

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Ramp

Qty: 2 Price: $3.28
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (blc) 129

Ramp

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Burn

Qty: 1 Price: $0.49
Angrath's Marauders

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Creature
Angrath's Marauders (otc) 153

Burn

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Theft

Qty: 23 Price: $10.75
Act of Aggression

({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Instant
Act of Aggression (c15) 141
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (rvr) 99
Awaken the Sleeper

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.

Sorcery
Awaken the Sleeper (one) 119
Besmirch

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Sorcery
Besmirch (plst) CN2-49
Bloody Betrayal

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Sorcery
Bloody Betrayal (vow) 147
Furnace Reins

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Furnace Reins (mom) 141
Goatnap

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Sorcery
Goatnap (mh1) 126
Harness by Force

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Harness by Force (jou) 100
Hijack

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Sorcery
Hijack (plst) XLN-148
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Sorcery
Kari Zev's Expertise (aer) 88
Lose Calm

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Sorcery
Lose Calm (dtk) 147
Mark of Mutiny

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Mark of Mutiny (plst) PCA-47
Mascot Interception

This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Sorcery
Mascot Interception (stx) 110
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (otc) 174
Pack's Betrayal

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Pack's Betrayal (mid) 153
Portent of Betrayal

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Sorcery
Portent of Betrayal (cmr) 194
Price of Loyalty

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.

Sorcery
Price of Loyalty (afr) 159
Shackles of Treachery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Sorcery
Shackles of Treachery (khm) 150
Take for a Ride

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Take for a Ride (otj) 148
Threaten

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Threaten (10e) 242
Traitorous Blood

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Sorcery
Traitorous Blood (isd) 166
Traitorous Instinct

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Sorcery
Traitorous Instinct (mm3) 114
Wrangle

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Wrangle (aer) 101

Theft

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Creature

Qty: 1 Price: $59.99
Greymond, Avacyn's Stalwart

As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2.

Creature
Greymond, Avacyn's Stalwart (slx) 18

Creature

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Draw

Qty: 3 Price: $7.97
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (mkm) 188
Library of Leng

You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Artifact
Library of Leng (5ed) 387
Seize the Spotlight

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Sorcery
Seize the Spotlight (otc) 179

Draw

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Protection

Qty: 6 Price: $25.80
Assault Suit

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

Artifact
Assault Suit (cmm) 369
Debt of Loyalty

Regenerate target creature. You gain control of that creature if it regenerates this way.

Instant
Debt of Loyalty (wth) 11
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (otc) 260
Mirror Shield

Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mirror Shield (thb) 234
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (blc) 286
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (plst) PCA-115

Protection

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Deck Info

Deck stats

6 pips - 4 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
35 pips - 27 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
2 mana - 1 card
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