76
8/31/2024
Kellen
Deck Size: 100
Commander
Legal
Est deck cost: $66.08
Salt sum: 28.05
No deck tags
76
8/31/2024
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Commander

Qty: 1 Price: $1.99
Kellan, the Kid

Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.

Creature
Kellan, the Kid (otj) 213

Commander

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Artifact

Qty: 4 Price: $1.92
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (blc) 265
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (clu) 228
The Key to the Vault

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U}

Artifact
The Key to the Vault (otj) 54
Thunder Lasso

When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2}

Artifact
Thunder Lasso (otj) 35

Artifact

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Creature

Qty: 29 Price: $20.83
Aloe Alchemist

Trample When this card becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Aloe Alchemist (otj) 152
Ankle Biter

Deathtouch

Creature
Ankle Biter (otj) 153
Archangel of Tithes

Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Creature
Archangel of Tithes (otj) 2
Bonny Pall, Clearcutter

Reach When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

Creature
Bonny Pall, Clearcutter (otj) 196
Cactarantula

This spell costs {1} less to cast if you control a Desert. Reach Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.

Creature
Cactarantula (otj) 158
Canyon Crab

{1}{U}: This creature gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

Creature
Canyon Crab (otj) 40
Djinn of Fool's Fall

Flying Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Djinn of Fool's Fall (otj) 43
Doc Aurlock, Grizzled Genius

Spells you cast from your graveyard or from exile cost {2} less to cast. Plotting cards from your hand costs {2} less.

Creature
Doc Aurlock, Grizzled Genius (otj) 201
Fortune, Loyal Steed

When Fortune enters, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1

Creature
Fortune, Loyal Steed (otj) 12
Freestrider Commando

This creature enters with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Freestrider Commando (otj) 162
Hardbristle Bandit

{T}: Add one mana of any color. Whenever you commit a crime, untap this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Creature
Hardbristle Bandit (otj) 168
Holy Cow

Flash Flying When this creature enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Holy Cow (otj) 16
Inventive Wingsmith

At the beginning of your end step, if you haven't cast a spell from your hand this turn and this creature doesn't have a flying counter on it, put a flying counter on it.

Creature
Inventive Wingsmith (otj) 17
Jem Lightfoote, Sky Explorer

Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

Creature
Jem Lightfoote, Sky Explorer (otj) 209
Loan Shark

When this creature enters, if you've cast two or more spells this turn, draw a card. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Loan Shark (otj) 55
Nurturing Pixie

Flying When this creature enters, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on this creature.

Creature
Nurturing Pixie (otj) 20
Oasis Gardener

When this creature enters, you gain 2 life. {T}: Add one mana of any color.

Creature Artifact
Oasis Gardener (otj) 246
Outcaster Trailblazer

When this creature enters, add one mana of any color. Whenever another creature you control with power 4 or greater enters, draw a card. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Outcaster Trailblazer (otj) 173
Outlaw Stitcher

When this creature enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first. Plot {4}{U} (You may pay {4}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Outlaw Stitcher (otj) 59
Patient Naturalist

When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature
Patient Naturalist (otj) 174
Prairie Dog

Lifelink At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on this creature. {4}{W}: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

Creature
Prairie Dog (otj) 24
Rambling Possum

Whenever this creature attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Rambling Possum (otj) 176
Sheriff of Safe Passage

This creature enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Sheriff of Safe Passage (otj) 29
Slickshot Lockpicker

When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Slickshot Lockpicker (otj) 67
Spinewoods Paladin

Trample When this creature enters, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Spinewoods Paladin (otj) 183
Stagecoach Security

When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Stagecoach Security (otj) 30
Visage Bandit

You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Visage Bandit (otj) 76
Voracious Varmint

Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Voracious Varmint (otj) 188
Wrangler of the Damned

Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.

Creature
Wrangler of the Damned (otj) 238

Creature

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Draw

Qty: 1 Price: $0.69
Fblthp, Lost on the Range

Ward {2} You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library.

Creature
Fblthp, Lost on the Range (otj) 48

Draw

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Enchantment

Qty: 6 Price: $4.38
Buried in the Garden

Enchant land When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Buried in the Garden (mkm) 191
Double Down

Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)

Enchantment
Double Down (otj) 44
Emergent Haunting

At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Enchantment
Emergent Haunting (otj) 46
Kellan Joins Up

When Kellan Joins Up enters, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Kellan Joins Up (otj) 212
Reach for the Sky

Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When this Aura is put into a graveyard from the battlefield, draw a card.

Enchantment
Reach for the Sky (otj) 178
Stop Cold

Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Enchantment
Stop Cold (otj) 72

Enchantment

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Instant

Qty: 12 Price: $13.12
Decisive Denial

Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.

Instant
Decisive Denial (stx) 177
Endless Detour

The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.

Instant
Endless Detour (snc) 183
Essence Capture

Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.

Instant
Essence Capture (neo) 52
Failed Fording

Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Failed Fording (otj) 47
Final Showdown

Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.

Instant
Final Showdown (otj) 11
Getaway Glamer

Spree (Choose one or more additional costs.) + {1} — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} — Destroy target creature if no other creature has greater power.

Instant
Getaway Glamer (otj) 14
Hindering Light

Counter target spell that targets you or a permanent you control. Draw a card.

Instant
Hindering Light (ala) 173
Phantom Interference

Spree (Choose one or more additional costs.) + {3} — Create a 2/2 white Spirit creature token with flying. + {1} — Counter target spell unless its controller pays {2}.

Instant
Phantom Interference (otj) 61
Repulse

Return target creature to its owner's hand. Draw a card.

Instant
Repulse (cn2) 119
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (otj) 181
Take the Fall

Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.

Instant
Take the Fall (otj) 73
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (otj) 34

Instant

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Land

Qty: 33 Price: $12.47
Brokers Hideout

When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (blc) 130
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (blc) 131
Forest

({T}: Add {G}.)

Land
Forest (blb) 378
Island

({T}: Add {U}.)

Land
Island (blb) 371
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273

Land

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Ramp

Qty: 5 Price: $7.31
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (otc) 255
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (blc) 269
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (blc) 129

Ramp

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Sorcery

Qty: 9 Price: $3.37
Dance of the Tumbleweeds

Spree (Choose one or more additional costs.) + {1} — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. + {3} — Create an X/X green Elemental creature token, where X is the number of lands you control.

Sorcery
Dance of the Tumbleweeds (otj) 160
Eriette's Lullaby

Destroy target tapped creature. You gain 2 life.

Sorcery
Eriette's Lullaby (otj) 10
Make Your Own Luck

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Sorcery
Make Your Own Luck (otj) 218
Plan the Heist

Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Sorcery
Plan the Heist (otj) 62
Requisition Raid

Spree (Choose one or more additional costs.) + {1} — Destroy target artifact. + {1} — Destroy target enchantment. + {1} — Put a +1/+1 counter on each creature target player controls.

Sorcery
Requisition Raid (otj) 26
Rise of the Varmints

Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Sorcery
Rise of the Varmints (otj) 179
Shifting Grift

Spree (Choose one or more additional costs.) + {2} — Exchange control of two target creatures. + {1} — Exchange control of two target artifacts. + {1} — Exchange control of two target enchantments.

Sorcery
Shifting Grift (otj) 66
Step Between Worlds

Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Sorcery
Step Between Worlds (otj) 70
Tumbleweed Rising

Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Sorcery
Tumbleweed Rising (otj) 187

Sorcery

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Deck Info

Deck stats

23 pips - 21 cards
21 mana - 20 cards
35 pips - 29 cards
22 mana - 21 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
24 pips - 23 cards
21 mana - 20 cards
0 pips - 0 cards
2 mana - 1 card
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