59
9/30/2024
BLOOD GOD €60 budget
Deck Size: 100
Commander
Legal
Est deck cost: $150.46
Salt sum: 30.85
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59
9/30/2024
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Commander

Quantity: 1Price: $0.99
Extus, Oriq Overlord

Creature
Extus, Oriq Overlord // Awaken the Blood Avatar (stx) 149Extus, Oriq Overlord // Awaken the Blood Avatar (stx) 149

Commander

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Land

Quantity: 36Price: $20.74
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (ori) 246
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (blb) 367
Kher Keep

{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Land
Kher Keep (onc) 157
Mountain

({T}: Add {R}.)

Land
Mountain (mh2) 487
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (ktk) 237
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (pip) 279
Plains

({T}: Add {W}.)

Land
Plains (snc) 263
Shattered Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {R}{W}{B} ({R}{W}{B}, Discard this card: Draw a card.)

Land
Shattered Landscape (mh3) 226
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 273
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (one) 261

Land

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Artifact

Quantity: 7Price: $23.73
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (onc) 125
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (blc) 269
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (blc) 277
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (dst) 140
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (pip) 243
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (pip) 247
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (pip) 248

Artifact

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Planeswalker

Quantity: 3Price: $11.97
Chandra, Acolyte of Flame

0: Put a loyalty counter on each red planeswalker you control. 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. −2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.

Planeswalker
Chandra, Acolyte of Flame (pm20) 126p
Elspeth, Sun's Champion

+1: Create three 1/1 white Soldier creature tokens. −3: Destroy all creatures with power 4 or greater. −7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Planeswalker
Elspeth, Sun's Champion (mkc) 62
Tevesh Szat, Doom of Fools

+2: Create two 0/1 black Thrull creature tokens. +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. −10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner

Planeswalker
Tevesh Szat, Doom of Fools (plst) CMR-153

Planeswalker

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Creature

Quantity: 23Price: $52.83
Crackling Spellslinger

Flash When this creature enters, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Creature
Crackling Spellslinger (otc) 25
Doomed Traveler

When this creature dies, create a 1/1 white Spirit creature token with flying.

Creature
Doomed Traveler (clu) 59
Dragonmaster Outcast

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Creature
Dragonmaster Outcast (onc) 98
Flamekin Herald

Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Flamekin Herald (cmr) 179
Garrison Cat

When this creature dies, create a 1/1 white Human Soldier creature token.

Creature
Garrison Cat (iko) 14
God-Eternal Bontu

Menace When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Bontu (war) 92
Imperious Oligarch

Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature
Imperious Oligarch (rna) 184
Impulsive Pilferer

When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Impulsive Pilferer (cmm) 234
Indebted Spirit

Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying.) Enchanted creature gets +1/+1 and has afterlife 1.

Creature Enchantment
Indebted Spirit (mh3) 31
Jaxis, the Troublemaker

{R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Jaxis, the Troublemaker (psnc) 112p
Krenko, Tin Street Kingpin

Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (plst) WAR-137
Mahadi, Emporium Master

At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Mahadi, Emporium Master (clb) 429
Ministrant of Obligation

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Creature
Ministrant of Obligation (cmm) 43
Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

Creature
Monastery Mentor (pmom) 28p
Ophiomancer

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

Creature
Ophiomancer (mh3) 276
Pitiless Plunderer

Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Pitiless Plunderer (rix) 81
Poxwalkers

Deathtouch Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return this card from your graveyard to the battlefield tapped.

Creature
Poxwalkers (40k) 49
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (psnc) 116p
Sedgemoor Witch

Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

Creature
Sedgemoor Witch (stx) 86
Storm-Kiln Artist

This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (stx) 115
Thalisse, Reverent Medium

At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.

Creature
Thalisse, Reverent Medium (cmr) 291
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (ddk) 4
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (2x2) 131

Creature

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Sorcery

Quantity: 6Price: $3.64
Dragon Fodder

Create two 1/1 red Goblin creature tokens.

Sorcery
Dragon Fodder (mm3) 93
Ghired's Belligerence

Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)

Sorcery
Ghired's Belligerence (c19) 25
Lingering Souls

Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Lingering Souls (md1) 11
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (onc) 95
Rite of Oblivion

As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Sorcery
Rite of Oblivion (mid) 237
Vindicate

Destroy target permanent.

Sorcery
Vindicate (mh2) 294

Sorcery

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Enchantment

Quantity: 7Price: $20.03
Bastion of Remembrance

When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Enchantment
Bastion of Remembrance (blc) 179
Court of Grace

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (plst) CMR-16
Dreadhorde Invasion

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Dreadhorde Invasion (cmm) 866
Mardu Ascendancy

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice this enchantment: Creatures you control get +0/+3 until end of turn.

Enchantment
Mardu Ascendancy (ktk) 185
Prosperous Partnership

When this enchantment enters, create two 1/1 green and white Citizen creature tokens. Tap three untapped creatures you control: Create a Treasure token.

Enchantment
Prosperous Partnership (ncc) 78
Skrelv's Hive

At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.

Enchantment
Skrelv's Hive (one) 34
Spiteful Banditry

When this enchantment enters, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.

Enchantment
Spiteful Banditry (ltr) 149

Enchantment

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Instant

Quantity: 17Price: $16.53
Abstruse Appropriation

Devoid (This card has no color.) Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast that spell.

Instant
Abstruse Appropriation (mh3) 177
Altar's Reap

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Altar's Reap (plst) DDR-37
Bedevil

Destroy target artifact, creature, or planeswalker.

Instant
Bedevil (otp) 37
Body Count

Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Draw a card for each creature that died under your control this turn.

Instant
Body Count (ncc) 34
Costly Plunder

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.

Instant
Costly Plunder (2xm) 80
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (blc) 181
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (war) 190
Eviscerator's Insight

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards. Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Instant
Eviscerator's Insight (mh3) 93
Flare of Duplication

You may sacrifice a nontoken red creature rather than pay this spell's mana cost. Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Flare of Duplication (mh3) 119
Nasty End

As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.

Instant
Nasty End (ltr) 416
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (acr) 81
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (ddo) 23
Secure the Wastes

Create X 1/1 white Warrior creature tokens.

Instant
Secure the Wastes (pip) 171
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (plst) C16-78
Szat's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.

Instant
Szat's Will (cmr) 152
Utter End

Exile target nonland permanent.

Instant
Utter End (40k) 226
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (m21) 126

Instant

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Deck Info

Deck stats

26 pips - 24 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 9 cards
32 pips - 28 cards
22 mana - 22 cards
24 pips - 19 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
5 mana - 5 cards
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Description

{"ops":[{"insert":"\nYour deck featuring "},{"attributes":{"bold":true},"insert":"Extus, Oriq Overlord"},{"insert":" is built around "},{"attributes":{"bold":true},"insert":"token generation, recursion, and value-oriented interactions"},{"insert":". Extus provides a powerful ability to create and sacrifice creatures, enabling you to control the board while generating card advantage. Here’s a detailed analysis of its strengths, weaknesses, and an overall power rating.\n\nPower Level Assessment (Scale: 1-10)"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Token Generation and Sacrifice Synergy"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Your deck includes numerous cards that produce tokens, such as "},{"attributes":{"bold":true},"insert":"Dragon Fodder"},{"insert":", "},{"attributes":{"bold":true},"insert":"Lingering Souls"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Secure the Wastes"},{"insert":". This allows for a strong board presence and multiple sacrificial outlets to trigger value effects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mardu Ascendancy"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Tevesh Szat, Doom of Fools"},{"insert":" provide additional benefits from having creatures on the battlefield, enhancing your overall strategy."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Value Engines"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"bold":true},"insert":"Pitiless Plunderer"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Professional Face-Breaker"},{"insert":" synergize well with your token generation, creating additional value whenever a creature you control dies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Elspeth, Sun's Champion"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Chandra, Acolyte of Flame"},{"insert":" serve as effective planeswalkers, providing further card advantage and board control options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sacrifice and Recursion"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"You have various cards for sacrificing and recurring creatures, including "},{"attributes":{"bold":true},"insert":"Costly Plunder"},{"insert":", "},{"attributes":{"bold":true},"insert":"Village Rites"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Doomed Traveler"},{"insert":". This allows you to cycle through your deck and maintain card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Extus, Oriq Overlord"},{"insert":" provides an excellent recursion option, bringing back your valuable creatures to the battlefield when you need them most."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Control"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Your deck includes several removal spells such as "},{"attributes":{"bold":true},"insert":"Bedevil"},{"insert":", "},{"attributes":{"bold":true},"insert":"Vindicate"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Swords to Plowshares"},{"insert":", enabling you to manage threats effectively while maintaining board presence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"bold":true},"insert":"Dreadhorde Invasion"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Ghired's Belligerence"},{"insert":" provide additional control elements, allowing you to manage the board state and protect your life total."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creature Diversity"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The presence of versatile creatures such as "},{"attributes":{"bold":true},"insert":"Monastery Mentor"},{"insert":", "},{"attributes":{"bold":true},"insert":"Krenko, Tin Street Kingpin"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Young Pyromancer"},{"insert":" adds a layer of flexibility, allowing you to adjust your strategy based on the game state."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deck Weaknesses:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vulnerability to Board Wipes"},{"insert":": While you have a strong token generation strategy, board wipes can significantly disrupt your game plan, especially if you rely on your tokens for value."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Consistency in Finding Key Pieces"},{"insert":": Although you have card draw options, ensuring you find your key pieces like Extus or your sacrifice outlets consistently can be a challenge."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combo Vulnerability"},{"insert":": If opponents can assemble their combos quickly, your ability to disrupt them may be limited unless you have your removal spells at the right time."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Overall Rating: "},{"attributes":{"bold":true},"insert":"7/10"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck effectively utilizes Extus's ability to create value through token generation and sacrifice synergy. With a good mix of card draw, removal, and recursion, it offers a fun and engaging gameplay experience. While it may face challenges against decks that can control the board state effectively or assemble combos quickly, it has enough resilience to be competitive.\nFeel free to share your next decklist whenever you're ready!\n\n\n\n\n\n4o mini\n\nYou said:"},{"attributes":{"header":5},"insert":"\n"},{"insert":"Well, I don't really use Extus himself in the deck. The other side of that card is the real commander. Taking that into consideration, how would you rate this decklist?\n\nChatGPT said:"},{"attributes":{"header":6},"insert":"\n"},{"insert":"ChatGPT\n\nMemory updated\nThank you for the clarification! Since you're using "},{"attributes":{"bold":true},"insert":"Awaken the Blood Avatar"},{"insert":" as the primary focus of your deck, let’s reassess the deck with that in mind. This side emphasizes creating a lot of creatures to sacrifice and maintain pressure on opponents.\n\nPower Level Assessment (Scale: 1-10) - Awaken the Blood Avatar Focus"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Token Generation and Sacrifice Synergy"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Awaken the Blood Avatar"},{"insert":" creates a significant threat by generating a 3/6 Avatar creature with haste each time you cast a spell with a mana cost. This ability can create powerful pressure and board presence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"bold":true},"insert":"Dragon Fodder"},{"insert":", "},{"attributes":{"bold":true},"insert":"Lingering Souls"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Secure the Wastes"},{"insert":" are excellent for generating a wide board of creatures to fuel your strategy."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Recursion and Value"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Your deck still excels in generating value from sacrificed creatures with cards like "},{"attributes":{"bold":true},"insert":"Pitiless Plunderer"},{"insert":", "},{"attributes":{"bold":true},"insert":"Professional Face-Breaker"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Tevesh Szat, Doom of Fools"},{"insert":". These cards synergize well with your token strategies and enable continuous pressure on your opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The ability to recur and generate new creatures keeps your hand full and allows you to maintain your game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Powerful Finishers"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Using "},{"attributes":{"bold":true},"insert":"Awaken the Blood Avatar"},{"insert":" provides a consistent source of damage and board presence. The ability to generate threats each turn can overwhelm opponents, especially when combined with your token generators."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"bold":true},"insert":"Krenko, Tin Street Kingpin"},{"insert":" can help ramp up your board state and produce even more tokens to sacrifice."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Flexible Control"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Your removal suite (e.g., "},{"attributes":{"bold":true},"insert":"Bedevil"},{"insert":", "},{"attributes":{"bold":true},"insert":"Vindicate"},{"insert":", "},{"attributes":{"bold":true},"insert":"Swords to Plowshares"},{"insert":") allows you to manage the battlefield effectively while keeping opponents in check."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"bold":true},"insert":"Dreadhorde Invasion"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Mardu Ascendancy"},{"insert":" create additional avenues to control the board while maintaining your value engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Game Plan Consistency"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This deck can create a strong game plan around consistently generating threats and applying pressure, which aligns well with the capabilities of Awaken the Blood Avatar."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You also have enough draw and filtering (like "},{"attributes":{"bold":true},"insert":"Deadly Dispute"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Costly Plunder"},{"insert":") to find your key cards effectively."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Overall Rating: "},{"attributes":{"bold":true},"insert":"8/10"},{"attributes":{"header":3},"insert":"\n"},{"insert":"With "},{"attributes":{"bold":true},"insert":"Awaken the Blood Avatar"},{"insert":" as the focal point of your strategy, your deck significantly improves in terms of pressure and synergy. The ability to create hasty threats each turn enhances your overall effectiveness, allowing for an aggressive yet value-oriented gameplay style.\nWhile it still shares vulnerabilities to board wipes and combo-centric decks, it has a strong offensive capability and a resilient game plan that makes it competitive\n\n-chatGPT\n"}]}
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