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Anthem
Affinity for Knights (This spell costs {1} less to cast for each Knight you control.) Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
![The Circle of Loyalty (dmc) 98 The Circle of Loyalty (dmc) 98](https://cards.scryfall.io/normal/front/8/1/81910ade-a742-4ed7-ab15-bca95850f8b5.jpg?1673305053)
Anthem
Draw
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
![Acclaimed Contender (moc) 166 Acclaimed Contender (moc) 166](https://cards.scryfall.io/normal/front/a/5/a508ffbe-aa58-4dae-b366-fea688b60755.jpg?1682208242)
Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
![Armored Skyhunter (cmr) 11 Armored Skyhunter (cmr) 11](https://cards.scryfall.io/normal/front/2/b/2bf63241-9091-42f5-b997-9ce5aa3484f1.jpg?1608908677)
Draw
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (otc) 310 Path of Ancestry (otc) 310](https://cards.scryfall.io/normal/front/1/b/1b0431c1-4310-46f8-8d1e-b6e56de7453d.jpg?1712355087)
Land
Lifegain
Lifegain
Protection
Protection
Pump
Pump
Ramp
Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
![Sword of Hearth and Home (mh2) 238 Sword of Hearth and Home (mh2) 238](https://cards.scryfall.io/normal/front/a/1/a16fabbe-4557-4067-b882-f2e5dbd8b458.jpg?1626099357)
Ramp
Recursion
When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
![Forge Anew (ltr) 17 Forge Anew (ltr) 17](https://cards.scryfall.io/normal/front/5/6/56274b88-6e3f-4538-bb0c-eb5e52a58ef3.jpg?1686967804)
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
![Unfinished Business (woc) 8 Unfinished Business (woc) 8](https://cards.scryfall.io/normal/front/0/8/08f320ca-d039-4e91-bf64-810d10d4cc8b.jpg?1692933719)
Recursion
Removal
Removal
Tutor
(Gain the next level as a sorcery to add its ability.) When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
![Fighter Class (afr) 222 Fighter Class (afr) 222](https://cards.scryfall.io/normal/front/d/5/d54a8329-b940-42c9-8ace-1d74407d14cb.jpg?1627708909)
Tutor
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