62
11/25/2024
Sploding On Your Friends
Deck Size: 101
Commander / EDH
Est deck cost: $139.79
Salt sum: 28.84
Playgroup dot gg logoPower level:N/A
No deck tags
62
11/25/2024
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Commander

Quantity: 1Price: $0.35
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Creature
Zada, Hedron Grinder (cmm) 268

Commander

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Land

Quantity: 31Price: $20.21
Dwarven Mine

({T}: Add {R}.) Dwarven Mine enters tapped unless you control three or more other Mountains. When Dwarven Mine enters untapped, create a 1/1 red Dwarf creature token.

Land
Dwarven Mine (eld) 243
Emergence Zone

{T}: Add {C}. {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.

Land
Emergence Zone (war) 245
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (moc) 400
Forgotten Cave

Forgotten Cave enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Land
Forgotten Cave (blc) 305
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (lcc) 335
Ghost Quarter

{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Land
Ghost Quarter (mb2) 109
Kher Keep

{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Land
Kher Keep (mkc) 270
Mishra's Factory

{T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Land
Mishra's Factory (dmr) 251
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 376
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (clb) 926

Land

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Removal

Quantity: 7Price: $4.23
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (blc) 191
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (blc) 115
Destructive Tampering

Choose one — • Destroy target artifact. • Creatures without flying can't block this turn.

Sorcery
Destructive Tampering (j22) 521
Disrupt Decorum

Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Disrupt Decorum (mkc) 151
Dreadmaw's Ire

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

Instant
Dreadmaw's Ire (lci) 147
Echoing Ruin

Destroy target artifact and all other artifacts with the same name as that artifact.

Sorcery
Echoing Ruin (dst) 59
Tail Slash

Target creature you control deals damage equal to its power to target creature you don't control.

Instant
Tail Slash (dtk) 161

Removal

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Burn

Quantity: 3Price: $3.37
Gravitic Punch

Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery
Gravitic Punch (plst) GRN-105
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (otc) 169
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (moc) 285

Burn

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Pump

Quantity: 18Price: $6.38
Borrowed Hostility

Escalate {3} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn.

Instant
Borrowed Hostility (plst) EMN-121
Brute Strength

Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Brute Strength (plst) DDT-35
Built to Smash

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

Instant
Built to Smash (plst) KLD-108
Distemper of the Blood

Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Distemper of the Blood (plst) EMN-126
Dynacharge

Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Dynacharge (plst) MM3-94
Fervent Strike

Target creature gets +1/+0 and gains first strike and haste until end of turn.

Instant
Fervent Strike (j22) 529
Fever Charm

Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.

Instant
Fever Charm (ons) 202
Fists of the Anvil

Target creature gets +4/+0 until end of turn.

Instant
Fists of the Anvil (10e) 201
Fit of Rage

Target creature gets +3/+3 and gains first strike until end of turn.

Sorcery
Fit of Rage (6ed) 178
Goblin Motivator

{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Goblin Motivator (plst) M19-143
Infuriate

Target creature gets +3/+2 until end of turn.

Instant
Infuriate (thb) 141
Run Amok

Target attacking creature gets +3/+3 and gains trample until end of turn.

Instant
Run Amok (khm) 147
Rush of Adrenaline

Target creature gets +2/+1 and gains trample until end of turn.

Instant
Rush of Adrenaline (j22) 592
Samut's Sprint

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

Instant
Samut's Sprint (plst) WAR-142
Screaming Fury

Target creature gets +5/+0 and gains haste until end of turn.

Sorcery
Screaming Fury (5dn) 78
Sure Strike

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Instant
Sure Strike (vow) 179
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (cmm) 264
Uncaged Fury

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Instant
Uncaged Fury (plst) A25-155

Pump

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Tokens

Quantity: 15Price: $15.29
Anax, Hardened in the Forge

Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

Creature Enchantment
Anax, Hardened in the Forge (cmm) 204
Dragonmaster Outcast

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Creature
Dragonmaster Outcast (onc) 98
Goblin Instigator

When Goblin Instigator enters, create a 1/1 red Goblin creature token.

Creature
Goblin Instigator (moc) 282
Goblin War Party

Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Sorcery
Goblin War Party (mh1) 131
Krenko's Command

Create two 1/1 red Goblin creature tokens.

Sorcery
Krenko's Command (clu) 139
Krenko, Mob Boss

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Creature
Krenko, Mob Boss (rvr) 114
Krenko, Tin Street Kingpin

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (moc) 287
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (pip) 190
Make Mischief

Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."

Sorcery
Make Mischief (emn) 135
Molten Birth

Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

Sorcery
Molten Birth (uma) 140
Rally at the Hornburg

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

Sorcery
Rally at the Hornburg (ltr) 593
Siege-Gang Lieutenant

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.

Creature
Siege-Gang Lieutenant (m3c) 113
Tibalt, Rakish Instigator

Your opponents can't gain life. −2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

Planeswalker
Tibalt, Rakish Instigator (plst) WAR-146
Tilonalli's Summoner

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.

Creature
Tilonalli's Summoner (rix) 121
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (otc) 185

Tokens

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Copy

Quantity: 3Price: $13.97
Reverberate

Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Reverberate (m13) 145
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (moc) 384
Twinflame

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Sorcery
Twinflame (2x2) 129

Copy

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Ramp

Quantity: 8Price: $19.48
Ancestors' Aid

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Ancestors' Aid (lci) 132
Battle Hymn

Add {R} for each creature you control.

Instant
Battle Hymn (avr) 128
Iron Myr

{T}: Add {R}.

Creature Artifact
Iron Myr (plst) SOM-168
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (mh3) 295
Skirk Prospector

Sacrifice a Goblin: Add {R}.

Creature
Skirk Prospector (dmr) 137
Storm-Kiln Artist

Storm-Kiln Artist gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (otc) 181
Sudden Breakthrough

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Sudden Breakthrough (j22) 610
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (mb2) 100

Ramp

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Tutor

Quantity: 1Price: $5.99
Goblin Recruiter

When Goblin Recruiter enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

Creature
Goblin Recruiter (mb2) 193

Tutor

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Draw

Quantity: 12Price: $28.24
Accelerate

Target creature gains haste until end of turn. Draw a card.

Instant
Accelerate (tor) 90
Ancestral Anger

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Sorcery
Ancestral Anger (vow) 142
Blindblast

Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card.

Instant
Blindblast (plst) WAR-114
Burning Prophet

Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.

Creature
Burning Prophet (rvr) 104
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Fists of Flame (cmm) 223
Renegade Tactics

Target creature can't block this turn. Draw a card.

Sorcery
Renegade Tactics (cmr) 195
Rile

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.

Sorcery
Rile (afc) 136
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (blc) 283
Spark of Creativity

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.

Sorcery
Spark of Creativity (j22) 602
Stun

Target creature can't block this turn. Draw a card.

Instant
Stun (10e) 240
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174

Draw

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Recursion

Quantity: 2Price: $22.28
Dreadhorde Arcanist

Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Dreadhorde Arcanist (war) 125
Goblin Welder

{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

Creature
Goblin Welder (cm2) 101

Recursion

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Maybeboard

Quantity: 44Price: $59.92
Antagonize

Target creature gets +4/+3 until end of turn.

Instant
Antagonize (snc) 100
Balduvian Rage

Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Balduvian Rage (plst) CSP-76
Become Brutes

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Sorcery
Become Brutes (woe) 317
Blazing Crescendo

Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.

Instant
Blazing Crescendo (one) 123
Boiling Blood

Target creature attacks this turn if able. Draw a card.

Instant
Boiling Blood (plst) WTH-92
Brute Force

Target creature gets +3/+3 until end of turn.

Instant
Brute Force (tsr) 157
Crimson Wisps

Target creature becomes red and gains haste until end of turn. (It can attack and {T} this turn.) Draw a card.

Instant
Crimson Wisps (plst) SHM-88
Enrage

Target creature gets +X/+0 until end of turn.

Instant
Enrage (9ed) 180
Fall of the Hammer

Target creature you control deals damage equal to its power to another target creature.

Instant
Fall of the Hammer (plst) CM2-97
Felonious Rage

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

Instant
Felonious Rage (mkm) 125
Flick a Coin

Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Draw a card.

Instant
Flick a Coin (woe) 128
Goblin Chirurgeon

Sacrifice a Goblin: Regenerate target creature.

Creature
Goblin Chirurgeon (fem) 54c
Heightened Reflexes

Target creature gets +1/+0 until end of turn. Put a first strike counter on it.

Instant
Heightened Reflexes (iko) 123
Invigorated Rampage

Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.

Instant
Invigorated Rampage (plst) AER-86
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Sorcery
Kari Zev's Expertise (aer) 88
Kick in the Door

Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)

Sorcery
Kick in the Door (afr) 153
Legion Loyalist

Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

Creature
Legion Loyalist (gtc) 97
Lunar Frenzy

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

Instant
Lunar Frenzy (mid) 147
Might of the Meek

Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. Draw a card.

Instant
Might of the Meek (blb) 144
Monstrous Rage

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Instant
Monstrous Rage (woe) 142
Otherworldly Outburst

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.

Instant
Otherworldly Outburst (emn) 138
Panic

Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Panic (5ed) 260
Raze the Effigy

Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn.

Instant
Raze the Effigy (j22) 586
Reckless Charge

Target creature gets +3/+0 and gains haste until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Reckless Charge (plst) ODY-215
Return the Favor

Spree (Choose one or more additional costs.) + {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. + {1} — Change the target of target spell or ability with a single target.

Instant
Return the Favor (otj) 142
Runaway Steam-Kin

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.

Creature
Runaway Steam-Kin (grn) 115
Rush of Blood

Target creature gets +X/+0 until end of turn, where X is its power.

Instant
Rush of Blood (avr) 154
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (plst) UMA-147
Siege Smash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.

Instant
Siege Smash (mh3) 136
Song of Totentanz

Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.

Sorcery
Song of Totentanz (woe) 150
Soul's Fire

Target creature you control deals damage equal to its power to any target.

Instant
Soul's Fire (cmr) 200
Tempt with Vengeance

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

Sorcery
Tempt with Vengeance (cmm) 263
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Titan's Strength (2x2) 128
Twinferno

Choose one — • When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. • Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Instant
Twinferno (dmu) 149
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (scd) 166
Witch's Mark

You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Sorcery
Witch's Mark (woe) 158

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
70 pips - 65 cards
29 mana - 29 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
9 mana - 9 cards
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