273
2/11/2025
Saruman's House of Mills and Thievery
Deck Size: 100
Commander
Est deck cost: $394.54
Salt sum: 44.67
273
2/11/2025
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Commander

Quantity: 1Price: $69.99
Saruman of Many Colors

Ward—Discard an enchantment, instant, or sorcery card. Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.

Creature
Saruman of Many Colors (ltr) 300

Commander

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Draw

Quantity: 8Price: $42.22
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (mkc) 96
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (ltc) 187
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (mom) 58
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (cmm) 96
Notion Thief

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Creature
Notion Thief (spg) 36
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (sta) 19
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (dka) 52
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (lcc) 180

Draw

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Land

Quantity: 35Price: $23.89
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dmu) 243
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (40k) 264
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (mkc) 249
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (dmu) 378
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (lcc) 322
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 350
Contaminated Aquifer

({T}: Add {U} or {B}.) This land enters tapped.

Land
Contaminated Aquifer (dmu) 245
Contaminated Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {W}{U}{B} ({W}{U}{B}, Discard this card: Draw a card.)

Land
Contaminated Landscape (mh3) 218
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (mkc) 257
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
Fetid Pools

({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Fetid Pools (mkc) 261
Island

({T}: Add {U}.)

Land
Island (blb) 371
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (lcc) 337
Lonely Arroyo

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.

Land
Lonely Arroyo (otj) 260
Nephalia Drownyard

{T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards.

Land
Nephalia Drownyard (lcc) 344
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (snc) 252
Plains

({T}: Add {W}.)

Land
Plains (blb) 369
Port of Karfell

This land enters tapped. {T}: Add {U}. {3}{U}{B}{B}, {T}, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

Land
Port of Karfell (lcc) 347
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (mkc) 281
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ltc) 326
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (mkc) 294
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (lcc) 355
Sunlit Marsh

({T}: Add {W} or {B}.) This land enters tapped.

Land
Sunlit Marsh (dmu) 257
Swamp

({T}: Add {B}.)

Land
Swamp (blb) 373
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (onc) 167
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (pc2) 128
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (m10) 229
Waterlogged Teachings

Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261

Land

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Mill

Quantity: 19Price: $139.37
Bruvac the Grandiloquent

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Bruvac the Grandiloquent (rvr) 309
Consuming Aberration

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Consuming Aberration (gtc) 152
Cruel Somnophage

Creature
Cruel Somnophage // Can't Wake Up (woe) 222
Cut Your Losses

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Target player mills half their library, rounded down.

Sorcery
Cut Your Losses (snc) 410
Dreamborn Muse

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

Creature
Dreamborn Muse (cm2) 41
Duskmantle Guildmage

{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards.

Creature
Duskmantle Guildmage (gtc) 158
Fractured Sanity

Each opponent mills fourteen cards. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, each opponent mills four cards.

Sorcery
Fractured Sanity (mh2) 44
Maddening Cacophony

Kicker {3}{U} Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

Sorcery
Maddening Cacophony (znr) 67
Memory Erosion

Whenever an opponent casts a spell, that player mills two cards.

Enchantment
Memory Erosion (plst) CM2-45
Mesmeric Orb

Whenever a permanent becomes untapped, that permanent's controller mills a card.

Artifact
Mesmeric Orb (2xm) 272
Mind Funeral

Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.

Sorcery
Mind Funeral (plst) MMA-181
Mind Grind

Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.

Sorcery
Mind Grind (gtc) 178
Mindcrank

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Artifact
Mindcrank (clb) 866
Psychic Corrosion

Whenever you draw a card, each opponent mills two cards.

Enchantment
Psychic Corrosion (m19) 68
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (mkc) 141
Tasha's Hideous Laughter

Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.

Sorcery
Tasha's Hideous Laughter (afr) 78
Terisian Mindbreaker

Whenever this creature attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Terisian Mindbreaker (bro) 322
Traumatize

Target player mills half their library, rounded down.

Sorcery
Traumatize (m14) 77
Wight of Precinct Six

This creature gets +1/+1 for each creature card in your opponents' graveyards.

Creature
Wight of Precinct Six (plst) C16-118

Mill

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Ramp

Quantity: 10Price: $14.96
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (mkc) 224
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (mkc) 226
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (mkc) 228
Lotho, Corrupt Shirriff

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Lotho, Corrupt Shirriff (ltr) 213
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (lcc) 309
Realmbreaker, the Invasion Tree

{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

Artifact
Realmbreaker, the Invasion Tree (mom) 263
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (mkc) 243

Ramp

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Removal

Quantity: 13Price: $24.33
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (mkc) 56
Aven Interrupter

Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.

Creature
Aven Interrupter (otj) 4
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 630
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (c21) 87
Drown in the Loch

Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.

Instant
Drown in the Loch (eld) 188
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (ncc) 201
Mortify

Destroy target creature or enchantment.

Instant
Mortify (rna) 192
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (onc) 84
Press the Enemy

Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.

Instant
Press the Enemy (ltr) 65
Psychic Strike

Counter target spell. Its controller mills two cards.

Instant
Psychic Strike (gtc) 189
Reprieve

Return target spell to its owner's hand. Draw a card.

Instant
Reprieve (ltr) 26
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (dmr) 31

Removal

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Theft/Graveyard Recursion

Quantity: 12Price: $77.14
Animate Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (mkc) 125
Breach the Multiverse

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

Sorcery
Breach the Multiverse (mom) 94
Diluvian Primordial

Flying When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

Creature
Diluvian Primordial (plst) GTC-33
Extract from Darkness

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

Sorcery
Extract from Darkness (ema) 200
Gríma, Saruman's Footman

Gríma can't be blocked. Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

Creature
Gríma, Saruman's Footman (ltc) 57
Lier, Disciple of the Drowned

Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

Creature
Lier, Disciple of the Drowned (mid) 313
Memory Plunder

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Instant
Memory Plunder (c17) 178
Mnemonic Deluge

Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.

Sorcery
Mnemonic Deluge (cmr) 82
Necromancy

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (mkc) 131
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (mkc) 137
Rise of the Dark Realms

Put all creature cards from all graveyards onto the battlefield under your control.

Sorcery
Rise of the Dark Realms (fdn) 323
Tinybones, the Pickpocket

Deathtouch Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

Creature
Tinybones, the Pickpocket (otj) 109

Theft/Graveyard Recursion

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Two for One

Quantity: 2Price: $2.64
Halo Forager

Flying When this creature enters, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Creature
Halo Forager (mom) 227
Priest of Gix

When this creature enters, add {B}{B}{B}.

Creature
Priest of Gix (usg) 150

Two for One

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Deck Info

Deck stats

13 pips - 11 cards
20 mana - 20 cards
51 pips - 35 cards
28 mana - 28 cards
31 pips - 25 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
11 mana - 10 cards
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Description

{"ops":[{"insert":"From DeckCheck.co - 1/2025\n\nOverview:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a mill-focused control deck helmed by "},{"attributes":{"color":"#6ee7b7"},"insert":"Saruman of Many Colors"},{"insert":" that combines mill strategies with graveyard exploitation, utilizing opponents' milled cards through various exile and reanimation effects while maintaining control through interaction.\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck operates on multiple axes, with mill being the primary strategy supported by strong graveyard interaction. "},{"attributes":{"color":"#6ee7b7"},"insert":"Saruman of Many Colors"},{"insert":" enables a powerful engine by milling opponents and allowing free spell casting from their graveyards. The deck uses efficient mill pieces like "},{"attributes":{"color":"#6ee7b7"},"insert":"Bruvac the Grandiloquent"},{"insert":" and "},{"attributes":{"color":"#6ee7b7"},"insert":"Maddening Cacophony"},{"insert":" while maintaining control through counterspells and removal.\nThe gameplay typically involves establishing mill enablers early while using interaction to control the board. As the game progresses, the deck capitalizes on filled graveyards through cards like "},{"attributes":{"color":"#6ee7b7"},"insert":"Rise of the Dark Realms"},{"insert":" and "},{"attributes":{"color":"#6ee7b7"},"insert":"Memory Plunder"},{"insert":". The commander provides consistent value by turning opponents' mills into free spells, creating a snowballing advantage that can overwhelm opponents through resource denial and value generation.\nWeaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck is vulnerable to graveyard hate, which can shut down many of its key strategies. It can struggle against aggressive strategies that deploy threats before the control elements are established. The reliance on mill as a win condition means it generally needs multiple turns to achieve victory, leaving it exposed to faster strategies. The mana base, while functional, could be more optimized with additional fetch lands and shock lands.\nMost Important Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Bruvac the Grandiloquent"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Consuming Aberration"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Maddening Cacophony"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Rise of the Dark Realms"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Syr Konrad, the Grim"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Memory Plunder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Lier, Disciple of the Drowned"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Mindcrank"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Psychic Corrosion"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#6ee7b7"},"insert":"Drown in the Loch"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Speed: 5/10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resilience: 7/10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Consistency: 6/10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Interaction: 8/10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rating Justification:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck sits firmly in the 6.0-6.5 range due to its consistent strategy execution and strong interaction suite. While it lacks the explosive speed of higher-powered decks, it makes up for it with reliable control elements and multiple paths to victory. The deck's ability to interact with opponents' resources while building its own advantage places it above casual decks but below truly competitive builds.\nFinal power level rating: 6.0 - 6.5\nThe deck's power level is supported by its strong interaction package and ability to generate value, but its speed and vulnerability to certain hate pieces prevent it from reaching higher power levels. It's more focused than a typical 5.5 deck but lacks the fast mana and efficient tutors that would push it into the 7+ range.\n"}]}
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