143 views23 months ago
Commander
Size: 100Est cost: $1278.28Salt sum: 37.98
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gamecepter

143 views23 months ago
Commander
Size: 100Est cost: $1278.28Salt sum: 37.98
No deck tags

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Commander

Qty: 1 Price: $6.99
Kitsa, Otterball Elite
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Draw a card, then discard a card.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
Legendary Creature - Wizard Otter
Kitsa, Otterball Elite (blb) 54

Commander

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Artifact

Qty: 13 Price: $12.17
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (blc) 127
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (j22) 765
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (otc) 257
Gleemox
: Add one mana of any color.
This card is banned.
Artifact
Gleemox (prm) 26584
Jeweled Amulet
,
: Put a charge counter on this artifact. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
, Remove a charge counter from this artifact: Add one mana of this artifact's last noted type.
Artifact
Jeweled Amulet (me2) 212
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (blc) 280
Park Map
, Sacrifice this artifact: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle.
Artifact
Park Map (unf) 190
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Ring
: Add
.
Artifact
Sol Ring (blc) 129
Solar Transformer
This artifact enters tapped.
When this artifact enters, you get
(three energy counters).
: Add
.
, Pay
: Add one mana of any color.
Artifact
Solar Transformer (mh3) 211
Split Screen
When this artifact enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.
Play with your libraries' top cards revealed.
When this artifact leaves the battlefield, shuffle your libraries together.
Artifact
Split Screen (ust) 158
Star Compass
This artifact enters tapped.
: Add one mana of any color that a basic land you control could produce.
Artifact
Star Compass (ima) 229
Urza's Hot Tub
, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.
Artifact
Urza's Hot Tub (unh) 131

Artifact

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Creature

Qty: 7 Price: $64.63
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (plst) C17-81
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (otc) 90
Baral, Chief of Compliance
Instant and sorcery spells you cast cost
less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Legendary Creature - Human Wizard
Baral, Chief of Compliance (aer) 28
Decorated Knight
Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game.
Creature - Human Knight
Decorated Knight // Present Arms (hho) 19
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (uma) 61
Richard Garfield, Ph.D.
You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.)
Legendary Creature - Human Designer
Richard Garfield, Ph.D. (und) 26
Ulamog, the Ceaseless Hunger
When you cast this spell, exile two target permanents.
Indestructible
Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.
Legendary Creature - Eldrazi
Ulamog, the Ceaseless Hunger (cmm) 5

Creature

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Enchantment

Qty: 6 Price: $19.26
Ambiguity
Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.
Enchantment
Ambiguity (unh) 24
Common Courtesy
Whenever a player casts a spell without asking your permission while casting it, counter that spell.
When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice this enchantment.
Enchantment
Common Courtesy (und) 22
Form of the Mulldrifter
When Form of the Mulldrifter enters, draw two cards.
You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Enchantment Tribal - Elemental
Form of the Mulldrifter (cmb2) 22
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (dmr) 59
Now I Know My ABC's
At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.
Enchantment
Now I Know My ABC's (unh) 41
Shark Typhoon
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, create an X/X blue Shark creature token with flying.
Enchantment
Shark Typhoon (otc) 113

Enchantment

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Instant

Qty: 23 Price: $194.45
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (otc) 89
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (mkc) 96
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (clu) 84
Counterspell
Counter target spell.
Instant
Counterspell (cmm) 81
Cryptic Command
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Instant
Cryptic Command (mm2) 43
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 40
Double Take
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Instant
Double Take (ugl) 23
Flaccify
Counter target spell unless its controller pays
.
Instant
Flaccify (unh) 32
Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant
Into the Flood Maw (blb) 52
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (ema) 60
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (otc) 104
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (otc) 106
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (blc) 111
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (2x2) 63
Standard Procedure
, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.
Instant
Standard Procedure (unf) 1
Very Cryptic Command
Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.
Instant
Very Cryptic Command (ust) 49a
Very Cryptic Command
Choose two —
• Untap two target permanents.
• Tap each permanent target player controls with exactly one word in its name.
• Discard all the cards in your hand, then draw that many cards.
• Return target instant or sorcery card from your graveyard to your hand.
Instant
Very Cryptic Command (ust) 49b
Very Cryptic Command
Choose two —
• Draw a card from an opponent's library.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
• Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
• Create a 1/1 colorless Gnome artifact creature token.
Instant
Very Cryptic Command (ust) 49c
Very Cryptic Command
Choose two —
• Return target permanent to its controller's hand.
• Draw two cards, then discard a card.
• Change the target of target spell with a single target.
• Turn over target nontoken creature.
Instant
Very Cryptic Command (ust) 49d
Very Cryptic Command
Choose two —
• Counter target black-bordered spell.
• Return target creature to its owner's hand.
• Untap each permanent you control with a watermark.
• Roll two six-sided dice. Target player mills X cards, where X is the total of those results.
Instant
Very Cryptic Command (ust) 49e
Very Cryptic Command
Choose two —
• Scry 3.
• Create a 2/2 black Rogue creature token with menace.
• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
• Return all artifacts target player controls to their owner's hand.
Instant
Very Cryptic Command (ust) 49f

Instant

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Land

Qty: 35 Price: $342.23
Archway of Innovation
This land enters tapped unless you control an Island.
: Add
.
,
: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Land
Archway of Innovation (mh3) 214
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (sld) 426
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (clb) 885
Crumbling Vestige
This land enters tapped.
When this land enters, add one mana of any color.
: Add
. (
represents colorless mana.)
Land
Crumbling Vestige (ogw) 170
Crystal Vein
: Add
.
, Sacrifice this land: Add
.
Land
Crystal Vein (cma) 246
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (otc) 283
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (moc) 400
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (cm2) 253
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (kld) 247
Ipnu Rivulet
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)
Land - Desert
Ipnu Rivulet (hou) 180
Magosi, the Waterveil
This land enters tapped.
: Add
.
,
: Put an eon counter on this land. Skip your next turn.
, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.
Land
Magosi, the Waterveil (zen) 218
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mkc) 277
Mystifying Maze
: Add
.
,
: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Land
Mystifying Maze (c17) 264
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (otc) 312
Rift
Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.)
Rift enters tapped.
: Add
.
Legendary Land
Rift (cmb2) 119
Rivendell
Rivendell enters tapped unless you control a legendary creature.
: Add
.
,
: Scry 2. Activate only if you control a legendary creature.
Legendary Land
Rivendell (ltr) 259
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (j22) 833
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259

Land

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Planeswalker

Qty: 3 Price: $574.97
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Legendary Planeswalker - Jace
Jace, the Mind Sculptor (blc) 93
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker - Jace
Jace, Wielder of Mysteries (war) 54
Teferi, Master of Time
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Legendary Planeswalker - Teferi
Teferi, Master of Time (m21) 75

Planeswalker

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Sorcery

Qty: 12 Price: $63.58
All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Sorcery Kindred - Eldrazi
All Is Dust (cmm) 800
Crow Storm
Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Crow Storm (ust) 31
Enter the Infinite
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Sorcery
Enter the Infinite (gtc) 34
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (plst) M10-52
Flood of Tears
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Sorcery
Flood of Tears (voc) 104
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (otc) 105
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (otc) 107
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (otc) 112
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54
Temporal Manipulation
Take an extra turn after this one.
Sorcery
Temporal Manipulation (uma) 77
Temporal Mastery
Take an extra turn after this one. Exile Temporal Mastery.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Temporal Mastery (mm3) 54
Time Sidewalk
Take an extra turn after this one.
If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
Sorcery
Time Sidewalk (cmb2) 31

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
86 pips - 49 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
19 mana - 16 cards
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Deck extras (0)

Description

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