100
8/25/2024
Fate of The Council
Deck Size: 100
Commander
Est deck cost: $238.88
Salt sum: 27.55
Playgroup dot gg logoPower level:
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100
8/25/2024
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Commander

Qty: 1 Price: $0.79
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 271

Commander

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Bounce

Qty: 1 Price: $1.29
Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.) Defender When this creature enters, you may return another target creature you control to its owner's hand.

Creature
Jeskai Barricade (frf) 15

Bounce

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Clones

Qty: 1 Price: $24.99
Flesh Duplicate

You may have this creature enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Creature
Flesh Duplicate (who) 44

Clones

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Counters

Qty: 1 Price: $0.49
The Fifth Doctor

Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter this turn. Untap those creatures.

Creature
The Fifth Doctor (who) 127

Counters

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Creature

Qty: 4 Price: $1.40
Senate Griffin

Flying When this creature enters, scry 1.

Creature
Senate Griffin (rna) 219
Setessan Battle Priest

Heroic — Whenever you cast a spell that targets this creature, you gain 2 life.

Creature
Setessan Battle Priest (ths) 29
Spire Winder

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +1/+1 as long as you have the city's blessing.

Creature
Spire Winder (rix) 57
Stagecoach Security

When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Stagecoach Security (otj) 30

Creature

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Draw

Qty: 16 Price: $26.40
Aradesh, the Founder

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.

Creature
Aradesh, the Founder (pip) 9
Assassin Gauntlet

When this Equipment enters, attach it to up to one target creature you control. Tap all creatures target opponent controls. Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card." Equip {2}

Artifact
Assassin Gauntlet (acr) 12
Assemble the Players

You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library.

Enchantment
Assemble the Players (mkm) 3
Captain of Umbar

{1}, {T}: Draw a card, then discard a card.

Creature
Captain of Umbar (ltr) 496
Coastal Piracy

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Enchantment
Coastal Piracy (jmp) 144
Faramir, Prince of Ithilien

At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.

Creature
Faramir, Prince of Ithilien (ltr) 653
Ithilien Kingfisher

Flying When this creature dies, draw a card.

Creature
Ithilien Kingfisher (ltr) 58
Jem Lightfoote, Sky Explorer

Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

Creature
Jem Lightfoote, Sky Explorer (otj) 209
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 511
Outlaw Medic

Lifelink When this creature dies, draw a card.

Creature
Outlaw Medic (otj) 23
Proft's Eidetic Memory

When Proft's Eidetic Memory enters, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.

Enchantment
Proft's Eidetic Memory (mkm) 67
Rosecot Knight

Vigilance When this creature enters, look at the top six cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature.

Creature
Rosecot Knight (mh3) 42
Roving Harper

When this creature enters, draw a card.

Creature
Roving Harper (clb) 40
Spreading Seas

Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

Enchantment
Spreading Seas (zen) 70
The Second Doctor

Players have no maximum hand size. How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.

Creature
The Second Doctor (who) 156
Wilfred Mott

Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Creature
Wilfred Mott (who) 32

Draw

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Land

Qty: 39 Price: $53.67
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (mkc) 248
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (clu) 230
Celestial Colonnade

This land enters tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Land
Celestial Colonnade (uma) 238
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (blc) 130
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (j22) 812
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (blc) 302
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (blc) 131
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (blc) 307
Irrigated Farmland

({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (mkc) 267
Island

({T}: Add {U}.)

Land
Island (blb) 372
Meticulous Archive

({T}: Add {W} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 264
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (mkc) 276
Ominous Cemetery

{T}: Add {C}. {5}, {T}, Exile this land: Target creature's owner shuffles it into their library.

Land
Ominous Cemetery (who) 189
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (blc) 322
Plains

({T}: Add {W}.)

Land
Plains (blb) 369
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (cmm) 1019
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (blc) 323
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Shefet Dunes

{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Land
Shefet Dunes (otc) 318
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (blc) 332
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (blc) 339
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (otc) 334
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (blc) 345
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (blc) 348
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (blc) 349
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310

Land

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Lifegain

Qty: 2 Price: $5.78
Ajani's Welcome

Whenever a creature you control enters, you gain 1 life.

Enchantment
Ajani's Welcome (m19) 6
Sunbond

Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

Enchantment
Sunbond (bng) 28

Lifegain

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Mill

Qty: 2 Price: $5.98
Archive Trap

If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards.

Instant
Archive Trap (plst) ZEN-41
Persistent Petitioners

{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature
Persistent Petitioners (rvr) 53

Mill

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Protection

Qty: 1 Price: $13.99
Everybody Lives!

All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.

Instant
Everybody Lives! (who) 18

Protection

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Pump

Qty: 4 Price: $1.64
Aegis of the Heavens

Target creature gets +1/+7 until end of turn.

Instant
Aegis of the Heavens (jmp) 79
Battle Mastery

Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Battle Mastery (plst) BBD-89
Dúnedain Blade

Equipped creature gets +2/+1. Equip Human {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Dúnedain Blade (ltr) 457
Hero's Blade

Equipped creature gets +3/+2. Whenever a legendary creature you control enters, you may attach this Equipment to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hero's Blade (cmm) 391

Pump

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Ramp

Qty: 6 Price: $9.20
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Claim Jumper

Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

Creature
Claim Jumper (otj) 8
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (blc) 129
Sonic Screwdriver

{T}: Add one mana of any color. {1}, {T}: Untap another target artifact. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {3}, {T}: Target creature can't be blocked this turn.

Artifact
Sonic Screwdriver (who) 186
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (blc) 289

Ramp

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Recursion

Qty: 1 Price: $0.49
Confession Dial

When this artifact enters, surveil 3. {T}: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)

Artifact
Confession Dial (who) 173

Recursion

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Removal

Qty: 13 Price: $13.97
Argent Dais

This artifact enters with two oil counters on it. Whenever two or more creatures attack, put an oil counter on this artifact. {2}, {T}, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.

Artifact
Argent Dais (mh3) 20
Banishing Light

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Banishing Light (blb) 1
Cancel

Counter target spell.

Instant
Cancel (plst) KTK-33
Defabricate

Choose one — • Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. • Counter target activated or triggered ability.

Instant
Defabricate (bro) 45
Erase

Exile target enchantment.

Instant
Erase (ktk) 9
Everything Comes to Dust

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.

Sorcery
Everything Comes to Dust (who) 19
Fragmentize

Destroy target artifact or enchantment with mana value 4 or less.

Sorcery
Fragmentize (plst) KLD-14
Paraselene

Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.

Sorcery
Paraselene (isd) 26
Reprieve

Return target spell to its owner's hand. Draw a card.

Instant
Reprieve (ltr) 477
Revoke Existence

Exile target artifact or enchantment.

Sorcery
Revoke Existence (2xm) 28
Revoke Privileges

Enchant creature Enchanted creature can't attack, block, or crew Vehicles.

Enchantment
Revoke Privileges (kld) 26
Solemn Offering

Destroy target artifact or enchantment. You gain 4 life.

Sorcery
Solemn Offering (bbd) 107
Unsummon

Return target creature to its owner's hand.

Instant
Unsummon (m20) 78

Removal

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Stax

Qty: 3 Price: $11.27
Doorkeeper Thrull

Flash Flying Artifacts and creatures entering don't cause abilities to trigger.

Creature
Doorkeeper Thrull (mkm) 13
Harbinger of the Seas

Nonbasic lands are Islands.

Creature
Harbinger of the Seas (mh3) 63
Rest in Peace

When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Enchantment
Rest in Peace (a25) 32

Stax

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Theft

Qty: 1 Price: $0.49
Illusory Gains

Enchant creature You control enchanted creature. Whenever a creature an opponent controls enters, attach this Aura to that creature.

Enchantment
Illusory Gains (dtk) 59

Theft

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Tokens

Qty: 3 Price: $55.83
Herald of the Host

Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Herald of the Host (cmm) 30
Ocelot Pride

First strike, lifelink Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.

Creature
Ocelot Pride (mh3) 38
Prince Imrahil the Fair

Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

Creature
Prince Imrahil the Fair (ltr) 670

Tokens

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Tokens & Extras

Qty: 5 Price: $10.52
Cat

Creature Token
Cat (tmh3) 4
City's Blessing

Card
City's Blessing (tblc) 40
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tblc) 1
Human Soldier

Creature Token
Human Soldier (tblc) 7
Knight

Creature Token
Knight (tclb) 2

Tokens & Extras

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Deck Info

Deck stats

41 pips - 37 cards
25 mana - 25 cards
32 pips - 24 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
11 mana - 9 cards
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