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Commander
Whenever Xolatoyac, the Smiling Flood enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it.
![Xolatoyac, the Smiling Flood (lcc) 8 Xolatoyac, the Smiling Flood (lcc) 8](https://cards.scryfall.io/normal/front/1/4/1444a798-4e94-4bcc-b16a-0f20334f2550.jpg?1699972738)
Commander
Blink
Blink
Card Draw
Card Draw
Creature Tutor
Creature Tutor
Flood Counters
Eluge's power and toughness are each equal to the number of Islands you control. Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it. The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to cast for each land you control with a flood counter on it.
![Eluge, the Shoreless Sea (blb) 49 Eluge, the Shoreless Sea (blb) 49](https://cards.scryfall.io/normal/front/1/f/1f2bf6ba-cd1a-4382-9572-6dfbcf6ed0c6.jpg?1721426077)
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
![Quicksilver Fountain (mrd) 233 Quicksilver Fountain (mrd) 233](https://cards.scryfall.io/normal/front/b/4/b4f2bf63-e3cf-4a58-86b7-f3bab3b90712.jpg?1562155263)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.
![The Flood of Mars (who) 360 The Flood of Mars (who) 360](https://cards.scryfall.io/normal/front/0/7/07c6b33d-c1c7-442b-91ac-d7ef56ce8fdd.jpg?1696637238)
Flood Counters
Islandwalk
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
![Chasm Skulker (blc) 164 Chasm Skulker (blc) 164](https://cards.scryfall.io/normal/front/8/7/87523249-4397-41b8-8ee8-fcb1d2dd9853.jpg?1721428990)
Islandwalk
Merfolk
At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
![Deepfathom Echo (lci) 228 Deepfathom Echo (lci) 228](https://cards.scryfall.io/normal/front/c/7/c7c7fb87-8448-49f4-a9ed-db97f6a41d98.jpg?1699044538)
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
![Hakbal of the Surging Soul (lcc) 3 Hakbal of the Surging Soul (lcc) 3](https://cards.scryfall.io/normal/front/e/7/e738e675-4fd1-4bc3-97f5-71d0e2fc3f2e.jpg?1699885010)
Merfolk
Ramp
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
![Abundance (cmm) 884 Abundance (cmm) 884](https://cards.scryfall.io/normal/front/9/b/9bc359b0-8886-415b-a497-e98a2241084e.jpg?1690004728)
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
![Far Wanderings (znc) 66 Far Wanderings (znc) 66](https://cards.scryfall.io/normal/front/d/b/db67c59e-a9fb-4580-a8cc-ac5ef6c07440.jpg?1604193960)
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
![Search for Tomorrow (dmc) 137 Search for Tomorrow (dmc) 137](https://cards.scryfall.io/normal/front/4/a/4a0c73a9-38a2-4a3d-938e-b81ba166f0ff.jpg?1673305408)
Ramp
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