63
9/30/2024
roulette deck 3
Deck Size: 100
Commander
Legal
Est deck cost: $174.40
Salt sum: 36.5
No deck tags
63
9/30/2024
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Commander

Quantity: 1Price: $0.99
Xyris, the Writhing Storm

Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.

Creature
Xyris, the Writhing Storm (dmc) 175

Commander

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Land

Quantity: 36Price: $14.20
Bountiful Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle. Cycling {G}{U}{R} ({G}{U}{R}, Discard this card: Draw a card.)

Land
Bountiful Landscape (mh3) 217
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (ori) 246
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
Forest

({T}: Add {G}.)

Land
Forest (blb) 377
Frontier Bivouac

This land enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (plst) C17-251
Island

({T}: Add {U}.)

Land
Island (blb) 372
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (m3c) 352
Mountain

({T}: Add {R}.)

Land
Mountain (j22) 108
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (pip) 279
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (tsr) 285

Land

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Artifact

Quantity: 12Price: $42.98
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ncc) 360
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (blc) 269
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (blc) 273
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (blc) 278
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (arc) 110
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (rvr) 269
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (c13) 263
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (pori) 240p
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (pip) 244
Talisman of Curiosity

{T}: Add {C}. {T}: Add {G} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Curiosity (pip) 245
Talisman of Impulse

{T}: Add {C}. {T}: Add {R} or {G}. This artifact deals 1 damage to you.

Artifact
Talisman of Impulse (blc) 287
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (blc) 289

Artifact

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Sorcery

Quantity: 1Price: $0.49
Guided Passage

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

Sorcery
Guided Passage (plst) APC-105

Sorcery

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Creature

Quantity: 23Price: $57.07
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (m13) 160
Armored Scrapgorger

This creature gets +3/+0 as long as it has three or more oil counters on it. {T}: Add one mana of any color. Whenever this creature becomes tapped, exile target card from a graveyard and put an oil counter on this creature.

Creature
Armored Scrapgorger (one) 158
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 274
Bladegriff Prototype

Flying Whenever this creature deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.

Creature Artifact
Bladegriff Prototype (cmr) 300
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
Goblin Anarchomancer

Each spell you cast that's red or green costs {1} less to cast.

Creature
Goblin Anarchomancer (mh2) 200
Horizon Chimera

Flash Flying, trample Whenever you draw a card, you gain 1 life.

Creature
Horizon Chimera (ths) 194
Kaseto, Orochi Archmage

{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.

Creature
Kaseto, Orochi Archmage (plst) C21-221
Kediss, Emberclaw Familiar

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Creature
Kediss, Emberclaw Familiar (cmr) 188
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (9ed) 253
Molten Gatekeeper

Whenever another creature you control enters, this creature deals 1 damage to each opponent. Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Molten Gatekeeper (mh3) 128
Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

Creature
Oracle of Mul Daya (otc) 200
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (blc) 282
Rattleclaw Mystic

{T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, add {G}{U}{R}.

Creature
Rattleclaw Mystic (pktk) 144
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (cmr) 248
Red Death, Shipwrecker

Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Red Death, Shipwrecker (pip) 116
Roxanne, Starfall Savant

Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and "{T}: Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.

Creature
Roxanne, Starfall Savant (potj) 228p
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (m3c) 273
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Tireless Provisioner (blc) 243
Trygon Predator

Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Creature
Trygon Predator (otc) 246
Wayward Swordtooth

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.

Creature
Wayward Swordtooth (prix) 150p
Witty Roastmaster

Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Creature
Witty Roastmaster (snc) 131
Zhur-Taa Druid

{T}: Add {G}. Whenever you tap this creature for mana, it deals 1 damage to each opponent.

Creature
Zhur-Taa Druid (ddl) 48

Creature

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Enchantment

Quantity: 13Price: $38.79
Aether Tunnel

Enchant creature Enchanted creature gets +1/+0 and can't be blocked.

Enchantment
Aether Tunnel (m19) 43
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Aqueous Form (cmr) 56
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (roe) 177
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
Goblin Bombardment

Sacrifice a creature: This enchantment deals 1 damage to any target.

Enchantment
Goblin Bombardment (mh2) 279
Guild Artisan

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Guild Artisan (clb) 179
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (wot) 44
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (pemn) 65p
On the Trail

Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.

Enchantment
On the Trail (mkc) 39
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Rancor (m13) 185
Rising of the Day

Creatures you control have haste. Legendary creatures you control get +1/+0.

Enchantment
Rising of the Day (ltr) 596
Song of the Dryads

Enchant permanent Enchanted permanent is a colorless Forest land.

Enchantment
Song of the Dryads (cmm) 324
Sword Coast Sailor

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Enchantment
Sword Coast Sailor (clb) 98

Enchantment

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Instant

Quantity: 14Price: $19.88
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (m3c) 176
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (cn2) 174
Become Immense

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.

Instant
Become Immense (uma) 157
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (lcc) 221
Commit

Instant
Commit // Memory (lcc) 147
Invigorate

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Instant
Invigorate (plst) A25-173
Overprotect

Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.

Instant
Overprotect (blb) 185
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (tsr) 79
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (blc) 111
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (cmm) 113
Siege Smash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.

Instant
Siege Smash (mh3) 136
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (otj) 181
Strix Serenade

Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Strix Serenade (mh3) 71
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
20 pips - 18 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 9 cards
15 pips - 15 cards
26 mana - 24 cards
30 pips - 29 cards
30 mana - 28 cards
0 pips - 0 cards
7 mana - 7 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"\nYour deck built around "},{"attributes":{"bold":true},"insert":"Xyris, the Writhing Storm"},{"insert":" focuses on a combination of snake-themed synergies and card draw, capitalizing on the commander’s ability to create tokens and benefit from your opponents’ spellcasting. Let’s analyze the components of this deck and assess its overall power level.\n\nPower Level Assessment (Scale: 1-10) - Xyris, the Writhing Storm Focus"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Token Generation and Card Draw"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Xyris"},{"insert":" creates snake tokens whenever an opponent casts a spell, allowing you to generate a board presence while also drawing cards. This creates a natural incentive for opponents to cast more spells, fueling your strategy."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"bold":true},"insert":"Tatyova, Benthic Druid"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Oracle of Mul Daya"},{"insert":" enhance your card draw capabilities while providing additional synergy with lands and creatures, making your deck even more resilient."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mana Ramp and Fixing"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The inclusion of ramp elements like "},{"attributes":{"bold":true},"insert":"Arbor Elf"},{"insert":", "},{"attributes":{"bold":true},"insert":"Elvish Mystic"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Tireless Provisioner"},{"insert":" allows you to accelerate your mana production, which is essential for casting Xyris and other impactful spells quickly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You have a solid mana base with various signets, talismans, and dual lands like "},{"attributes":{"bold":true},"insert":"Bountiful Landscape"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Evolving Wilds"},{"insert":" to help you fix your colors effectively."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Spell Synergies"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The presence of spells that can manipulate the board state, like "},{"attributes":{"bold":true},"insert":"Chaos Warp"},{"insert":", "},{"attributes":{"bold":true},"insert":"Beast Within"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Imprisoned in the Moon"},{"insert":", helps you manage threats from opponents while maintaining the tempo of the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Goblin Bombardment"},{"insert":" can also serve as a win condition in conjunction with your snake tokens, allowing for potential damage output and board control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Protective Elements"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cards like "},{"attributes":{"bold":true},"insert":"Lightning Greaves"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Swiftfoot Boots"},{"insert":" provide protection for Xyris, ensuring you can keep your commander on the battlefield to maximize its effectiveness."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Spells like "},{"attributes":{"bold":true},"insert":"Snakeskin Veil"},{"insert":" offer additional protection and can help you maintain a strong board presence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creature and Spell Diversity"},{"insert":":"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The variety of creatures and spells provides versatility, enabling you to adapt to various scenarios and play styles from your opponents. For instance, you have good options for removal, creature ramp, and direct damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Overall Rating: "},{"attributes":{"bold":true},"insert":"8/10"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Your deck centered around "},{"attributes":{"bold":true},"insert":"Xyris, the Writhing Storm"},{"insert":" is well-constructed, combining token generation, card draw, and versatile control elements. The synergy between your spells and creatures creates a potent strategy that can quickly overwhelm opponents with a steady stream of snakes while capitalizing on their actions.\nWhile the deck might face challenges against highly disruptive or controlling strategies, it has the potential to shine in games where players are incentivized to cast multiple spells.\n\n-chatGPT\n"}]}

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