83
10/10/2020
Week 8 - Limited Commander Deck
Deck Size: 100
Commander
Legal
Est deck cost: $125.38
Salt sum: 27.65
No deck tags
83
10/10/2020
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Commander

Qty: 1 Price: $2.99
Cromat

{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.

Creature
Cromat (apc) 94

Commander

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Land

Qty: 37 Price: $22.57
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (c16) 281
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rna) 243
Cinder Barrens

This land enters tapped. {T}: Add {B} or {R}.

Land
Cinder Barrens (ogw) 168
Crumbling Necropolis

This land enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (e02) 45
Dimir Guildgate

This land enters tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (grn) 246
Forest

({T}: Add {G}.)

Land
Forest (znr) 279
Frontier Bivouac

This land enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (ktk) 234
Island

({T}: Add {U}.)

Land
Island (znr) 269
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (e02) 46
Meandering River

This land enters tapped. {T}: Add {W} or {U}.

Land
Meandering River (m19) 253
Mirrodin's Core

{T}: Add {C}. {T}: Put a charge counter on this land. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Mirrodin's Core (cns) 208
Mountain

({T}: Add {R}.)

Land
Mountain (znr) 275
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (ktk) 236
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (ddn) 34
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (ktk) 238
Plains

({T}: Add {W}.)

Land
Plains (znr) 266
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (a25) 247
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (ktk) 241
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (ala) 228
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (ala) 229
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (dis) 180
Submerged Boneyard

This land enters tapped. {T}: Add {U} or {B}.

Land
Submerged Boneyard (ogw) 178
Swamp

({T}: Add {B}.)

Land
Swamp (znr) 274
Timber Gorge

This land enters tapped. {T}: Add {R} or {G}.

Land
Timber Gorge (ogw) 179
Tranquil Expanse

This land enters tapped. {T}: Add {G} or {W}.

Land
Tranquil Expanse (ogw) 180

Land

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Artifact

Qty: 4 Price: $46.52
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dis) 159
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (plst) THS-153
Selesnya Locket

{T}: Add {G} or {W}. {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Selesnya Locket (grn) 240
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 236

Artifact

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Planeswalker

Qty: 1 Price: $0.35
The Wanderer

Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater.

Planeswalker
The Wanderer (war) 37

Planeswalker

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Creature

Qty: 27 Price: $15.81
Allosaurus Rider

You may exile two green cards from your hand rather than pay this spell's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Creature
Allosaurus Rider (plst) CSP-101
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (m13) 41
Attended Knight

First strike When this creature enters, create a 1/1 white Soldier creature token.

Creature
Attended Knight (m13) 5
Banisher Priest

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

Creature
Banisher Priest (m14) 7
Cloudkin Seer

Flying When this creature enters, draw a card.

Creature
Cloudkin Seer (m20) 54
Coiling Oracle

When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (dis) 107
Everquill Phoenix

Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice this token: Return target Phoenix card from your graveyard to the battlefield tapped."

Creature
Everquill Phoenix (iko) 114
Evra, Halcyon Witness

Lifelink {4}: Exchange your life total with Evra's power.

Creature
Evra, Halcyon Witness (plst) DOM-16
Ghired, Conclave Exile

When Ghired enters, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)

Creature
Ghired, Conclave Exile (c19) 42
Gonti, Lord of Luxury

Deathtouch When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Creature
Gonti, Lord of Luxury (plst) KLD-84
Helionaut

Flying {1}, {T}: Add one mana of any color.

Creature
Helionaut (apc) 13
Ilysian Caryatid

{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

Creature
Ilysian Caryatid (thb) 174
Krosan Vorine

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) This creature can't be blocked by more than one creature.

Creature
Krosan Vorine (lgn) 131
Leafkin Druid

{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Creature
Leafkin Druid (m20) 178
Llanowar Dead

{T}: Add {B}.

Creature
Llanowar Dead (apc) 109
Muse Drake

Flying When this creature enters, draw a card.

Creature
Muse Drake (grn) 46
Oran-Rief Ooze

When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

Creature
Oran-Rief Ooze (znr) 198
Orzhov Enforcer

Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature
Orzhov Enforcer (rna) 79
Pelakka Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, you gain 7 life. When this creature dies, draw a card.

Creature
Pelakka Wurm (cns) 172
Rakdos, Lord of Riots

You can't cast Rakdos unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.

Creature
Rakdos, Lord of Riots (rtr) 187
Sakura-Tribe Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Sakura-Tribe Scout (sok) 144
Skyward Eye Prophets

Vigilance {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

Creature
Skyward Eye Prophets (plst) CMA-193
Thief of Sanity

Flying Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Creature
Thief of Sanity (grn) 205
Trygon Predator

Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Creature
Trygon Predator (dis) 133
Tuktuk Rubblefort

Defender, reach Creatures you control have haste.

Creature
Tuktuk Rubblefort (znr) 173
Typhoid Rats

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature
Typhoid Rats (cns) 130
Zurgo Helmsmasher

Haste Zurgo attacks each combat if able. During your turn, Zurgo has indestructible. Whenever a creature dealt damage by Zurgo this turn dies, put a +1/+1 counter on Zurgo.

Creature
Zurgo Helmsmasher (ktk) 214

Creature

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Sorcery

Qty: 8 Price: $11.00
Bring to Trial

Exile target creature with power 4 or greater.

Sorcery
Bring to Trial (rna) 5
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (m14) 95
Escape to the Wilds

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.

Sorcery
Escape to the Wilds (eld) 189
Live Fast

You draw two cards, lose 2 life, and get {E}{E} (two energy counters).

Sorcery
Live Fast (kld) 87
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (bfz) 120
Plague Wind

Destroy all creatures you don't control. They can't be regenerated.

Sorcery
Plague Wind (pcy) 74
Planar Despair

Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.

Sorcery
Planar Despair (apc) 50
Reclaim the Wastes

Kicker {3} (You may pay an additional {3} as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.

Sorcery
Reclaim the Wastes (znr) 200

Sorcery

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Enchantment

Qty: 5 Price: $1.75
Farrel's Mantle

Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

Enchantment
Farrel's Mantle (fem) 2
Goblin War Drums

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Enchantment
Goblin War Drums (fem) 58d
Nahiri's Binding

Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Enchantment
Nahiri's Binding (znr) 29
New Horizons

Enchant land When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
New Horizons (war) 168
Starlit Mantle

Flash (You may cast this spell any time you could cast an instant.) Enchant creature you control When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1.

Enchantment
Starlit Mantle (thb) 67

Enchantment

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Instant

Qty: 17 Price: $24.39
Aether Gust

Choose target spell or permanent that's red or green. Its owner puts it on their choice of the top or bottom of their library.

Instant
Aether Gust (m20) 42
Condemn

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Instant
Condemn (dis) 8
Diabolic Edict

Target player sacrifices a creature of their choice.

Instant
Diabolic Edict (a25) 85
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (m13) 172
Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.

Instant
Gods Willing (a25) 16
Kor Chant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Instant
Kor Chant (cns) 73
Negate

Counter target noncreature spell.

Instant
Negate (m20) 69
Orim's Thunder

Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.

Instant
Orim's Thunder (apc) 15
Plummet

Destroy target creature with flying.

Instant
Plummet (iko) 169
Psychotic Fury

Target multicolored creature gains double strike until end of turn. Draw a card.

Instant
Psychotic Fury (dis) 68
Rethink

Counter target spell unless its controller pays {X}, where X is its mana value.

Instant
Rethink (pcy) 42
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (war) 175
Split Decision

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Instant
Split Decision (cns) 25
Status

Instant
Status // Statue (grn) 230
Stifle

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Instant
Stifle (cns) 108
Thwart the Enemy

Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Thwart the Enemy (iko) 173
Unexplained Disappearance

Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant
Unexplained Disappearance (grn) 56

Instant

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Deck Info

Deck stats

19 pips - 16 cards
23 mana - 18 cards
16 pips - 15 cards
22 mana - 19 cards
21 pips - 15 cards
21 mana - 18 cards
11 pips - 9 cards
21 mana - 16 cards
27 pips - 22 cards
25 mana - 20 cards
0 pips - 0 cards
2 mana - 2 cards
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