386
11/16/2024
Kaalia OTV -7.1
Deck Size: 100
Commander
Legal
Est deck cost: $522.58
Salt sum: 36.74
386
11/16/2024
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Commander

Qty: 1 Price: $3.99
Kaalia of the Vast

Flying Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

Creature
Kaalia of the Vast (mh3) 290

Commander

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Evasion

Qty: 2 Price: $5.58
Chaos Dragon

Flying, haste This creature attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.

Creature
Chaos Dragon (clb) 784
Segovian Angel

Flying, vigilance

Creature
Segovian Angel (mh1) 25

Evasion

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Pump

Qty: 2 Price: $13.28
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
Embercleave

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Artifact
Embercleave (eld) 120

Pump

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Tutor

Qty: 3 Price: $57.97
Fighter Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Enchantment
Fighter Class (afr) 222
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
Stoneforge Mystic

When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Creature
Stoneforge Mystic (2xm) 31

Tutor

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Burn

Qty: 1 Price: $0.69
Fiendlash

Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}

Artifact
Fiendlash (cmm) 221

Burn

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Finisher

Qty: 2 Price: $14.48
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (2x2) 179
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Relentless Assault (cmr) 416

Finisher

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Ramp

Qty: 7 Price: $55.75
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (m3c) 283
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (mb2) 179
Land Tax

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Enchantment
Land Tax (cmm) 37
Savai Crystal

{T}: Add {R}, {W}, or {B}. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Savai Crystal (iko) 239
Sigarda's Aid

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.

Enchantment
Sigarda's Aid (cmr) 384
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (m3c) 305

Ramp

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Copy

Qty: 2 Price: $3.78
Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Isshin, Two Heavens as One (neo) 224
Masterwork of Ingenuity

You may have this Equipment enter as a copy of any Equipment on the battlefield.

Artifact
Masterwork of Ingenuity (pip) 234

Copy

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Land

Qty: 37 Price: $124.29
Akoum Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Akoum Refuge (c19) 226
Alpine Meadow

({T}: Add {R} or {W}.) This land enters tapped.

Land
Alpine Meadow (khm) 248
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rvr) 273
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (rvr) 274
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (m3c) 331
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (otc) 295
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (lcc) 330
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rvr) 277
Goldmire Bridge

This land enters tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (moc) 407
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
Minas Tirith

Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 256
Mountain

({T}: Add {R}.)

Land
Mountain (mh3) 316
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (otc) 306
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (m3c) 361
Plains

({T}: Add {W}.)

Land
Plains (mh3) 310
Radiant Fountain

When this land enters, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (c21) 310
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (rvr) 284
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (otc) 314
Rustvale Bridge

This land enters tapped. Indestructible {T}: Add {R} or {W}.

Artifact Land
Rustvale Bridge (mh2) 253
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 285
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 253
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (mom) 272
Secluded Steppe

This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (mkc) 289
Shattered Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {R}{W}{B} ({R}{W}{B}, Discard this card: Draw a card.)

Land
Shattered Landscape (mh3) 226
Swamp

({T}: Add {B}.)

Land
Swamp (mh3) 314
Temple of Malice

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.

Land
Temple of Malice (m3c) 389
Temple of the Dragon Queen

As this land enters, you may reveal a Dragon card from your hand. This land enters tapped unless you revealed a Dragon card this way or you control a Dragon. As this land enters, choose a color. {T}: Add one mana of the chosen color.

Land
Temple of the Dragon Queen (afr) 260
Uncharted Haven

This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Land
Uncharted Haven (blb) 261
Vesuva

You may have this land enter tapped as a copy of any land on the battlefield.

Land
Vesuva (m3c) 404
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (mom) 276

Land

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Recursion

Qty: 2 Price: $25.98
Bruna, the Fading Light

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

Creature
Bruna, the Fading Light (emn) 15a
Lifeline

Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.

Artifact
Lifeline (usg) 299

Recursion

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Drain

Qty: 1 Price: $7.49
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (m21) 127

Drain

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Lifegain

Qty: 5 Price: $67.17
Banehound

Lifelink, haste

Creature
Banehound (war) 77
Cleric Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Enchantment
Cleric Class (afr) 6
Gisela, the Broken Blade

Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Creature
Gisela, the Broken Blade (emn) 28
Healer's Hawk

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Healer's Hawk (grn) 14
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 236

Lifegain

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Removal

Qty: 16 Price: $35.32
Balefire Dragon

Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.

Creature
Balefire Dragon (cmm) 207
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (2x2) 196
Fracture

Destroy target artifact, enchantment, or planeswalker.

Instant
Fracture (stx) 188
Justice Strike

Target creature deals damage to itself equal to its power.

Instant
Justice Strike (grn) 182
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (clu) 141
Magister of Worth

Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.

Creature
Magister of Worth (c21) 223
Mortify

Destroy target creature or enchantment.

Instant
Mortify (moc) 337
Oros, the Avenger

Flying Whenever Oros deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.

Creature
Oros, the Avenger (cma) 188
Piru, the Volatile

Flying, lifelink At the beginning of your upkeep, sacrifice Piru unless you pay {R}{W}{B}. When Piru dies, it deals 7 damage to each nonlegendary creature.

Creature
Piru, the Volatile (mh2) 207
Rakdos, the Showstopper

Flying, trample When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.

Creature
Rakdos, the Showstopper (clu) 205
Requisition Raid

Spree (Choose one or more additional costs.) + {1} — Destroy target artifact. + {1} — Destroy target enchantment. + {1} — Put a +1/+1 counter on each creature target player controls.

Sorcery
Requisition Raid (otj) 26
Response

Instant
Response // Resurgence (rvr) 247
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (iko) 204
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (m3c) 274
The Wanderer

Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater.

Planeswalker
The Wanderer (cmm) 843
Wear

Instant
Wear // Tear (moc) 343

Removal

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Draw

Qty: 6 Price: $18.54
Court of Grace

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (onc) 62
Harvester of Souls

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another nontoken creature dies, you may draw a card.

Creature
Harvester of Souls (e01) 34
Indulgent Tormentor

Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.

Creature
Indulgent Tormentor (ima) 94
Queen Marchesa

Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

Creature
Queen Marchesa (otc) 239
Skyline Despot

Flying When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

Creature
Skyline Despot (cmm) 254
Vilis, Broker of Blood

Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Creature
Vilis, Broker of Blood (m20) 122

Draw

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Protection

Qty: 10 Price: $80.00
Avacyn, Angel of Hope

Flying, vigilance, indestructible Other permanents you control have indestructible.

Creature
Avacyn, Angel of Hope (cmm) 14
Chance for Glory

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Instant
Chance for Glory (grn) 159
Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Instant
Deflecting Palm (mkc) 205
Gisela, Blade of Goldnight

Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Creature
Gisela, Blade of Goldnight (mkc) 211
Iroas, God of Victory

Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.

Creature Enchantment
Iroas, God of Victory (c16) 205
Kardur, Doomscourge

When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

Creature
Kardur, Doomscourge (khm) 216
Legion's Initiative

Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Enchantment
Legion's Initiative (2x2) 242
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (m3c) 298
Mask of Avacyn

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3}

Artifact
Mask of Avacyn (cmr) 466
Slumbering Dragon

Flying This creature can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on this creature.

Creature
Slumbering Dragon (m13) 148

Protection

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Tokens

Qty: 3 Price: $8.27
Dragonmaster Outcast

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Creature
Dragonmaster Outcast (onc) 98
Moonsilver Spear

Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}

Artifact
Moonsilver Spear (afc) 212
Zariel, Archduke of Avernus

+1: Creatures you control get +1/+0 and gain haste until end of turn. 0: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." −6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."

Planeswalker
Zariel, Archduke of Avernus (afr) 172

Tokens

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Deck Info

Deck stats

44 pips - 32 cards
28 mana - 24 cards
0 pips - 0 cards
0 mana - 6 cards
27 pips - 20 cards
26 mana - 22 cards
41 pips - 30 cards
25 mana - 23 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
9 mana - 8 cards
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Description

{"ops":[{"insert":"Kaalia of the Vast. My personal deck. The first deck that I made. Put all the coolest neatest jankiest cards in it. I am aware that people generally feel very threatened by Kaalia, but the demons and dragons that get cheated out range from funny, to game changing, so its a pod favorite. It obviously has the potential to be pretty high power, but it sits pretty comfortably in mid power because of the inconsistency. I've been progressively removing more \"stuff\" and adding more lands to it over time.\n\nRealistically this is a $300 deck if you're trying to budget.\n\nBecause these decks of mine are some of my first, I purposefully put in a lot of mechanics that seem cool. Monarch, and the such. The wincons are extra combats, and all the game winning big threats that get cheated in. Lots of wincons, not a lot of setup needed. Just by the time you get Kaalia out and attacking, you will probably already be nuked down by your friends.\n"}]}
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