89
10/5/2020
arcanis
Deck Size: 10
Commander / EDH
Legal
Est deck cost: $54.52
Salt Sum: 7.8
No deck tags
89
10/5/2020
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Commander

Quantity: 1Price: $0.99
Arcanis the Omnipotent

{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.

Creature
Arcanis the Omnipotent (ddn) 42
1

Artifact

Quantity: 3Price: $17.63
Silverskin Armor

Equipped creature gets +1/+1 and is an artifact in addition to its other types. Equip {2}

Artifact
Silverskin Armor (mbs) 132
1
Thousand-Year Elixir

You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.

Artifact
Thousand-Year Elixir (c13) 266
1
Voltaic Key

{1}, {T}: Untap target artifact.

Artifact
Voltaic Key (m11) 219
1

Creature

Quantity: 4Price: $24.92
Chakram Retriever

Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature.

Creature
Chakram Retriever (bbd) 15
1
Mirran Spy

Flying Whenever you cast an artifact spell, you may untap target creature.

Creature
Mirran Spy (mbs) 26
1
Thassa's Oracle

When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (thb) 73
1
Voltaic Construct

{2}: Untap target artifact creature.

Creature Artifact
Voltaic Construct (dst) 156
1

Enchantment

Quantity: 1Price: $4.49
Intruder Alarm

Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures.

Enchantment
Intruder Alarm (plst) 8ED-86
1

Planeswalker

Quantity: 1Price: $6.49
Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.

Planeswalker
Jace, Wielder of Mysteries (war) 54
1

Deck Stats

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