80
7/6/2024
Ring your bell
Deck Size: 151
Commander
Est deck cost: $454.91
Salt sum: 36.53
No deck tags
80
7/6/2024
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Commander

Qty: 1 Price: $0.59
Zurgo Bellstriker

Zurgo can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Zurgo Bellstriker (dtk) 169

Commander

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Artifact

Qty: 38 Price: $230.02
Aligned Hedron Network

When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)

Artifact
Aligned Hedron Network (bfz) 222
Altar of the Goyf

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample.

Artifact Kindred
Altar of the Goyf (mh2) 220
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (plst) CM2-178
Cloud Key

As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast.

Artifact
Cloud Key (tsr) 265
Crawlspace

No more than two creatures can attack you each combat.

Artifact
Crawlspace (dmr) 217
Dolmen Gate

Prevent all combat damage that would be dealt to attacking creatures you control.

Artifact
Dolmen Gate (plst) LRW-256
Dowsing Device

Artifact
Dowsing Device // Geode Grotto (lci) 146Dowsing Device // Geode Grotto (lci) 146
Endless Atlas

{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.

Artifact
Endless Atlas (cmm) 947
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
Genesis Chamber

Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Artifact
Genesis Chamber (bbd) 235
Grafted Wargear

Equipped creature gets +3/+2. Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Grafted Wargear (cmr) 312
Hazoret's Monument

Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

Artifact
Hazoret's Monument (dmc) 183
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
Hero's Blade

Equipped creature gets +3/+2. Whenever a legendary creature you control enters, you may attach this Equipment to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hero's Blade (cmm) 391
Hexplate Wallbreaker

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R}

Artifact
Hexplate Wallbreaker (onc) 14
Junkyo Bell

At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.

Artifact
Junkyo Bell (chk) 258
Juntu Stakes

Creatures with power 1 or less don't untap during their controllers' untap steps.

Artifact
Juntu Stakes (plst) INV-304
Key to the City

{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever this artifact becomes untapped, you may pay {2}. If you do, draw a card.

Artifact
Key to the City (c21) 248
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (otc) 260
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (onc) 136
Mogg Cannon

{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Artifact
Mogg Cannon (tmp) 298
Obsidian Battle-Axe

Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters, you may attach this Equipment to it. Equip {3}

Artifact Kindred
Obsidian Battle-Axe (mor) 144
Ronin Warclub

Equipped creature gets +2/+1. Whenever a creature you control enters, attach this Equipment to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ronin Warclub (bok) 158
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (mh3) 295
Sai of the Shinobi

Equipped creature gets +1/+1. Whenever a creature you control enters, you may attach this Equipment to it. Equip {2}

Artifact
Sai of the Shinobi (a25) 230
Shuko

Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shuko (bok) 159
Storage Matrix

As long as this artifact is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.

Artifact
Storage Matrix (9ed) 310
Stormrider Rig

Equipped creature gets +1/+1. Whenever a creature you control enters, you may attach this Equipment to it. Equip {2}

Artifact
Stormrider Rig (dtk) 245
Sword of the Chosen

{T}: Target legendary creature gets +2/+2 until end of turn.

Artifact
Sword of the Chosen (dmc) 192
Symmetry Matrix

Whenever a creature you control with power equal to its toughness enters, you may pay {1}. If you do, draw a card.

Artifact
Symmetry Matrix (bro) 252
Tawnos's Coffin

You may choose not to untap this artifact during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When this artifact leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.

Artifact
Tawnos's Coffin (atq) 68
Tenza, Godo's Maul

Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Tenza, Godo's Maul (dmc) 193
Tome of Legends

This artifact enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on this artifact. {1}, {T}, Remove a page counter from this artifact: Draw a card.

Artifact
Tome of Legends (mkc) 246
Tooth of Chiss-Goria

Flash Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn.

Artifact
Tooth of Chiss-Goria (mrd) 264
Two-Handed Axe

Artifact
Two-Handed Axe // Sweeping Cleave (clb) 203
Vanquisher's Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (lcc) 316
Wings of Hubris

Equipped creature has flying. Sacrifice this Equipment: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Wings of Hubris (thb) 241
Winter Moon

Players can't untap more than one nonbasic land during their untap steps.

Artifact
Winter Moon (mh3) 213

Artifact

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Creature

Qty: 51 Price: $79.43
Akki Battle Squad

Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)

Creature
Akki Battle Squad (nec) 18
Akki Coalflinger

First strike {R}, {T}: Attacking creatures gain first strike until end of turn.

Creature
Akki Coalflinger (plst) DD1-33
Akki Ronin

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.

Creature
Akki Ronin (neo) 131
Battle-Rattle Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

Creature
Battle-Rattle Shaman (plst) E01-40
Belligerent of the Ball

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature
Belligerent of the Ball (woe) 120
Bloodmark Mentor

Red creatures you control have first strike.

Creature
Bloodmark Mentor (ddg) 50
Boldwyr Intimidator

Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.

Creature
Boldwyr Intimidator (bbd) 169
Brighthearth Banneret

Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)

Creature
Brighthearth Banneret (mor) 88
Chaos Terminator Lord

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

Creature
Chaos Terminator Lord (40k) 74
Dwarven Nomad

{T}: Target creature with power 2 or less can't be blocked this turn.

Creature
Dwarven Nomad (mir) 170
Dwarven Warriors

{T}: Target creature with power 2 or less can't be blocked this turn.

Creature
Dwarven Warriors (5ed) 222
Gimli of the Glittering Caves

Double strike Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli. Whenever Gimli deals combat damage to a player, create a Treasure token.

Creature
Gimli of the Glittering Caves (ltc) 434
Glitterfang

Haste At the beginning of the end step, return this creature to its owner's hand.

Creature
Glitterfang (sok) 100
Glóin, Dwarf Emissary

Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) {T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Glóin, Dwarf Emissary (ltr) 132
Goblin Champion

Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Goblin Champion (mh1) 127
Goblin Smuggler

Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn.

Creature
Goblin Smuggler (m20) 144
Goblin Tunneler

{T}: Target creature with power 2 or less can't be blocked this turn.

Creature
Goblin Tunneler (ddt) 49
Haradrim Spearmaster

Reach At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

Creature
Haradrim Spearmaster (ltr) 586
Heiko Yamazaki, the General

Trample Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Creature
Heiko Yamazaki, the General (neo) 146
Homura, Human Ascendant

Creature
Homura, Human Ascendant // Homura's Essence (sok) 103
Kargan Intimidator

Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • This creature gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.

Creature
Kargan Intimidator (znr) 145
Kediss, Emberclaw Familiar

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)

Creature
Kediss, Emberclaw Familiar (cmr) 188
Lightning Berserker

{R}: This creature gets +1/+0 until end of turn. Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Lightning Berserker (dtk) 146
Lizard Blades

Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lizard Blades (neo) 153
Lovisa Coldeyes

Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.

Creature
Lovisa Coldeyes (plst) CSP-90
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (cmm) 240
Moria Marauder

Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.

Creature
Moria Marauder (ltr) 138
Ogre Battledriver

Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Ogre Battledriver (ddn) 16
Orcish Siegemaster

Trample Other Orcs and Goblins you control have trample. Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

Creature
Orcish Siegemaster (ltc) 435
Paragon of Fierce Defiance

Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Paragon of Fierce Defiance (m15) 158
Pathmaker Initiate

{T}: Target creature with power 2 or less can't be blocked this turn.

Creature
Pathmaker Initiate (bbd) 182
Peerless Samurai

Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.

Creature
Peerless Samurai (neo) 156
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (j22) 581
Pyrewild Shaman

Bloodrush — {1}{R}, Discard this card: Target attacking creature gets +3/+1 until end of turn. Whenever one or more creatures you control deal combat damage to a player, if this card is in your graveyard, you may pay {3}. If you do, return this card to your hand.

Creature
Pyrewild Shaman (clu) 144
Raging Battle Mouse

The second spell you cast each turn costs {1} less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.

Creature
Raging Battle Mouse (woe) 143
Reckless Stormseeker

Creature
Reckless Stormseeker // Storm-Charged Slasher (mid) 157Reckless Stormseeker // Storm-Charged Slasher (mid) 157
Reinforced Ronin

Haste At the beginning of your end step, return this creature to its owner's hand. Channel — {1}{R}, Discard this card: Draw a card.

Creature Artifact
Reinforced Ronin (neo) 158
Rubblebelt Maaka

Bloodrush — {R}, Discard this card: Target attacking creature gets +3/+3 until end of turn.

Creature
Rubblebelt Maaka (rvr) 121
Runaway Steam-Kin

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Creature
Runaway Steam-Kin (grn) 115
Scorchwalker

Bloodrush — {1}{R}{R}, Discard this card: Target attacking creature gets +5/+1 until end of turn.

Creature
Scorchwalker (gtc) 104
Screamreach Brawler

Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Screamreach Brawler (plst) DTK-155
Silent Arbiter

No more than one creature can attack each combat. No more than one creature can block each combat.

Creature Artifact
Silent Arbiter (cmm) 972
Skinbrand Goblin

Bloodrush — {R}, Discard this card: Target attacking creature gets +2/+1 until end of turn.

Creature
Skinbrand Goblin (2xm) 144
Stonewright

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn."

Creature
Stonewright (avr) 157
Subira, Tulzidi Caravanner

Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Creature
Subira, Tulzidi Caravanner (cmm) 261
Surtr, Fiery Jötun

Trample (This creature can deal excess combat damage to the player it's attacking.) Whenever you cast a historic spell, Surtr deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)

Creature
Surtr, Fiery Jötun (acr) 293
Valor Singer

Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.

Creature
Valor Singer (afr) 165
Warbringer

Dash costs you pay cost {2} less (as long as this creature is on the battlefield). Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Warbringer (dtk) 168
Witty Roastmaster

Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Creature
Witty Roastmaster (snc) 131
Wrecking Ogre

Double strike Bloodrush — {3}{R}{R}, Discard this card: Target attacking creature gets +3/+3 and gains double strike until end of turn.

Creature
Wrecking Ogre (gtc) 112
Zenith Chronicler

Whenever a player casts their first multicolored spell each turn, each other player draws a card.

Creature Artifact
Zenith Chronicler (one) 246

Creature

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Enchantment

Qty: 31 Price: $54.03
Battle Plan

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Enchantment
Battle Plan (mh2) 114
Bedlam

Creatures can't block.

Enchantment
Bedlam (plst) USG-175
Blood Mist

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Enchantment
Blood Mist (emn) 119
Break Through the Line

{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

Enchantment
Break Through the Line (frf) 94
Brimstone Roundup

Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Enchantment
Brimstone Roundup (otj) 115
Captive Flame

{R}: Target creature gets +1/+0 until end of turn.

Enchantment
Captive Flame (ddg) 68
Ferocification

At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.

Enchantment
Ferocification (otj) 123
Ferocity of the Wilds

Attacking non-Human creatures you control get +1/+0 and have trample.

Enchantment
Ferocity of the Wilds (eld) 123
Ghitu War Cry

{R}: Target creature gets +1/+0 until end of turn.

Enchantment
Ghitu War Cry (plst) ULG-78
Gimli's Reckless Might

Creatures you control have haste. Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.

Enchantment
Gimli's Reckless Might (ltc) 494
Goblin Kites

{R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

Enchantment
Goblin Kites (fem) 57
Goblin Oriflamme

Attacking creatures you control get +1/+0.

Enchantment
Goblin Oriflamme (j22) 543
Grand Melee

All creatures attack each combat if able. All creatures block each combat if able.

Enchantment
Grand Melee (ons) 211
Hand to Hand

During combat, players can't cast instant spells or activate abilities that aren't mana abilities.

Enchantment
Hand to Hand (tmp) 180
Hazoret's Favor

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

Enchantment
Hazoret's Favor (akh) 137
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (moc) 285
In the Web of War

Whenever a creature you control enters, it gets +2/+0 and gains haste until end of turn.

Enchantment
In the Web of War (plst) BOK-108
Invasion Plans

All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.

Enchantment
Invasion Plans (plst) STH-89
Mudslide

Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Enchantment
Mudslide (ice) 204
No Quarter

Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.

Enchantment
No Quarter (tmp) 193
Onslaught

Whenever you cast a creature spell, tap target creature.

Enchantment
Onslaught (exo) 92
Orcish Oriflamme

Attacking creatures you control get +1/+0.

Enchantment
Orcish Oriflamme (plst) EMA-140
Outpost Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.

Enchantment
Outpost Siege (clb) 804
Retreat to Valakut

Landfall — Whenever a land you control enters, choose one — • Target creature gets +2/+0 until end of turn. • Target creature can't block this turn.

Enchantment
Retreat to Valakut (bfz) 153
Rising of the Day

Creatures you control have haste. Legendary creatures you control get +1/+0.

Enchantment
Rising of the Day (ltr) 596
Roar of Resistance

Creature tokens you control have haste. Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Enchantment
Roar of Resistance (onc) 15
Smoke

Players can't untap more than one creature during their untap steps.

Enchantment
Smoke (5ed) 268
Street Riot

During your turn, creatures you control get +1/+0 and have trample.

Enchantment
Street Riot (grn) 117
Tectonic Reformation

Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Tectonic Reformation (c20) 162
Tempered in Solitude

Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.

Enchantment
Tempered in Solitude (neo) 165
Uncivil Unrest

Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.

Enchantment
Uncivil Unrest (moc) 35

Enchantment

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Instant

Qty: 8 Price: $10.64
Blazing Shoal

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn.

Instant
Blazing Shoal (plst) BOK-96
Downhill Charge

You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Instant
Downhill Charge (ddi) 69
Fatal Frenzy

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

Instant
Fatal Frenzy (plc) 98
Great Train Heist

Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

Instant
Great Train Heist (otj) 125
Hearth Charm

Choose one — • Destroy target artifact creature. • Attacking creatures get +1/+0 until end of turn. • Target creature with power 2 or less can't be blocked this turn.

Instant
Hearth Charm (vis) 82
Lunar Frenzy

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

Instant
Lunar Frenzy (mid) 147
Rush of Blood

Target creature gets +X/+0 until end of turn, where X is its power.

Instant
Rush of Blood (avr) 154
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (scd) 166

Instant

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Land

Qty: 15 Price: $47.05
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (otc) 270
Cathedral of War

This land enters tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}.

Land
Cathedral of War (plst) M13-221
Command Beacon

{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.

Land
Command Beacon (otc) 279
Drannith Ruins

{T}: Add {C}. {2}, {T}: Put two +1/+1 counters on target non-Human creature that entered this turn.

Land
Drannith Ruins (mat) 50
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Forge of Heroes

{T}: Add {C}. {T}: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Land
Forge of Heroes (cmm) 995
Forgotten Cave

This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Land
Forgotten Cave (onc) 153
Hidden Volcano

This land enters tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Volcano (lci) 277
Looming Spires

This land enters tapped. When this land enters, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.

Land
Looming Spires (bfz) 238
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Sanctum of Eternity

{T}: Add {C}. {2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.

Land
Sanctum of Eternity (c19) 59
Shinka, the Bloodsoaked Keep

{T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn.

Land
Shinka, the Bloodsoaked Keep (plst) CHK-282
Teetering Peaks

This land enters tapped. When this land enters, target creature gets +2/+0 until end of turn. {T}: Add {R}.

Land
Teetering Peaks (zen) 226
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310

Land

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Planeswalker

Qty: 1 Price: $9.99
Jeska, Thrice Reborn

Jeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game. 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. −X: Jeska deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner

Planeswalker
Jeska, Thrice Reborn (cmr) 186

Planeswalker

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Sorcery

Qty: 6 Price: $23.16
Assault Strobe

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Sorcery
Assault Strobe (som) 82
Awe for the Guilds

Monocolored creatures can't block this turn.

Sorcery
Awe for the Guilds (dgm) 31
Mishra's Command

Choose two — • Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. • This spell deals X damage to target creature. • This spell deals X damage to target planeswalker. • Target creature gets +X/+0 and gains haste until end of turn.

Sorcery
Mishra's Command (bro) 141
Seething Anger

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn.

Sorcery
Seething Anger (sth) 96
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (plst) UMA-147
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (otc) 183

Sorcery

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Maybeboard

Qty: 1 Price: $1.29
Berserkers' Onslaught

Attacking creatures you control have double strike.

Enchantment
Berserkers' Onslaught (dtk) 130

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
112 pips - 99 cards
13 mana - 11 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
8 mana - 8 cards
CategoriesQtyOdds
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