59
7/5/2024
VIS
Deck Size: 540
Vintage
Est deck cost: $402.74
No deck tags
59
7/5/2024
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Artifact

Qty: 15 Price: $15.55
Diamond Kaleidoscope

{3}, {T}: Create a 0/1 colorless Prism artifact creature token. Sacrifice a Prism token: Add one mana of any color.

Artifact
Diamond Kaleidoscope (vis) 143
Dragon Mask

{3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)

Artifact
Dragon Mask (plst) VIS-144
Helm of Awakening

Spells cost {1} less to cast.

Artifact
Helm of Awakening (dmr) 224
Juju Bubble

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice this artifact. {2}: You gain 1 life.

Artifact
Juju Bubble (vis) 147
Magma Mine

{4}: Put a pressure counter on this artifact. {T}, Sacrifice this artifact: It deals damage equal to the number of pressure counters on it to any target.

Artifact
Magma Mine (vis) 149
Sands of Time

Each player skips their untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.

Artifact
Sands of Time (vis) 153
Sisay's Ring

{T}: Add {C}{C}.

Artifact
Sisay's Ring (cmr) 340
Triangle of War

{2}, Sacrifice this artifact: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Artifact
Triangle of War (vis) 158

Artifact

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Sorcery

Qty: 48 Price: $73.44
Coercion

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Sorcery
Coercion (9ed) 118
Creeping Mold

Destroy target artifact, enchantment, or land.

Sorcery
Creeping Mold (plst) KLD-150
Elven Cache

Return target card from your graveyard to your hand.

Sorcery
Elven Cache (6ed) 224
Infernal Harvest

As an additional cost to cast this spell, return X Swamps you control to their owner's hand. Infernal Harvest deals X damage divided as you choose among any number of target creatures.

Sorcery
Infernal Harvest (vis) 62
Natural Order

As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.

Sorcery
Natural Order (ema) 177
Peace Talks

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

Sorcery
Peace Talks (vis) 15
Prosperity

Each player draws X cards.

Sorcery
Prosperity (c13) 54
Song of Blood

Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

Sorcery
Song of Blood (vis) 94
Summer Bloom

You may play up to three additional lands this turn.

Sorcery
Summer Bloom (2x2) 160
Tremor

Tremor deals 1 damage to each creature without flying.

Sorcery
Tremor (8ed) 228
Undo

Return two target creatures to their owners' hands.

Sorcery
Undo (s99) 58

Sorcery

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Creature

Qty: 254 Price: $134.30
Archangel

Flying, vigilance

Creature
Archangel (plst) C13-5
Army Ants

{T}, Sacrifice a land: Destroy target land.

Creature
Army Ants (plst) VIS-126
Bogardan Phoenix

Flying When this creature dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.

Creature
Bogardan Phoenix (vis) 76
Brass-Talon Chimera

First strike Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)

Creature Artifact
Brass-Talon Chimera (vis) 142
Breezekeeper

Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creature
Breezekeeper (vis) 27
Brood of Cockroaches

When this creature is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return this card to your hand.

Creature
Brood of Cockroaches (vis) 53
Bull Elephant

When this creature enters, sacrifice it unless you return two Forests you control to their owner's hand.

Creature
Bull Elephant (vis) 101
Chronatog

{0}: This creature gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn.

Creature
Chronatog (vis) 28
Cloud Elemental

Flying This creature can block only creatures with flying.

Creature
Cloud Elemental (plst) MM2-42
Crypt Rats

{X}: This creature deals X damage to each creature and each player. Spend only black mana on X.

Creature
Crypt Rats (j22) 392
Daraja Griffin

Flying Sacrifice this creature: Destroy target black creature.

Creature
Daraja Griffin (6ed) 14
Dwarven Vigilantes

Whenever this creature attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.

Creature
Dwarven Vigilantes (vis) 77
Fallen Askari

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) This creature can't block.

Creature
Fallen Askari (vis) 59
Freewind Falcon

Flying, protection from red

Creature
Freewind Falcon (vis) 5
Giant Caterpillar

{G}, Sacrifice this creature: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.

Creature
Giant Caterpillar (j22) 666
Goblin Recruiter

When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

Creature
Goblin Recruiter (6ed) 186
Goblin Swine-Rider

Whenever this creature becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.

Creature
Goblin Swine-Rider (vis) 81
Guiding Spirit

Flying {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

Creature
Guiding Spirit (vis) 131
Hulking Cyclops

This creature can't block.

Creature
Hulking Cyclops (8ed) 195
Infantry Veteran

{T}: Target attacking creature gets +1/+1 until end of turn.

Creature
Infantry Veteran (j22) 198
Iron-Heart Chimera

Vigilance Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)

Creature Artifact
Iron-Heart Chimera (vis) 146
Jamuraan Lion

{W}, {T}: Target creature can't block this turn.

Creature
Jamuraan Lion (vis) 10
Keeper of Kookus

{R}: This creature gains protection from red until end of turn.

Creature
Keeper of Kookus (vis) 85
King Cheetah

Flash

Creature
King Cheetah (9ed) 250
Knight of the Mists

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When this creature enters, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.

Creature
Knight of the Mists (vis) 36
Knight of Valor

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.

Creature
Knight of Valor (vis) 11
Kyscu Drake

Flying {G}: This creature gets +0/+1 until end of turn. Activate only once each turn. Sacrifice this creature and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.

Creature
Kyscu Drake (vis) 111
Lead-Belly Chimera

Trample Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)

Creature Artifact
Lead-Belly Chimera (vis) 148
Longbow Archer

First strike; reach (This creature can block creatures with flying.)

Creature
Longbow Archer (7ed) 26
Man-o'-War

When this creature enters, return target creature to its owner's hand.

Creature
Man-o'-War (dmr) 58
Mundungu

{T}: Counter target spell unless its controller pays {1} and 1 life.

Creature
Mundungu (vis) 132
Necrosavant

{3}{B}{B}, Sacrifice a creature: Return this card from your graveyard to the battlefield. Activate only during your upkeep.

Creature
Necrosavant (dmr) 307
Nekrataal

First strike When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

Creature
Nekrataal (ema) 99
Ovinomancer

When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.

Creature
Ovinomancer (dmr) 64
Panther Warriors

Creature
Panther Warriors (6ed) 243
Phyrexian Walker

Creature Artifact
Phyrexian Walker (plst) VIS-152
Python

Creature
Python (6ed) 150
Quirion Druid

{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)

Creature
Quirion Druid (vis) 116
Quirion Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Quirion Ranger (mh2) 285
Raging Gorilla

Whenever this creature blocks or becomes blocked, it gets +2/-2 until end of turn.

Creature
Raging Gorilla (vis) 90
Resistance Fighter

Sacrifice this creature: Prevent all combat damage target creature would deal this turn.

Creature
Resistance Fighter (6ed) 38
River Boa

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate this creature.

Creature
River Boa (plst) ZEN-180
Scalebane's Elite

Protection from black

Creature
Scalebane's Elite (vis) 135
Shrieking Drake

Flying When this creature enters, return a creature you control to its owner's hand.

Creature
Shrieking Drake (mh3) 272
Spitting Drake

Flying {R}: This creature gets +1/+0 until end of turn. Activate only once each turn.

Creature
Spitting Drake (6ed) 207
Stampeding Wildebeests

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand.

Creature
Stampeding Wildebeests (gvl) 9
Suq'Ata Assassin

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Creature
Suq'Ata Assassin (vis) 69
Suq'Ata Lancer

Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creature
Suq'Ata Lancer (dmr) 145
Talruum Champion

First strike Whenever this creature blocks or becomes blocked by a creature, that creature loses first strike until end of turn.

Creature
Talruum Champion (vis) 97
Talruum Piper

All creatures with flying able to block this creature do so.

Creature
Talruum Piper (vis) 98
Tar Pit Warrior

When this creature becomes the target of a spell or ability, sacrifice it.

Creature
Tar Pit Warrior (vis) 70
Teferi's Honor Guard

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {U}{U}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Creature
Teferi's Honor Guard (vis) 22
Tempest Drake

Flying, vigilance

Creature
Tempest Drake (vis) 139
Tin-Wing Chimera

Flying Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)

Creature Artifact
Tin-Wing Chimera (vis) 157
Uktabi Orangutan

When this creature enters, destroy target artifact.

Creature
Uktabi Orangutan (j22) 133
Urborg Mindsucker

{B}, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.

Creature
Urborg Mindsucker (vis) 71
Viashino Sandstalker

Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

Creature
Viashino Sandstalker (plst) VIS-100
Wake of Vultures

Flying {1}{B}, Sacrifice a creature: Regenerate this creature.

Creature
Wake of Vultures (plst) EMA-115
Warthog

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Warthog (6ed) 267
Waterspout Djinn

Flying At the beginning of your upkeep, sacrifice this creature unless you return an untapped Island you control to its owner's hand.

Creature
Waterspout Djinn (jvc) 11

Creature

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Enchantment

Qty: 107 Price: $112.69
Betrayal

Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.

Enchantment
Betrayal (vis) 26
Blanket of Night

Each land is a Swamp in addition to its other land types.

Enchantment
Blanket of Night (vis) 52
Corrosion

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When this enchantment leaves the battlefield, remove all rust counters from all permanents.

Enchantment
Corrosion (vis) 128
Dark Privilege

Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.

Enchantment
Dark Privilege (vis) 56
Death Watch

Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.

Enchantment
Death Watch (vis) 57
Desolation

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. This enchantment deals 2 damage to each player who sacrificed a Plains this way.

Enchantment
Desolation (vis) 58
Elephant Grass

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Elephant Grass (plst) VIS-104
Elkin Lair

At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.

Enchantment
Elkin Lair (vis) 78
Eye of Singularity

When this enchantment enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.

Enchantment
Eye of Singularity (vis) 4
Flooded Shoreline

{U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

Enchantment
Flooded Shoreline (vis) 32
Gossamer Chains

Return this enchantment to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

Enchantment
Gossamer Chains (vis) 6
Heat Wave

Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Enchantment
Heat Wave (vis) 83
Lightning Cloud

Whenever a player casts a red spell, you may pay {R}. If you do, this enchantment deals 1 damage to any target.

Enchantment
Lightning Cloud (vis) 87
Mob Mentality

Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.

Enchantment
Mob Mentality (vis) 88
Mortal Wound

Enchant creature When enchanted creature is dealt damage, destroy it.

Enchantment
Mortal Wound (vis) 113
Mystic Veil

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Enchantment
Mystic Veil (vis) 38
Necromancy

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (mkc) 131
Parapet

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1.

Enchantment
Parapet (vis) 14
Pillar Tombs of Aku

At the beginning of each player's upkeep, that player may sacrifice a creature of their choice. If that player doesn't, they lose 5 life and you sacrifice this enchantment.

Enchantment
Pillar Tombs of Aku (vis) 67
Relic Ward

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.)

Enchantment
Relic Ward (vis) 16
Righteous Aura

{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Enchantment
Righteous Aura (mmq) 45
Rowen

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

Enchantment
Rowen (7ed) 266
Spider Climb

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)

Enchantment
Spider Climb (vis) 120
Squandered Resources

Sacrifice a land: Add one mana of any type the sacrificed land could produce.

Enchantment
Squandered Resources (vis) 137
Suleiman's Legacy

When this enchantment enters, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet enters, destroy it. It can't be regenerated.

Enchantment
Suleiman's Legacy (vis) 138
Sun Clasp

Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.

Enchantment
Sun Clasp (dmr) 30
Teferi's Realm

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Enchantment
Teferi's Realm (vis) 44
Vampirism

Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.

Enchantment
Vampirism (vis) 73
Vanishing

Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Enchantment
Vanishing (vis) 48

Enchantment

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Instant

Qty: 106 Price: $50.74
Desertion

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

Instant
Desertion (cn2) 107
Emerald Charm

Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.

Instant
Emerald Charm (dmr) 158
Feral Instinct

Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Feral Instinct (vis) 107
Fireblast

You may sacrifice two Mountains rather than pay this spell's mana cost. Fireblast deals 4 damage to any target.

Instant
Fireblast (dmr) 119
Foreshadow

Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card. Draw a card at the beginning of the next turn's upkeep.

Instant
Foreshadow (vis) 33
Funeral Charm

Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Instant
Funeral Charm (plst) TSB-44
Hearth Charm

Choose one — • Destroy target artifact creature. • Attacking creatures get +1/+0 until end of turn. • Target creature with power 2 or less can't be blocked this turn.

Instant
Hearth Charm (vis) 82
Honorable Passage

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Instant
Honorable Passage (vis) 7
Hope Charm

Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura.

Instant
Hope Charm (vis) 8
Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Impulse (dmr) 56
Inspiration

Target player draws two cards.

Instant
Inspiration (rtr) 42
Miraculous Recovery

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

Instant
Miraculous Recovery (j22) 217
Remedy

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

Instant
Remedy (dmr) 22
Rock Slide

Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

Instant
Rock Slide (vis) 92
Simoon

Simoon deals 1 damage to each creature target opponent controls.

Instant
Simoon (inv) 272
Solfatara

Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Solfatara (vis) 93
Three Wishes

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Instant
Three Wishes (vis) 45
Time and Tide

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

Instant
Time and Tide (vis) 46
Vision Charm

Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Vision Charm (vis) 49
Warrior's Honor

Creatures you control get +1/+1 until end of turn.

Instant
Warrior's Honor (10e) 58
Wicked Reward

As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn.

Instant
Wicked Reward (vis) 75
Wind Shear

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

Instant
Wind Shear (vis) 125

Instant

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Land

Qty: 10 Price: $16.02
Coral Atoll

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
Dormant Volcano

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {C}{R}.

Land
Dormant Volcano (cm2) 246
Griffin Canyon

{T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

Land
Griffin Canyon (vis) 163
Jungle Basin

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
Karoo

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {C}{W}.

Land
Karoo (plst) C14-303
Quicksand

{T}: Add {C}. {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.

Land
Quicksand (a25) 245

Land

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Deck Info

Deck stats

111 pips - 103 cards
4 mana - 4 cards
129 pips - 111 cards
3 mana - 3 cards
110 pips - 90 cards
2 mana - 2 cards
122 pips - 107 cards
5 mana - 5 cards
123 pips - 103 cards
3 mana - 3 cards
0 pips - 0 cards
22 mana - 16 cards
Card NameQtyOdds
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