75
6/30/2024
Nichol Bolas Archenemy
Deck Size: 80
Custom
Legal
Est deck cost: $64.54
75
6/30/2024
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Burn

Qty: 1 Price: $0.49
Blood Tyrant

Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on this creature.

Creature
Blood Tyrant (e01) 81

Burn

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Ramp

Qty: 6 Price: $7.66
Nightscape Familiar

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.

Creature
Nightscape Familiar (e01) 35
Obelisk of Grixis

{T}: Add {U}, {B}, or {R}.

Artifact
Obelisk of Grixis (e01) 88
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (e01) 90
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (e01) 91

Ramp

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Creature

Qty: 3 Price: $1.19
Bone Picker

This spell costs {3} less to cast if a creature died this turn. Flying, deathtouch

Creature
Bone Picker (akh) 81
Sphinx of Jwar Isle

Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time.

Creature
Sphinx of Jwar Isle (e01) 28

Creature

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Recursion

Qty: 1 Price: $0.35
Extract from Darkness

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

Sorcery
Extract from Darkness (e01) 84

Recursion

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Draw

Qty: 5 Price: $5.11
Baleful Strix

Flying, deathtouch When this creature enters, draw a card.

Creature Artifact
Baleful Strix (e01) 80
Cruel Ultimatum

Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Sorcery
Cruel Ultimatum (e01) 82
Harvester of Souls

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another nontoken creature dies, you may draw a card.

Creature
Harvester of Souls (e01) 34
Prognostic Sphinx

Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.

Creature
Prognostic Sphinx (e01) 26
Soul Ransom

Enchant creature You control enchanted creature. Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.

Enchantment
Soul Ransom (e01) 87

Draw

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Removal

Qty: 16 Price: $24.66
Archfiend of Depravity

Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

Creature
Archfiend of Depravity (e01) 31
Deathbringer Regent

Flying When this creature enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Creature
Deathbringer Regent (e01) 32
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (e01) 33
Dreadbore

Destroy target creature or planeswalker.

Sorcery
Dreadbore (e01) 83
Flametongue Kavu

When this creature enters, it deals 4 damage to target creature.

Creature
Flametongue Kavu (e01) 48
Icefall Regent

Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature. Spells your opponents cast that target this creature cost {2} more to cast.

Creature
Icefall Regent (e01) 24
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (e01) 54
Nicol Bolas, Planeswalker

+3: Destroy target noncreature permanent. −2: Gain control of target creature. −9: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.

Planeswalker
Nicol Bolas, Planeswalker (e01) 85
Overseer of the Damned

Flying When this creature enters, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.

Creature
Overseer of the Damned (e01) 36
Reckless Spite

Destroy two target nonblack creatures. You lose 5 life.

Instant
Reckless Spite (e01) 37
Slave of Bolas

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Sorcery
Slave of Bolas (e01) 86
Sudden Demise

Choose a color. Sudden Demise deals X damage to each creature of the chosen color.

Sorcery
Sudden Demise (e01) 59

Removal

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Land

Qty: 26 Price: $17.24
Cinder Barrens

This land enters tapped. {T}: Add {B} or {R}.

Land
Cinder Barrens (akh) 280
Crumbling Necropolis

This land enters tapped. {T}: Add {U}, {B}, or {R}.

Land
Crumbling Necropolis (e01) 92
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (e01) 93
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (e01) 94
Grixis Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Land
Grixis Panorama (e01) 95
Highland Lake

This land enters tapped. {T}: Add {U} or {R}.

Land
Highland Lake (akh) 282
Island

({T}: Add {U}.)

Land
Island (akh) 258
Island

({T}: Add {U}.)

Land
Island (akh) 259
Island

({T}: Add {U}.)

Land
Island (e01) 103
Island

({T}: Add {U}.)

Land
Island (e01) 98
Mountain

({T}: Add {R}.)

Land
Mountain (akh) 264
Mountain

({T}: Add {R}.)

Land
Mountain (akh) 265
Mountain

({T}: Add {R}.)

Land
Mountain (e01) 105
Submerged Boneyard

This land enters tapped. {T}: Add {U} or {B}.

Land
Submerged Boneyard (akh) 284
Swamp

({T}: Add {B}.)

Land
Swamp (akh) 262
Swamp

({T}: Add {B}.)

Land
Swamp (e01) 104
Swamp

({T}: Add {B}.)

Land
Swamp (e01) 99

Land

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Scheme

Qty: 20 Price: $7.14
A Reckoning Approaches

When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Scheme
A Reckoning Approaches (oe01) 16★
Because I Have Willed It

(An ongoing scheme remains face up until it's abandoned.) Spells you cast cost {1} less to cast. At the beginning of your opponents' end step, if they cast four or more spells this turn, abandon this scheme.

Scheme
Because I Have Willed It (oe01) 1★
Behold My Grandeur

When you set this scheme in motion, add {U}{B}{R}. When you set this scheme in motion, if you control six or more lands, you may search your library for a card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Scheme
Behold My Grandeur (oe01) 2★
Bow to My Command

(An ongoing scheme remains face up until it's abandoned.) As you set this scheme in motion, choose an opponent. Creatures the chosen player controls can't attack you or planeswalkers you control. At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.

Scheme
Bow to My Command (oe01) 3★
Choose Your Demise

When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.

Scheme
Choose Your Demise (oe01) 4★
Delight in the Hunt

When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.

Scheme
Delight in the Hunt (oe01) 5★
Every Dream a Nightmare

When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.

Scheme
Every Dream a Nightmare (oe01) 6★
For Each of You, a Gift

When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able.

Scheme
For Each of You, a Gift (oe01) 7★
Know Evil

When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.

Scheme
Know Evil (oe01) 8★
Make Yourself Useful

When you set this scheme in motion, destroy target creature an opponent controls. If a creature is destroyed this way, you gain life equal to its toughness.

Scheme
Make Yourself Useful (oe01) 9★
My Forces Are Innumerable

(An ongoing scheme remains face up until it's abandoned.) At the beginning of your end step, create a 3/3 black Horror creature token. At the beginning of your opponents' end step, they may sacrifice two creatures of their choice. If they do, abandon this scheme.

Scheme
My Forces Are Innumerable (oe01) 11★
My Laughter Echoes

(An ongoing scheme remains face up until it's abandoned.) Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.

Scheme
My Laughter Echoes (oe01) 12★
No One Will Hear Your Cries

When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.

Scheme
No One Will Hear Your Cries (oe01) 13★
Pay Tribute to Me

When you set this scheme in motion, each opponent sacrifices a creature of their choice. If you control six or more lands, each opponent sacrifices another creature of their choice.

Scheme
Pay Tribute to Me (oe01) 14★
Power Without Equal

When you set this scheme in motion, draw three cards. You have no maximum hand size until your next turn. If you control six or more lands, you may cast up to three spells from your hand without paying their mana costs.

Scheme
Power Without Equal (oe01) 15★
The Mighty Will Fall

When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.

Scheme
The Mighty Will Fall (oe01) 10★
There Is No Refuge

When you set this scheme in motion, it deals 3 damage to up to one target creature. Create a 3/3 black Horror creature token.

Scheme
There Is No Refuge (oe01) 17★
This World Belongs to Me

When you set this scheme in motion, draw two cards. You may play an additional land this turn.

Scheme
This World Belongs to Me (oe01) 18★
What's Yours Is Now Mine

When you set this scheme in motion, gain control of target creature an opponent controls and untap it.

Scheme
What's Yours Is Now Mine (oe01) 19★
When Will You Learn?

When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs.

Scheme
When Will You Learn? (oe01) 20★

Scheme

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Lifegain

Qty: 2 Price: $0.70
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (e01) 38

Lifegain

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
14 pips - 10 cards
17 mana - 17 cards
33 pips - 22 cards
20 mana - 20 cards
11 pips - 10 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
3 mana - 3 cards
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