Dischord
485 views6 years ago
Commander
Size: 100Est cost: $89.88Salt sum: 53.07
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Commander
Commander
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Card Draw
Card Draw
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Counterspells
Guile
This creature can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation

Counterspells
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Digging
Digging
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Discount
Discount
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Ghostlymancer
Ghostlymancer
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Land
Land
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Ramp
Ramp
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Recover
Triassic Egg
, : Put a hatchling counter on this artifact.
Sacrifice this artifact: Choose one. Activate only if there are two or more hatchling counters on this artifact.
• You may put a creature card from your hand onto the battlefield.
• Return target creature card from your graveyard to the battlefield.
Sacrifice this artifact: Choose one. Activate only if there are two or more hatchling counters on this artifact.
• You may put a creature card from your hand onto the battlefield.
• Return target creature card from your graveyard to the battlefield.
Artifact

Recover
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Removal
Removal
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Win Cons
Win Cons
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Deck Info
Deck stats
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Description
{"ops":[{"attributes":{"link":"https://tappedout.net/mtg-decks/flickerthp/?cb=1558233867"},"insert":"(Also posted on my TappedOut)"},{"insert":"\n\nYou all know why we're here - The Commander's Quarters' contest, featuring Fblthp as the commander is currently underway! Create a focused deck with a $25 budget limit, not including Fblthp and basic lands! So, what did I do for my deck?\n\n"},{"insert":{"card-link":"Fblthp, the Lost"}},{"insert":" is, at his core, a blue "},{"insert":{"card-link":"Elvish Visionary"}},{"insert":". Except, he's from the command zone! However, traditional infinite flicker strategies don't work here, since Fblthp shuffles himself away every time we target him a spell. We could use "},{"insert":{"card-link":"Deadeye Navigator"}},{"insert":", but that's pretty slow at 6 mana and also very inconsistent. So, what if we have infinite mana and had some way to repeatedly replay Fblthp from the command zone?\n\n"},{"attributes":{"bold":true},"insert":"THE COMBO"},{"insert":"\nChapter 1: The Scribes"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Archaeomancer"}},{"insert":", "},{"insert":{"card-link":"Mnemonic Wall"}},{"insert":", and "},{"insert":{"card-link":"Salvager of Secrets"}},{"insert":" all do the same thing - they return an instant or sorcery card in our graveyard to our hand. These are already pretty strong with cantrips and board wipes, allowing us to clear the board every turn if we can get the mana to do so. However, we can do something even more powerful than that!"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Chapter 2: Back To Where You Are"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Displace"}},{"insert":", "},{"insert":{"card-link":"Ghostly Flicker"}},{"insert":", and "},{"insert":{"card-link":"Illusionist's Stratagem"}},{"insert":" all have the same functionality with the cards from Chapter 1 - when you target one of those creatures and another target, like "},{"insert":{"card-link":"Mulldrifter"}},{"insert":", we can use the ETB of the second creature and return the flicker card with one of our \"Scribes\". Infinite ETBs! What's the strongest ETB we can get, I wonder?"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Chapter 3: Going Beyond"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Peregrine Drake"}},{"insert":" as the second creature, combined with a \"Scribe\" and a flicker card, generates us infinite mana if we have 5 lands on the battlefield. Yes, we got there! Now, how do we win?"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Chapter 4: The Lost"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Now that we have infinite mana, let's cast Fblthp. Now, cast a flicker card, targeting a \"Scribe\" and Fblthp. Fblthp is forced to shuffle back into the deck...or is he? This is Commander! Since it's a zone change, we can elect to send him back to the command zone with some extra commander tax. But, since we have infinite mana, we can just recast him, and repeat the process! This is the main reason why we aren't running very mana X mana draw spells - if we have the infinite mana combo, we can draw our entire deck out with Fblthp."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Epilogue: A New Beginning"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Funnily enough, we have another way to generate infinite mana. When we have 7 mana, we can cast Ghostly Flicker, targeting 2 lands. Then, holding priority, we can cast "},{"insert":{"card-link":"Naru Meha, Master Wizard"}},{"insert":", targeting Ghostly Flicker. Copy the flicker, targeting Naru Meha and a land and congratulations, we have infinite mana. If we have a \"Scribe\" or Mulldrifter or any other card on the battlefield that can manipulate or dig through our deck, we can use that as an outlet to this source of infinite mana."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"THE WIN CON"},{"insert":"\nChapter 1: A Rising Windmill"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Altar of the Brood"}},{"insert":", "},{"insert":{"card-link":"Drowned Secrets"}},{"insert":", and "},{"insert":{"card-link":"Sage's Row Denizen"}},{"insert":" are the three main mill win cons. If we draw our entire deck, then we can just play one of them and win the game through infinite flickers. So, why didn't I choose a traditional "},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":"-esque deck? The problem is that having a focused deck around Lab-Man is really difficult and is too all in. With Altar and Sage's Row Denizen we can have a long term game plan in case something happens to our infinite mana combos. We have enough board control to slowly choke our opponents out!"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Chapter 2: A Port of Thieves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Rishadan Cutpurse"}},{"insert":" is the alternate win con in case we can't mill our opponents out (say they're running "},{"insert":{"card-link":"Kozilek, Butcher of Truth"}},{"insert":"). We can infinitely flicker Rishadan Cutpurse to force all of our opponents to sacrifice everything they have!"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Chapter 3: A Dead End"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Picture this: Peregrine Drake gets exiled, and our opponents named Ghostly Flicker with "},{"insert":{"card-link":"Nevermore"}},{"insert":". What do we do now? Other than milling our opponents slowly, we have to play a control-style end game and choke our opponents out of the game by attacking from 2 different sides. "},{"insert":{"card-link":"Guile"}},{"insert":" works great with our 10 counterspells, and can slowly bring us back into the game by chipping at our opponent's life totals. "},{"insert":{"card-link":"Sphinx of Magosi"}},{"insert":" is a huge flying beater that draws us cards. They don't link completely to the mill end game, but if our win cons are locked out of the game, the longer the game goes the less likely we are going to win."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Epilogue: A Shining Jewel"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Coveted Jewel"}},{"insert":" is mainly used as a mana rock, but it conveniently taps for 3 blue mana AND draws us 3 cards. You know what that means, right? It works as an alternate combo with Ghostly Flicker and a \"Scribe\"! It doesn't provide us infinite mana, but we can just draw all of our win cons and stop. Or, we can use it as infinite ETB triggers for Sage's Row Denizen, Altar of the Brood, or Drowned Secrets!"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"}]}



































































