70
6/21/2024
Tiny Deck Oboro
Deck Size: 103
Commander / EDH
Est deck cost: $79.33
Salt sum: 21.18
Playgroup dot gg logoPower level:N/A
No deck tags
70
6/21/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $29.99
Oloro, Ageless Ascetic

At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.

Creature
Oloro, Ageless Ascetic (c13) 203

Commander

(CTRL to add secondary)

Land

Quantity: 10Price: $4.52
Dread Statuary

{T}: Add {C}. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Land
Dread Statuary (ddm) 35
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (ddh) 32
Halimar Depths

Halimar Depths enters tapped. When Halimar Depths enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (ddm) 36
Island

({T}: Add {U}.)

Land
Island (ddm) 37
New Benalia

New Benalia enters tapped. When New Benalia enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W}.

Land
New Benalia (ddl) 34
Plains

({T}: Add {W}.)

Land
Plains (ddl) 39
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ddm) 77
Rupture Spire

Rupture Spire enters tapped. When Rupture Spire enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (ddh) 75
Swamp

({T}: Add {B}.)

Land
Swamp (ddm) 79
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (ddh) 76

Land

(CTRL to add secondary)

Artifact

Quantity: 2Price: $0.70
Dragon Blood

{3}, {T}: Put a +1/+1 counter on target creature.

Artifact
Dragon Blood (ddl) 67
Icy Manipulator

{1}, {T}: Tap target artifact, creature, or land.

Artifact
Icy Manipulator (ddh) 64

Artifact

(CTRL to add secondary)

Planeswalker

Quantity: 1Price: $0.99
Jace, Architect of Thought

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. −2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. −8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Planeswalker
Jace, Architect of Thought (ddm) 1

Planeswalker

(CTRL to add secondary)

Creature

Quantity: 46Price: $18.70
Aeon Chronicler

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—{X}{3}{U}. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Creature
Aeon Chronicler (ddm) 17
Aether Adept

When Aether Adept enters, return target creature to its owner's hand.

Creature
Aether Adept (ddm) 12
Aether Figment

Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters with two +1/+1 counters on it.

Creature
Aether Figment (ddm) 5
Ajani's Pridemate

Whenever you gain life, put a +1/+1 counter on this creature.

Creature
Ajani's Pridemate (ddh) 9
Archaeomancer

When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (ddm) 13
Armory Guard

Armory Guard has vigilance as long as you control a Gate.

Creature
Armory Guard (ddl) 12
Auramancer

When Auramancer enters, you may return target enchantment card from your graveyard to your hand.

Creature
Auramancer (ddl) 9
Body Double

You may have Body Double enter as a copy of any creature card in a graveyard.

Creature
Body Double (ddm) 15
Brackwater Elemental

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Brackwater Elemental (ddh) 46
Cavalry Pegasus

Flying Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Creature
Cavalry Pegasus (ddl) 4
Chronomaton

{1}, {T}: Put a +1/+1 counter on Chronomaton.

Creature Artifact
Chronomaton (ddm) 2
Corpse Traders

{2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Creature
Corpse Traders (ddm) 58
Crosstown Courier

Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.

Creature
Crosstown Courier (ddm) 6
Dawnstrike Paladin

Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Dawnstrike Paladin (ddl) 14
Dimir Cutpurse

Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.

Creature
Dimir Cutpurse (ddh) 49
Dream Stalker

When Dream Stalker enters, return a permanent you control to its owner's hand.

Creature
Dream Stalker (ddm) 7
Errant Ephemeron

Flying Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Errant Ephemeron (ddm) 20
Fencing Ace

Double strike (This creature deals both first-strike and regular combat damage.)

Creature
Fencing Ace (ddl) 5
Freewind Equenaut

Flying As long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature."

Creature
Freewind Equenaut (ddl) 10
Gustcloak Sentinel

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

Creature
Gustcloak Sentinel (ddl) 13
Highway Robber

When Highway Robber enters, target opponent loses 2 life and you gain 2 life.

Creature
Highway Robber (ddm) 61
Jace's Mindseeker

Flying When Jace's Mindseeker enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.

Creature
Jace's Mindseeker (ddm) 19
Jace's Phantasm

Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

Creature
Jace's Phantasm (ddm) 3
Jhessian Zombies

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)

Creature
Jhessian Zombies (ddh) 56
Krovikan Mist

Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Creature
Krovikan Mist (ddm) 8
Leyline Phantom

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

Creature
Leyline Phantom (ddm) 16
Loam Lion

Loam Lion gets +1/+2 as long as you control a Forest.

Creature
Loam Lion (ddh) 5
Merfolk Wayfinder

Flying When Merfolk Wayfinder enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Merfolk Wayfinder (ddm) 9
Moroii

Flying At the beginning of your upkeep, you lose 1 life.

Creature
Moroii (ddh) 51
Nekrataal

First strike When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

Creature
Nekrataal (ddm) 62
Nightscape Familiar

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar.

Creature
Nightscape Familiar (ddh) 44
Phantasmal Bear

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.

Creature
Phantasmal Bear (ddm) 4
Phantasmal Dragon

Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.

Creature
Phantasmal Dragon (ddm) 14
Pulse Tracker

Whenever this creature attacks, each opponent loses 1 life.

Creature
Pulse Tracker (ddm) 43
Riftwing Cloudskate

Flying When Riftwing Cloudskate enters, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Riftwing Cloudskate (ddm) 18
Sadistic Augermage

When Sadistic Augermage dies, each player puts a card from their hand on top of their library.

Creature
Sadistic Augermage (ddm) 52
Sea Gate Oracle

When Sea Gate Oracle enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Creature
Sea Gate Oracle (ddm) 10
Shadow Alley Denizen

Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Shadow Alley Denizen (ddm) 44
Shriekmaw

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Shriekmaw (ddh) 54
Slate Street Ruffian

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

Creature
Slate Street Ruffian (ddm) 53
Stealer of Secrets

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

Creature
Stealer of Secrets (ddm) 11
Sun Titan

Vigilance Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (ddl) 1
Surveilling Sprite

Flying When Surveilling Sprite dies, you may draw a card.

Creature
Surveilling Sprite (ddh) 43
Tavern Swindler

{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Creature
Tavern Swindler (ddm) 45
Thraben Valiant

Vigilance

Creature
Thraben Valiant (ddl) 6
Wight of Precinct Six

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Creature
Wight of Precinct Six (ddm) 46

Creature

(CTRL to add secondary)

Sorcery

Quantity: 7Price: $5.05
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (ddh) 65
Hypnotic Cloud

Kicker {4} (You may pay an additional {4} as you cast this spell.) Target player discards a card. If this spell was kicked, that player discards three cards instead.

Sorcery
Hypnotic Cloud (ddm) 67
Marsh Casualties

Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

Sorcery
Marsh Casualties (ddm) 69
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (ddm) 68
Profane Command

Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Sorcery
Profane Command (ddh) 70
Spelltwine

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

Sorcery
Spelltwine (ddm) 34
Winds of Rath

Destroy all creatures that aren't enchanted. They can't be regenerated.

Sorcery
Winds of Rath (ddl) 31

Sorcery

(CTRL to add secondary)

Enchantment

Quantity: 12Price: $5.90
Agoraphobia

Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return Agoraphobia to its owner's hand.

Enchantment
Agoraphobia (ddm) 22
Ajani's Mantra

At the beginning of your upkeep, you may gain 1 life.

Enchantment
Ajani's Mantra (ddh) 22
Battle Mastery

Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Battle Mastery (ddl) 27
Bonds of Faith

Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Enchantment
Bonds of Faith (ddl) 24
Claustrophobia

Enchant creature When Claustrophobia enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Claustrophobia (ddm) 27
Control Magic

Enchant creature You control enchanted creature.

Enchantment
Control Magic (ddm) 30
Daily Regimen

Enchant creature {1}{W}: Put a +1/+1 counter on enchanted creature.

Enchantment
Daily Regimen (ddl) 18
Future Sight

Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

Enchantment
Future Sight (ddm) 33
Griffin Guide

Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Enchantment
Griffin Guide (ddl) 28
Recumbent Bliss

Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.

Enchantment
Recumbent Bliss (ddh) 26
Stab Wound

Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Enchantment
Stab Wound (ddm) 72
Underworld Connections

Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Enchantment
Underworld Connections (ddm) 73

Enchantment

(CTRL to add secondary)

Instant

Quantity: 24Price: $13.48
Condemn

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Instant
Condemn (ddl) 17
Countersquall

Counter target noncreature spell. Its controller loses 2 life.

Instant
Countersquall (ddh) 59
Griptide

Put target creature on top of its owner's library.

Instant
Griptide (ddm) 28
Grisly Spectacle

Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.

Instant
Grisly Spectacle (ddm) 75
Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Into the Roil (ddm) 23
Jace's Ingenuity

Draw three cards.

Instant
Jace's Ingenuity (ddm) 32
Last Kiss

Last Kiss deals 2 damage to target creature and you gain 2 life.

Instant
Last Kiss (ddm) 71
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (ddm) 24
Miraculous Recovery

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

Instant
Miraculous Recovery (ddl) 30
Moment of Heroism

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Instant
Moment of Heroism (ddl) 25
Pay No Heed

Prevent all damage a source of your choice would deal this turn.

Instant
Pay No Heed (ddl) 19
Prohibit

Kicker {2} (You may pay an additional {2} as you cast this spell.) Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.

Instant
Prohibit (ddm) 25
Ray of Command

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Instant
Ray of Command (ddm) 29
Recoil

Return target permanent to its owner's hand. Then that player discards a card.

Instant
Recoil (ddh) 61
Remand

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.

Instant
Remand (ddm) 26
Righteousness

Target blocking creature gets +7/+7 until end of turn.

Instant
Righteousness (ddl) 20
Smite the Monstrous

Destroy target creature with power 4 or greater.

Instant
Smite the Monstrous (ddl) 29
Spite

Instant
Spite // Malice (ddh) 71
Stand Firm

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Stand Firm (ddl) 21
Summoner's Bane

Counter target creature spell. Create a 2/2 blue Illusion creature token.

Instant
Summoner's Bane (ddm) 31
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (ddm) 21
Tragic Slip

Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Instant
Tragic Slip (ddm) 66
Undermine

Counter target spell. Its controller loses 3 life.

Instant
Undermine (ddh) 62
Vapor Snag

Return target creature to its owner's hand. Its controller loses 1 life.

Instant
Vapor Snag (ddh) 58

Instant

(CTRL to add secondary)

Deck Info

Deck stats

30 pips - 26 cards
3 mana - 3 cards
59 pips - 45 cards
3 mana - 3 cards
34 pips - 28 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
2 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards

Deck Tokens & Extras (2)

Description

No description yet.

Leave a comment

{"ops":[]}
AutoNew CategoryMaybeboardSideboard