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Commander
Whenever Omo, Queen of Vesuva enters or attacks, put an everything counter on each of up to one target land and up to one target creature. Each land with an everything counter on it is every land type in addition to its other types. Each nonland creature with an everything counter on it is every creature type.
![Omo, Queen of Vesuva (m3c) 2 Omo, Queen of Vesuva (m3c) 2](https://cards.scryfall.io/normal/front/e/5/e5d1c814-4c22-4917-95ae-dffaf491db32.jpg?1727175657)
Commander
Draw
Flash Flying Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
![Malcolm, Alluring Scoundrel (lci) 63 Malcolm, Alluring Scoundrel (lci) 63](https://cards.scryfall.io/normal/front/1/9/19d6834d-afa3-4747-a62d-0654f4d9729f.jpg?1699043813)
+2: Scry 2. 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. −6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
![Nissa, Steward of Elements (c20) 224 Nissa, Steward of Elements (c20) 224](https://cards.scryfall.io/normal/front/8/d/8d64871b-6ee5-426b-9828-125cb9c7746d.jpg?1591321412)
Draw
Lord
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
![Hakbal of the Surging Soul (lcc) 3 Hakbal of the Surging Soul (lcc) 3](https://cards.scryfall.io/normal/front/e/7/e738e675-4fd1-4bc3-97f5-71d0e2fc3f2e.jpg?1699885010)
Lord
Artifact
Artifact
Enchantment
Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step. At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
![Desert Warfare (m3c) 116 Desert Warfare (m3c) 116](https://cards.scryfall.io/normal/front/3/9/399f59ce-0b0f-4c40-865b-b2e876e07cfe.jpg?1721158973)
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
![Garruk's Uprising (blc) 219 Garruk's Uprising (blc) 219](https://cards.scryfall.io/normal/front/0/d/0d229647-ffe9-4428-b4d6-a318108fc550.jpg?1721429279)
Enchantment
Ramp
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
![Nissa, Resurgent Animist (mat) 22 Nissa, Resurgent Animist (mat) 22](https://cards.scryfall.io/normal/front/2/4/248c76d3-b5cb-4582-be17-7cd1d0cb0f58.jpg?1684340632)
{T}: Add two mana in any combination of colors. {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. Tap an untapped Gate you control: Untap Sage of the Maze.
![Sage of the Maze (m3c) 67 Sage of the Maze (m3c) 67](https://cards.scryfall.io/normal/front/d/4/d420385a-3f20-411c-b686-fecdbae29717.jpg?1717189933)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
![Uro, Titan of Nature's Wrath (plst) THB-229 Uro, Titan of Nature's Wrath (plst) THB-229](https://cards.scryfall.io/normal/front/1/e/1e3259f8-ee93-4b02-b8e1-a7bd6dd698ca.jpg?1619740465)
Ramp
Big mana
Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)
![Apex Devastator (cmr) 217 Apex Devastator (cmr) 217](https://cards.scryfall.io/normal/front/8/f/8fa281e1-5c48-4bba-b8e9-88c6f5f53abb.jpg?1608910550)
Big mana
Removal
+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
![Vivien Reid (plst) M19-208 Vivien Reid (plst) M19-208](https://cards.scryfall.io/normal/front/3/3/33546fba-7f89-4e61-85ac-b128df3cb14d.jpg?1651796635)
Removal
Copy
Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
![March from Velis Vel (m3c) 48 March from Velis Vel (m3c) 48](https://cards.scryfall.io/normal/front/3/2/32c2f269-e635-4459-a5a2-79e49c5401e5.jpg?1717189850)
Copy
Land
Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (otc) 310 Path of Ancestry (otc) 310](https://cards.scryfall.io/normal/front/1/b/1b0431c1-4310-46f8-8d1e-b6e56de7453d.jpg?1712355087)
Land
Sorcery
Sorcery
Creature
Creature
Landfall
Landfall
Tutor
Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.
![Archdruid's Charm (mkm) 151 Archdruid's Charm (mkm) 151](https://cards.scryfall.io/normal/front/5/c/5caae5ae-845f-42c2-b1ae-956df2739433.jpg?1706241943)
{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. {3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
![Monument to Perfection (one) 233 Monument to Perfection (one) 233](https://cards.scryfall.io/normal/front/a/b/ab892e7b-6797-4ede-ab5d-d9d0fa488c80.jpg?1675957240)
Tutor
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