46
6/9/2024
Dina_2.3
Deck Size: 100
Commander
Legal
Est deck cost: $166.94
Salt sum: 32.69
No deck tags
46
6/9/2024
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Commander

Qty: 1 Price: $0.35
Dina, Soul Steeper

Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.

Creature
Dina, Soul Steeper (stx) 178

Commander

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Land

Qty: 37 Price: $14.47
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ncc) 395
Darkmoss Bridge

This land enters tapped. Indestructible {T}: Add {B} or {G}.

Artifact Land
Darkmoss Bridge (mh2) 245
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (woe) 256
Forest

({T}: Add {G}.)

Land
Forest (one) 276
Foul Orchard

This land enters tapped. {T}: Add {B} or {G}.

Land
Foul Orchard (khc) 110
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (cmm) 1001
Haunted Mire

({T}: Add {B} or {G}.) This land enters tapped.

Land
Haunted Mire (dmu) 248
Jungle Basin

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (neo) 269
Manor Gate

This land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Manor Gate (clb) 356
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (moc) 415
Necroblossom Snarl

As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (cmm) 1015
Riveteers Overlook

When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
Swamp

({T}: Add {B}.)

Land
Swamp (mom) 279
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (cmm) 1040
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (c21) 323
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmm) 428
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (afc) 268
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (afc) 271
Witherbloom Campus

This land enters tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1.

Land
Witherbloom Campus (stx) 275

Land

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Artifact

Qty: 6 Price: $38.26
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: This artifact deals 50 damage to any target.

Artifact
Aetherflux Reservoir (plst) KLD-192
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (war) 79
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) C21-263
Sun Droplet

Whenever you're dealt damage, put that many charge counters on this artifact. At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life.

Artifact
Sun Droplet (c21) 268
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (nec) 163
Tablet of the Guilds

As this artifact enters, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Artifact
Tablet of the Guilds (rtr) 235

Artifact

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Sorcery

Qty: 20 Price: $41.30
Ambition's Cost

You draw three cards and you lose 3 life.

Sorcery
Ambition's Cost (c21) 134
Army of the Damned

Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Army of the Damned (scd) 68
Beseech the Queen

({2/B} can be paid with any two mana or with {B}. This card's mana value is 6.) Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

Sorcery
Beseech the Queen (plst) SHM-57
Bubbling Muck

Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.

Sorcery
Bubbling Muck (uds) 54
Chain of Smog

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Sorcery
Chain of Smog (plst) ONS-132
Chatterstorm

Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Chatterstorm (mh2) 152
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (afc) 155
Dark Petition

Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.

Sorcery
Dark Petition (ori) 90
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (cma) 54
Dig Up

Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.

Sorcery
Dig Up (vow) 197
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (znc) 66
Harmonize

Draw three cards.

Sorcery
Harmonize (tsr) 208
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (nec) 120
Life

Sorcery
Life // Death (dmr) 216
Mulch

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Sorcery
Mulch (dbl) 477
Open the Way

X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
Open the Way (mat) 23
Profane Tutor

Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Profane Tutor (mh2) 97
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (plst) A25-187
Search for Tomorrow

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Search for Tomorrow (dmc) 137
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (ncc) 261

Sorcery

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Creature

Qty: 19 Price: $36.67
Abhorrent Overlord

Flying When this creature enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature.

Creature
Abhorrent Overlord (ths) 75
Accomplished Alchemist

{T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn.

Creature
Accomplished Alchemist (stx) 119
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 274
Blood Artist

Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (j22) 117
Blood Researcher

Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a +1/+1 counter on this creature.

Creature
Blood Researcher (stx) 166
Courser of Kruphix

Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.

Creature Enchantment
Courser of Kruphix (plst) A25-164
Deathgreeter

Whenever another creature dies, you may gain 1 life.

Creature
Deathgreeter (gvl) 33
Essence Warden

Whenever another creature enters, you gain 1 life.

Creature
Essence Warden (plst) CMA-106
Falkenrath Noble

Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Falkenrath Noble (voc) 128
Gray Merchant of Asphodel

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (scd) 80
Hornet Nest

Defender (This creature can't attack.) Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Hornet Nest (c21) 192
Jaddi Offshoot

Defender Landfall — Whenever a land you control enters, you gain 1 life.

Creature
Jaddi Offshoot (ima) 171
Kazandu Nectarpot

Landfall — Whenever a land you control enters, you gain 1 life.

Creature
Kazandu Nectarpot (znr) 190
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (znr) 112
Poison-Tip Archer

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life.

Creature
Poison-Tip Archer (khc) 90
Prosperous Innkeeper

When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever another creature you control enters, you gain 1 life.

Creature
Prosperous Innkeeper (afr) 200
Sedgemoor Witch

Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

Creature
Sedgemoor Witch (stx) 86
Sproutback Trudge

This spell costs {X} less to cast, where X is the amount of life you gained this turn. Trample At the beginning of your end step, if you gained life this turn, you may cast this creature from your graveyard.

Creature
Sproutback Trudge (c21) 68
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (znc) 56

Creature

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Enchantment

Qty: 7 Price: $14.89
Deathreap Ritual

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

Enchantment
Deathreap Ritual (2xm) 194
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
Fight Rigging

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Enchantment
Fight Rigging (snc) 145
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (mh2) 274
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (cc2) 4
Trespasser's Curse

Enchant player Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.

Enchantment
Trespasser's Curse (plst) AKH-112

Enchantment

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Instant

Qty: 10 Price: $21.00
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (plst) A25-82
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (ima) 87
Infuse with Vitality

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." You gain 2 life.

Instant
Infuse with Vitality (stx) 194
Obscuring Haze

If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Obscuring Haze (c20) 61
Respite

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Instant
Respite (cns) 176
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211
Unravel the Aether

Choose target artifact or enchantment. Its owner shuffles it into their library.

Instant
Unravel the Aether (bng) 143
Vendetta

Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.

Instant
Vendetta (roe) 130
Weather the Storm

You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Instant
Weather the Storm (mh1) 191

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
42 pips - 30 cards
30 mana - 25 cards
0 pips - 0 cards
0 mana - 3 cards
37 pips - 33 cards
27 mana - 26 cards
0 pips - 0 cards
4 mana - 3 cards
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