164
6/15/2024
Dredge Ichorid
Deck Size: 60
Legacy
Legal
Est deck cost: $84.20
164
6/15/2024
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Discard

Qty: 7 Price: $13.01
Putrid Imp

Discard a card: This creature gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, this creature gets +1/+1 and can't block.

Creature
Putrid Imp (tor) 77
Zombie Infestation

Discard two cards: Create a 2/2 black Zombie creature token.

Enchantment
Zombie Infestation (dmr) 111

Discard

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Recursion

Qty: 15 Price: $12.45
Bloodsoaked Champion

This creature can't block. Raid — {1}{B}: Return this card from your graveyard to the battlefield. Activate only if you attacked this turn.

Creature
Bloodsoaked Champion (clb) 740
Ichorid

Haste At the beginning of the end step, sacrifice this creature. At the beginning of your upkeep, if this card is in your graveyard, you may exile a black creature card other than this card from your graveyard. If you do, return this card to the battlefield.

Creature
Ichorid (ema) 93
Narcomoeba

Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.

Creature
Narcomoeba (grn) 47
Scourge of Nel Toth

Flying You may cast this creature from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

Creature
Scourge of Nel Toth (scd) 104

Recursion

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Draw

Qty: 6 Price: $5.86
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (mh3) 268
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (usg) 104

Draw

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Removal

Qty: 1 Price: $0.35
Ray of Revelation

Destroy target enchantment. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Ray of Revelation (dka) 17

Removal

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Evasion

Qty: 2 Price: $5.98
Wonder

Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying.

Creature
Wonder (mh2) 271

Evasion

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Land

Qty: 17 Price: $25.47
Cephalid Coliseum

{T}: Add {U}. This land deals 1 damage to you. Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Land
Cephalid Coliseum (mh3) 300
Forest

({T}: Add {G}.)

Land
Forest (mh3) 319
Riftstone Portal

{T}: Add {C}. As long as this card is in your graveyard, lands you control have "{T}: Add {G} or {W}."

Land
Riftstone Portal (jud) 143
Swamp

({T}: Add {B}.)

Land
Swamp (mh3) 315
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (otc) 338

Land

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Mill

Qty: 12 Price: $21.08
Golgari Grave-Troll

This creature enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Golgari Grave-Troll (rvr) 144
Stinkweed Imp

Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Stinkweed Imp (plst) GK1-53
Stitcher's Supplier

When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Creature
Stitcher's Supplier (m3c) 204

Mill

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Deck Info

Deck stats

1 pip - 1 card0
2 mana - 2 cards
12 pips - 12 cards
6 mana - 6 cards
29 pips - 26 cards
12 mana - 12 cards
0 pips - 0 cards
0 mana - 0 cards
4 pips - 4 cards
3 mana - 3 cards
0 pips - 0 cards
6 mana - 6 cards
Card NameQtyOdds
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Description

{"ops":[{"insert":"The strategy is to get a swamp and island in-hand with a Zombie Infestation or Putrid Imp (Tolarian Wind is a backup). A discard outlet on your opening hand is a must. My original deck also had Aquamoeba but I subbed it out for Bloodsoaked Champion. The rest of the game is dredging with Golgari Grave-Troll or Stinkweed Imp and recurring Ichorid. You also have the Narcomoeba and Scourge mini-combo, or sac Ichorid to the Scourge before the end of turn. You should be attacking for 5+ on turn 3 and every turn after that no matter what. Golgari Grave-Troll is a late game emergency attacker.\n"}]}
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