103
5/18/2024
goodorah
Deck Size: 63
Commander
Est deck cost: $201.19
Salt sum: 24.2
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103
5/18/2024
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Commander

Qty: 1 Price: $0.99
Illuna, Apex of Wishes

Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

Creature
Illuna, Apex of Wishes (dmc) 154

Commander

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Enchantment

Qty: 1 Price: $6.99
Omniscience

You may cast spells from your hand without paying their mana costs.

Enchantment
Omniscience (m19) 65

Enchantment

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Instant

Qty: 13 Price: $8.57
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (mkc) 96
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (otc) 95
Eureka Moment

Draw two cards. You may put a land card from your hand onto the battlefield.

Instant
Eureka Moment (stx) 184
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (woc) 90
Firemind's Foresight

Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.

Instant
Firemind's Foresight (dds) 21
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (lcc) 270
Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Impulse (dmr) 56
Into the Story

This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.

Instant
Into the Story (eld) 50
Mystic Confluence

Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.

Instant
Mystic Confluence (cmm) 108
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (otc) 104
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 65

Instant

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Sorcery

Qty: 48 Price: $182.40
Boon of the Wish-Giver

Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)

Sorcery
Boon of the Wish-Giver (iko) 43
Dream Cache

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Sorcery
Dream Cache (plst) C18-88
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (otc) 192
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Sorcery
Gitaxian Probe (plst) NPH-35
Harmonize

Draw three cards.

Sorcery
Harmonize (scd) 187
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 511
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Overflowing Insight

Target player draws seven cards.

Sorcery
Overflowing Insight (xln) 66
Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Sorcery
Plea for Power (plst) CNS-24
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (otc) 105
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (otc) 107
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (otc) 112
Slime Against Humanity

Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity.

Sorcery
Slime Against Humanity (mkm) 177
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (otc) 209
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (otc) 120
Urban Evolution

Draw three cards. You may play an additional land this turn.

Sorcery
Urban Evolution (ncc) 355
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (otc) 123

Sorcery

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Sideboard

Qty: 6 Price: $2.24
Chatterstorm

Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Chatterstorm (mh2) 152
Empty the Warrens

Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Empty the Warrens (dmr) 118
Grapeshot

Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sorcery
Grapeshot (dmr) 125
Hunting Pack

Create a 4/4 green Beast creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Instant
Hunting Pack (mh2) 284
Ignite Memories

Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sorcery
Ignite Memories (tsp) 164
Spreading Insurrection

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sorcery
Spreading Insurrection (mh2) 142

Sideboard

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Maybeboard

Qty: 15 Price: $133.15
Alchemist's Gambit

Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit.

Sorcery
Alchemist's Gambit (vow) 140
Alrund's Epiphany

Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany. Foretell {4}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Alrund's Epiphany (khm) 41
Beacon of Tomorrows

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Sorcery
Beacon of Tomorrows (dds) 2
Capture of Jingzhou

Take an extra turn after this one.

Sorcery
Capture of Jingzhou (cmm) 79
Expropriate

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Sorcery
Expropriate (plst) CN2-30
Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Sorcery
Karn's Temporal Sundering (dom) 55
Nexus of Fate

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Instant
Nexus of Fate (sld) 1498
Part the Waterveil

Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Part the Waterveil (bfz) 80
Savor the Moment

Take an extra turn after this one. Skip the untap step of that turn.

Sorcery
Savor the Moment (shm) 50
Temporal Manipulation

Take an extra turn after this one.

Sorcery
Temporal Manipulation (plst) UMA-77
Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Temporal Mastery (plst) MM3-54
Temporal Trespass

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.

Sorcery
Temporal Trespass (frf) 55
Time Stretch

Target player takes two extra turns after this one.

Sorcery
Time Stretch (dmr) 69
Time Warp

Target player takes an extra turn after this one.

Sorcery
Time Warp (m10) 75
Walk the Aeons

Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Sorcery
Walk the Aeons (tsr) 98

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
40 pips - 29 cards
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
2 pips - 2 cards
0 mana - 0 cards
39 pips - 38 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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Deck Tokens & Extras (4)

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