266
8/25/2024
Zada OK
Deck Size: 100
Commander
Legal
Est deck cost: $65.68
Salt sum: 29.8
No deck tags
266
8/25/2024
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Commander

Qty: 1 Price: $0.49
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Creature
Zada, Hedron Grinder (bfz) 162

Commander

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Artifact

Qty: 3 Price: $1.05
Granite Shard

{3}, {T} or {R}, {T}: This artifact deals 1 damage to any target.

Artifact
Granite Shard (mrd) 182
Mindstorm Crown

At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, this artifact deals 1 damage to you.

Artifact
Mindstorm Crown (mrd) 207
Renegade Map

This artifact enters tapped. {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Renegade Map (aer) 173

Artifact

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Creature

Qty: 16 Price: $10.10
Adamaro, First to Desire

Adamaro's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Creature
Adamaro, First to Desire (sok) 91
Bedlam Reveler

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, discard your hand, then draw three cards.

Creature
Bedlam Reveler (emn) 118
Burning Prophet

Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.

Creature
Burning Prophet (war) 117
Electrostatic Field

Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Creature
Electrostatic Field (grn) 97
Erratic Cyclops

Trample Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.

Creature
Erratic Cyclops (grn) 98
Firebrand Archer

Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Creature
Firebrand Archer (hou) 92
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (rtr) 98
Hostility

Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Hostility (lrw) 176
Lavaborn Muse

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.

Creature
Lavaborn Muse (lgn) 105
Mirrorwing Dragon

Flying Whenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

Creature
Mirrorwing Dragon (emn) 136
Smelt-Ward Minotaur

Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.

Creature
Smelt-Ward Minotaur (grn) 116
Spellgorger Weird

Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.

Creature
Spellgorger Weird (war) 145
Thermo-Alchemist

Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.

Creature
Thermo-Alchemist (uma) 151
Warcry Phoenix

Flying, haste Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return this card from your graveyard to the battlefield tapped and attacking.

Creature
Warcry Phoenix (dom) 150
Weaver of Lightning

Reach (This creature can block creatures with flying.) Whenever you cast an instant or sorcery spell, this creature deals 1 damage to target creature an opponent controls.

Creature
Weaver of Lightning (emn) 149
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (ema) 155

Creature

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Enchantment

Qty: 2 Price: $1.98
Gratuitous Violence

If a creature you control would deal damage to a permanent or player, it deals double that damage instead.

Enchantment
Gratuitous Violence (cn2) 161
Stand or Fall

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

Enchantment
Stand or Fall (inv) 171

Enchantment

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Instant

Qty: 27 Price: $18.85
Abandon Reason

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.) Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Abandon Reason (emn) 115
Blazing Shoal

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn.

Instant
Blazing Shoal (bok) 96
Borrowed Hostility

Escalate {3} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn.

Instant
Borrowed Hostility (emn) 121
Brute Strength

Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Brute Strength (akh) 122
Chaotic Strike

Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.

Instant
Chaotic Strike (inv) 140
Commando Raid

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

Instant
Commando Raid (ons) 195
Coordinated Assault

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Instant
Coordinated Assault (cn2) 154
Dragonrage

Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."

Instant
Dragonrage (frf) 97
Enrage

Target creature gets +X/+0 until end of turn.

Instant
Enrage (scg) 91
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (ogw) 108
Fervent Strike

Target creature gets +1/+0 and gains first strike and haste until end of turn.

Instant
Fervent Strike (dom) 117
Furious Resistance

Target blocking creature gets +3/+0 and gains first strike until end of turn.

Instant
Furious Resistance (gtc) 93
Invigorated Rampage

Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.

Instant
Invigorated Rampage (aer) 86
Kindled Fury

Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Instant
Kindled Fury (dtk) 142
Lightning Strike

Lightning Strike deals 3 damage to any target.

Instant
Lightning Strike (xln) 149
Otherworldly Outburst

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.

Instant
Otherworldly Outburst (emn) 138
Run Amok

Target attacking creature gets +3/+3 and gains trample until end of turn.

Instant
Run Amok (dom) 140
Rush of Adrenaline

Target creature gets +2/+1 and gains trample until end of turn.

Instant
Rush of Adrenaline (soi) 177
Samut's Sprint

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

Instant
Samut's Sprint (war) 142
Savage Alliance

Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls.

Instant
Savage Alliance (emn) 140
Smash to Smithereens

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

Instant
Smash to Smithereens (ori) 163
Stun

Target creature can't block this turn. Draw a card.

Instant
Stun (inv) 172
Sure Strike

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Instant
Sure Strike (grn) 118
Swift Kick

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

Instant
Swift Kick (ktk) 122
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Titan's Strength (ori) 166
Uncaged Fury

Target creature gets +1/+1 and gains double strike until end of turn.

Instant
Uncaged Fury (soi) 188
Weapon Surge

Target creature you control gets +1/+0 and gains first strike until end of turn. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Weapon Surge (dgm) 40

Instant

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Land

Qty: 38 Price: $13.30
Desert of the Fervent

This land enters tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)

Land
Desert of the Fervent (hou) 170
Memorial to War

This land enters tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice this land: Destroy target land.

Land
Memorial to War (dom) 246
Mountain

({T}: Add {R}.)

Land
Mountain (mom) 280

Land

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Sorcery

Qty: 13 Price: $19.91
By Force

Destroy X target artifacts.

Sorcery
By Force (akh) 123
Destructive Tampering

Choose one — • Destroy target artifact. • Creatures without flying can't block this turn.

Sorcery
Destructive Tampering (aer) 78
Distemper of the Blood

Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Distemper of the Blood (emn) 126
Dragon Fodder

Create two 1/1 red Goblin creature tokens.

Sorcery
Dragon Fodder (ori) 140
Howl of the Horde

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Raid — If you attacked this turn, when you next cast an instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Sorcery
Howl of the Horde (ktk) 112
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (ons) 213
Light Up the Stage

Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Light Up the Stage (rna) 107
Magmatic Insight

As an additional cost to cast this spell, discard a land card. Draw two cards.

Sorcery
Magmatic Insight (ori) 155
Mark for Death

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Sorcery
Mark for Death (gtc) 99
Maximize Velocity

Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery
Maximize Velocity (grn) 111
Renegade Tactics

Target creature can't block this turn. Draw a card.

Sorcery
Renegade Tactics (kld) 127
Tormenting Voice

As an additional cost to cast this spell, discard a card. Draw two cards.

Sorcery
Tormenting Voice (ktk) 123
Wheel of Fate

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fate (plst) C16-138

Sorcery

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Deck Info

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68 pips - 58 cards
39 mana - 39 cards
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