150
10/11/2024
merfolk tribal
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $237.70
Salt sum: 43.14
Playgroup dot gg logoPower level:
150
10/11/2024
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Commander

Quantity: 1Price: $1.99
Hakbal of the Surging Soul

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

Creature
Hakbal of the Surging Soul (lcc) 19

Commander

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Artifact

Quantity: 6Price: $11.34
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (clb) 298
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (brc) 80
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (clb) 871
Tarrian's Soulcleaver

Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip {2}

Artifact
Tarrian's Soulcleaver (lci) 264
Thaumatic Compass

Artifact
Thaumatic Compass // Spires of Orazca (plst) XLN-249Thaumatic Compass // Spires of Orazca (plst) XLN-249
Treasure Map

Artifact
Treasure Map // Treasure Cove (lci) 267Treasure Map // Treasure Cove (lci) 267

Artifact

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Creature

Quantity: 39Price: $123.41
Benthic Biomancer

{1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

Creature
Benthic Biomancer (rna) 32
Cenote Scout

When Cenote Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Cenote Scout (lci) 178
Combine Guildmage

{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.

Creature
Combine Guildmage (rna) 163
Deepchannel Mentor

Blue creatures you control can't be blocked.

Creature
Deepchannel Mentor (shm) 35
Deepfathom Echo

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Deepfathom Echo (lci) 385
Deeproot Elite

Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.

Creature
Deeproot Elite (rix) 127
Deeproot Historian

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

Creature
Deeproot Historian (lcc) 59
Elusive Otter

Creature
Elusive Otter // Grove's Bounty (woe) 225
Emperor Mihail II

You may look at the top card of your library any time. You may cast Merfolk spells from the top of your library. Whenever you cast a Merfolk spell, you may pay {1}. If you do, create a 1/1 blue Merfolk creature token.

Creature
Emperor Mihail II (dmc) 73
Herald of Secret Streams

Creatures you control with +1/+1 counters on them can't be blocked.

Creature
Herald of Secret Streams (xln) 59
Jadelight Ranger

When Jadelight Ranger enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Creature
Jadelight Ranger (plst) RIX-136
Koma, Cosmos Serpent

This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn.

Creature
Koma, Cosmos Serpent (mkc) 213
Kumena, Tyrant of Orazca

Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.

Creature
Kumena, Tyrant of Orazca (rix) 162
Library Larcenist

Whenever Library Larcenist attacks, draw a card.

Creature
Library Larcenist (j22) 314
Lord of Atlantis

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Creature
Lord of Atlantis (spg) 1
Merfolk Mistbinder

Other Merfolk you control get +1/+1.

Creature
Merfolk Mistbinder (rix) 164
Merfolk Sovereign

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.

Creature
Merfolk Sovereign (j22) 321
Merrow Reejerey

Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Creature
Merrow Reejerey (j22) 61
Nicanzil, Current Conductor

Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor.

Creature
Nicanzil, Current Conductor (lci) 306
River Herald Scout

When River Herald Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
River Herald Scout (lci) 72
River Sneak

River Sneak can't be blocked. Whenever another Merfolk you control enters, River Sneak gets +1/+1 until end of turn.

Creature
River Sneak (j22) 339
Saltwater Stalwart

Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.

Creature
Saltwater Stalwart (j22) 342
Seafloor Oracle

Whenever a Merfolk you control deals combat damage to a player, draw a card.

Creature
Seafloor Oracle (rix) 51
Seeker of Sunlight

{2}{G}: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Seeker of Sunlight (lci) 210
Shapers of Nature

{3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.

Creature
Shapers of Nature (xln) 228
Singer of Swift Rivers

Flash When Singer of Swift Rivers enters, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) You may cast Merfolk spells as though they had flash.

Creature
Singer of Swift Rivers (lcc) 66
Svyelun of Sea and Sky

Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Creature
Svyelun of Sea and Sky (pmh2) 69s
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (cmm) 358
Tatyova, Steward of Tides

Land creatures you control have flying. Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.

Creature
Tatyova, Steward of Tides (dmu) 321
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (mul) 77
Thassa, Deep-Dwelling

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.

Creature Enchantment
Thassa, Deep-Dwelling (thb) 71
Thieving Skydiver

Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) Flying When Thieving Skydiver enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.

Creature
Thieving Skydiver (znr) 85
Thrasios, Triton Hero

{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have two commanders if both have partner.)

Creature
Thrasios, Triton Hero (spg) 16
Tishana's Tidebinder

Flash When Tishana's Tidebinder enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. (Mana abilities can't be targeted.)

Creature
Tishana's Tidebinder (lci) 81
Triton Shorestalker

Triton Shorestalker can't be blocked.

Creature
Triton Shorestalker (j22) 365
Vodalian Hexcatcher

Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.

Creature
Vodalian Hexcatcher (dmu) 75
Vorel of the Hull Clade

{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.

Creature
Vorel of the Hull Clade (ncc) 357
Watertrap Weaver

When Watertrap Weaver enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Watertrap Weaver (j22) 370
Zegana, Utopian Speaker

When Zegana, Utopian Speaker enters, if you control another creature with a +1/+1 counter on it, draw a card. {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.

Creature
Zegana, Utopian Speaker (rna) 214

Creature

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Enchantment

Quantity: 10Price: $31.76
Aquatic Incursion

When Aquatic Incursion enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.

Enchantment
Aquatic Incursion (j22) 271
Deeproot Pilgrimage

Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.

Enchantment
Deeproot Pilgrimage (lci) 52
Dream Leash

Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent.

Enchantment
Dream Leash (rav) 45
Forced Fruition

Whenever an opponent casts a spell, that player draws seven cards.

Enchantment
Forced Fruition (wot) 18
Hadana's Climb

Enchantment
Hadana's Climb // Winged Temple of Orazca (plst) RIX-158Hadana's Climb // Winged Temple of Orazca (plst) RIX-158
Hardened Scales

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
Hardened Scales (wot) 55
Kindred Discovery

As Kindred Discovery enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (clb) 81
Kumena's Awakening

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.

Enchantment
Kumena's Awakening (rix) 42
Myth Unbound

Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card.

Enchantment
Myth Unbound (c18) 32
Simic Ascendancy

{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.

Enchantment
Simic Ascendancy (rna) 207

Enchantment

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Instant

Quantity: 8Price: $20.50
Annul

Counter target artifact or enchantment spell.

Instant
Annul (khm) 42
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
Elminster's Simulacrum

For each opponent, you create a token that's a copy of up to one target creature that player controls.

Instant
Elminster's Simulacrum (clb) 68
Flash Counter

Counter target instant spell.

Instant
Flash Counter (8ed) 78
Mystic Confluence

Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.

Instant
Mystic Confluence (bbd) 122
Redirect

You may choose new targets for target spell.

Instant
Redirect (m11) 71
Ripples of Potential

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Instant
Ripples of Potential (lcc) 45
Spell Snuff

Counter target spell. Fateful hour — If you have 5 or less life, draw a card.

Instant
Spell Snuff (mh1) 70

Instant

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Land

Quantity: 32Price: $34.58
Forest

({T}: Add {G}.)

Land
Forest (lci) 291
Island

({T}: Add {U}.)

Land
Island (lci) 288
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (dmr) 250
Restless Vinestalk

Restless Vinestalk enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Land
Restless Vinestalk (woe) 261

Land

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Planeswalker

Quantity: 1Price: $4.99
Oko, the Ringleader

At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. −1: Create a 3/3 green Elk creature token. −5: For each other nonland permanent you control, create a token that's a copy of that permanent.

Planeswalker
Oko, the Ringleader (otj) 296

Planeswalker

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Sorcery

Quantity: 3Price: $9.13
Crashing Tide

This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.

Sorcery
Crashing Tide (j22) 283
River's Rebuke

Return all nonland permanents target player controls to their owner's hand.

Sorcery
River's Rebuke (xln) 71
Wave Goodbye

Return each creature without a +1/+1 counter on it to its owner's hand.

Sorcery
Wave Goodbye (lcc) 47

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
74 pips - 56 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
28 pips - 25 cards
20 mana - 20 cards
0 pips - 0 cards
4 mana - 3 cards
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