759
5/9/2019
Najeela Reanimator
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $11597.30
Salt Sum: 70.96
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759
5/9/2019
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Commander

Quantity: 1Price: $17.99
Najeela, the Blade-Blossom

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

Creature
Najeela, the Blade-Blossom (bbd) 62
1

Anthem

Quantity: 1Price: $4.49
Anger

Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (uma) 122
1

Counters

Quantity: 4Price: $103.86
Dispel

Counter target instant spell.

Instant
Dispel (bfz) 76
1
Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Instant
Force of Will (ema) 49
1
Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana value 1.

Instant
Mental Misstep (nph) 38
1
Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Instant
Pact of Negation (a25) 68
1

Draw

Quantity: 16Price: $6723.25
Azra Oddsmaker

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

Creature
Azra Oddsmaker (bbd) 75
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (cst) 61
1
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (ima) 47
1
Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Creature
Dark Confidant (mm2) 75
1
Edric, Spymaster of Trest

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

Creature
Edric, Spymaster of Trest (c16) 195
1
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (uma) 57
1
Jace, Vryn's Prodigy

Creature
Jace, Vryn's Prodigy // Jace, Telepath Unbound (v17) 12Jace, Vryn's Prodigy // Jace, Telepath Unbound (v17) 12
1
Jin-Gitaxias, Core Augur

Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.

Creature
Jin-Gitaxias, Core Augur (ima) 62
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
Notion Thief

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Creature
Notion Thief (a25) 211
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (p08) 6
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (c15) 101
1
Sylvan Library

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Enchantment
Sylvan Library (ema) 187
1
Timetwister

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)

Sorcery
Timetwister (2ed) 85
1
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (sum) 185
1
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (cm2) 55
1

Finisher

Quantity: 1Price: $1.79
Medomai the Ageless

Flying Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. Medomai the Ageless can't attack during extra turns.

Creature
Medomai the Ageless (ths) 196
1

Land

Quantity: 30Price: $1383.39
Arid Mesa

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mm3) 229
1
Badlands

({T}: Add {B} or {R}.)

Land
Badlands (sum) 282
1
Bayou

({T}: Add {B} or {G}.)

Land
Bayou (sum) 283
1
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ktk) 230
1
Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Breeding Pool (rna) 246
1
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (md1) 15
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c18) 240
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (cm2) 250
1
Flooded Strand

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
1
Gaea's Cradle

{T}: Add {G} for each creature you control.

Land
Gaea's Cradle (usg) 321
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rna) 251
1
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
1
Marsh Flats

{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mm3) 239
1
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mm3) 240
1
Overgrown Tomb

({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Overgrown Tomb (grn) 253
1
Polluted Delta

{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (ktk) 239
1
Savannah

({T}: Add {G} or {W}.)

Land
Savannah (sum) 285
1
Scalding Tarn

{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mm3) 244
1
Scrubland

({T}: Add {W} or {B}.)

Land
Scrubland (sum) 286
1
Taiga

({T}: Add {R} or {G}.)

Land
Taiga (sum) 287
1
Tarnished Citadel

{T}: Add {C}. {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.

Land
Tarnished Citadel (ody) 329
1
Tropical Island

({T}: Add {G} or {U}.)

Land
Tropical Island (sum) 288
1
Tundra

({T}: Add {W} or {U}.)

Land
Tundra (sum) 289
1
Underground Sea

({T}: Add {U} or {B}.)

Land
Underground Sea (sum) 290
1
Verdant Catacombs

{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mm3) 249
1
Volcanic Island

({T}: Add {U} or {R}.)

Land
Volcanic Island (sum) 291
1
Watery Grave

({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Watery Grave (grn) 259
1
Windswept Heath

{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248
1
Wooded Foothills

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (ktk) 249
1
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Land
Yavimaya Coast (ori) 252
1

Protection

Quantity: 1Price: $9.49
Silence

Your opponents can't cast spells this turn.

Instant
Silence (m14) 35
1

Ramp

Quantity: 18Price: $1213.62
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (a25) 160
1
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (gk2) 82
1
Carpet of Flowers

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Enchantment
Carpet of Flowers (usg) 240
1
Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.

Artifact
Chrome Mox (ema) 219
1
Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Creature
Deathrite Shaman (gk1) 59
1
Derevi, Empyrial Tactician

Flying Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.

Creature
Derevi, Empyrial Tactician (c13) 186
1
Elves of Deep Shadow

{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.

Creature
Elves of Deep Shadow (gk1) 56
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (ddu) 7
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (dkm) 26
1
Ilharg, the Raze-Boar

Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
Ilharg, the Raze-Boar (war) 133
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (gnt) 46
1
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (phpr) 5
1
Mox Diamond

If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color.

Artifact
Mox Diamond (sth) 138
1
Nature's Will

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

Enchantment
Nature's Will (chk) 230
1
Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}.

Creature
Noble Hierarch (uma) 174
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c18) 222
1
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (a25) 192
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (c18) 165
1

Recursion

Quantity: 5Price: $39.75
Animate Dead

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (ema) 78
1
Life

Sorcery
Life // Death (ddj) 77
1
Necromancy

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (vis) 64
1
Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Instant
Noxious Revival (nph) 118
1
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (uma) 110
1

Removal

Quantity: 8Price: $400.42
Abrupt Decay

This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.

Instant
Abrupt Decay (gk1) 57
1
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (grn) 152
1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (mm3) 35
1
Delay

Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

Instant
Delay (fut) 35
1
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
1
Gilded Drake

Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.

Creature
Gilded Drake (usg) 76
1
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (ima) 65
1
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98
1

Stax

Quantity: 2Price: $120.98
Aven Mindcensor

Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.

Creature
Aven Mindcensor (akh) 5
1
Null Rod

Activated abilities of artifacts can't be activated.

Artifact
Null Rod (wth) 154
1

Tutor

Quantity: 13Price: $1578.27
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (uma) 93
1
Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Intent (bbd) 141
1
Eldritch Evolution

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Sorcery
Eldritch Evolution (emn) 155
1
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (ema) 9
1
Entomb

Search your library for a card, put that card into your graveyard, then shuffle.

Instant
Entomb (uma) 94
1
Final Parting

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.

Sorcery
Final Parting (dom) 93
1
Imperial Seal

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Sorcery
Imperial Seal (ptk) 78
1
Intuition

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.

Instant
Intuition (tmp) 70
1
Jarad's Orders

Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Sorcery
Jarad's Orders (rtr) 175
1
Lim-Dûl's Vault

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

Instant
Lim-Dûl's Vault (c13) 197
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (ss1) 6
1
Survival of the Fittest

{G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Enchantment
Survival of the Fittest (exo) 129
1
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (ema) 112
1

Deck Stats

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